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[CS:GO] Zombie Plague 1.2.1 (Updated 01-Mar-2023)


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gubka
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Join Date: Jan 2012
Location: Russia
Old 01-16-2018 , 13:28   Re: [CS:GO] Release: Zombie Plague 7.7
Reply With Quote #331

Quote:
Originally Posted by MyH View Post
in Survivor,player console:
PHP Code:
Failed to set custom material for 'm9a1'no matching material name found on model models/weapons/v_pist_dualinfinity.mdl
Failed to set custom material 
for 'm249'no matching material name found on model models/weapons/v_mach_m60.mdl 
In damage.cpp it not a bug
Why you ask that here ? You don't see that your client doesn't have materials, so probably problem with fast downloading, I usually test updates and didn't see problems in console for a while
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gubka
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Old 01-16-2018 , 13:29   Re: [CS:GO] Release: Zombie Plague 7.7
Reply With Quote #332

Quote:
Originally Posted by Dralons View Post
Hello, pls i dont see hand on Zombie and CT, and droped guns.
Pls help me

Console:
Problem with sm cstrike ext, install last ver of sm and metamod for your platform
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MyH
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Old 01-16-2018 , 14:26   Re: [CS:GO] Release: Zombie Plague 7.7
Reply With Quote #333

Quote:
Originally Posted by gubka View Post
In damage.cpp it not a bug
Why you ask that here ? You don't see that your client doesn't have materials, so probably problem with fast downloading, I usually test updates and didn't see problems in console for a while
The cvar zp_level_damage_ratio default value is 0.1, Damage per level, so...

And my server is running after about 10 minutes and crash!
version is 7.8fix No other plugins
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MyH
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Join Date: Mar 2013
Old 01-16-2018 , 23:53   Re: [CS:GO] Release: Zombie Plague 7.8fix
Reply With Quote #334

server console:
BUG: CCSGameMovement::CheckParameters - too many stacking levels;
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kritic29rus
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Join Date: Dec 2017
Old 01-17-2018 , 04:55   Re: [CS:GO] Release: Zombie Plague 7.8fix
Reply With Quote #335

Добрый день!
Поздравляю со всеми прошедшими праздниками!
Подскажи пожалуйста как исправить этот баг:
1
2
3

Last edited by kritic29rus; 01-17-2018 at 05:03.
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gubka
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Old 01-18-2018 , 09:35   Re: [CS:GO] Release: Zombie Plague 7.8fix
Reply With Quote #336

Quote:
Originally Posted by MyH View Post
server console:
BUG: CCSGameMovement::CheckParameters - too many stacking levels;
That cannot crash server , try to change hosting, because I didn't had that crashes on my server on windows and on hosting is well. Or try update mm and sm to the last version. Usually if crash connected to the plugin , it will throw errors from it, so you will see the problem.

And zp_level_damage_ratio = 0.1
Level 1 = multiplier damage by 0.1
Level 2 = multiplier damage by 0.2
Level 3 = multiplier damage by 0.3
Etc

Damage for weapons can be changed in the weapons.ini
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Last edited by gubka; 01-18-2018 at 09:39.
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gubka
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Old 01-18-2018 , 16:26   Re: [CS:GO] Release: Zombie Plague 7.8fix
Reply With Quote #337

Quote:
Originally Posted by kritic29rus View Post
Добрый день!
Поздравляю со всеми прошедшими праздниками!
Подскажи пожалуйста как исправить этот баг:
1
2
3
Change amount of knockback of knife
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diavolar
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Join Date: Nov 2009
Location: Paraguay
Old 01-23-2018 , 03:12   Re: [CS:GO] Release: Zombie Plague 7.8fix
Reply With Quote #338

More basic plugins have the same error when I try to compile locally :

......\scripting\include\zombieplague.inc(454 ) : warning 217: loose indentation
......\scripting\include\zombieplague.inc(460 ) : warning 217: loose indentation

ps.
1.
another problem in levelsystem.ccp
"#define LevelSystemMax 100"
maximum lvl does not increase more 10 in game
i set: zp_level_statistics "0,100,200,300,400,500,600,700,800,900,1000,1 200,1400,1600,1800,2000"
but nothing
2.
extra item Medi Shot and Tactical Awareness Grenade can be bought but instantly dropped

Last edited by diavolar; 01-24-2018 at 08:11.
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Dacia_Logan
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Join Date: Sep 2016
Old 01-24-2018 , 08:19   Re: [CS:GO] Release: Zombie Plague 7.8fix
Reply With Quote #339

zp_level_statistics "0,100,200,300,400,500,600,700,800,900,10 00,1 200,1400,1600,1800,2000"
->
zp_level_statistics "0,1,2,3,4,5,6,7,8,9,10,11,12,13,..... 100"
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gubka
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Location: Russia
Old 01-24-2018 , 08:46   Re: [CS:GO] Release: Zombie Plague 7.8fix
Reply With Quote #340

Quote:
Originally Posted by diavolar View Post
More basic plugins have the same error when I try to compile locally :

......\scripting\include\zombieplague.inc(454 ) : warning 217: loose indentation
......\scripting\include\zombieplague.inc(460 ) : warning 217: loose indentation

ps.
1.
another problem in levelsystem.ccp
"#define LevelSystemMax 100"
maximum lvl does not increase more 10 in game
i set: zp_level_statistics "0,100,200,300,400,500,600,700,800,900,1000,1 200,1400,1600,1800,2000"
but nothing
2.
extra item Medi Shot and Tactical Awareness Grenade can be bought but instantly dropped
in include is tabulation warning , it not affect code , you just can fix it by remove some spaces in the code, I will do it in next update

2. You should now that maximum line in the any sourxemos config is 256 symbols , so game can't read string which more longer in the files , make your line 0,1,2,3... not more than 256

3. I don't know what wrong with med and taktixal grenade, may be they disabled on your server or map, because when I played last time , I was able to use them . Good luck
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