Raised This Month: $51 Target: $400
 12% 

Weapon Model Replacement


Post New Thread Reply   
 
Thread Tools Display Modes
Battousai-sama
Veteran Member
Join Date: Jul 2007
Old 11-05-2008 , 17:03   Re: Weapon Model Replacement
Reply With Quote #421

@ dballs442

use this
http://forums.alliedmods.net/showthr...n+player+model
__________________
Battousai-sama is offline
Send a message via MSN to Battousai-sama
grzelak
Senior Member
Join Date: Sep 2008
Old 11-06-2008 , 11:28   Re: Weapon Model Replacement
Reply With Quote #422

new :
Code:
p_ak47.mdl
v_ak47.mdl
w_ak47.mdl
ak47-1.wav
ak47-2.wav
ak47_boltpull.wav
ak47_clipout.wav
ak47_clipin.wav
old :

Code:
p_ak47.mdl
v_ak47.mdl
w_ak47.mdl
ak47-1.wav
ak47-2.wav
ak47_boltpull.wav
ak47_clipout.wav
ak47_clipin.wav
how can i do it?? Can someone tell me? (folder like u want)
grzelak is offline
FR0NTLINE
AlliedModders Donor
Join Date: Apr 2006
Location: Riverside Cali
Old 11-07-2008 , 18:41   Re: Weapon Model Replacement
Reply With Quote #423

Here's what i've got but doesn't work for me this is my grenade sound.

"v_hegrenade.mdl/pinpull.wav" v_Napalmwiser.mdl/yogafire.wav" ["Team"]
"sound/weapons/pinpull.wav" "sound/weapons/yogafire.wav" ["Team"]
"models/v_hegrenade.mdl" "models/v_Napalmwiser.mdl

"models/p_hegrenade.mdl" "models/p_napalmbrew.mdl"
"models/v_hegrenade.mdl" "models/v_Napalmwiser.mdl"
"models/w_hegrenade.mdl" "models/w_napalmweiser.mdl"

The models work fine it's just this damn sounds i need.
__________________
FR0NTLINE is offline
Send a message via AIM to FR0NTLINE Send a message via MSN to FR0NTLINE Send a message via Yahoo to FR0NTLINE
DruGzOG
Veteran Member
Join Date: Nov 2007
Location: Unknown
Old 11-07-2008 , 18:52   Re: Weapon Model Replacement
Reply With Quote #424

Quote:
Originally Posted by FR0NTLINE View Post
Here's what i've got but doesn't work for me this is my grenade sound.

"v_hegrenade.mdl/pinpull.wav" "v_Napalmwiser.mdl/yogafire.wav" ["Team"]
"sound/weapons/pinpull.wav" "sound/weapons/yogafire.wav" ["Team"]
"models/v_hegrenade.mdl" "models/v_Napalmwiser.mdl

"models/p_hegrenade.mdl" "models/p_napalmbrew.mdl"
"models/v_hegrenade.mdl" "models/v_Napalmwiser.mdl"
"models/w_hegrenade.mdl" "models/w_napalmweiser.mdl"

The models work fine it's just this damn sounds i need.
Forgot to add the quote (") before v_napalmwiser.mdl
__________________
DruGzOG is offline
Send a message via AIM to DruGzOG
FR0NTLINE
AlliedModders Donor
Join Date: Apr 2006
Location: Riverside Cali
Old 11-07-2008 , 19:20   Re: Weapon Model Replacement
Reply With Quote #425

good read and i also caught that before doing this and it still doesn't work but i will keep tryin lol.


"v_hegrenade.mdl/pinpull.wav" "v_Napalmwiser.mdl/yogafire.wav"
"sound/weapons/pinpull.wav" "sound/weapons/yogafire.wav"
"models/v_hegrenade.mdl" "models/v_Napalmwiser.mdl"


"p_hegrenade.mdl/pinpull.wav" "p_napalmbrew.mdl/yogafire.wav"
"w_hegrenade.mdl/pinpull.wav" "w_napalmweiser.mdl/yogafire.wav"


"models/p_hegrenade.mdl" "models/p_napalmbrew.mdl"
"models/w_hegrenade.mdl" "models/w_napalmweiser.mdl"
__________________
FR0NTLINE is offline
Send a message via AIM to FR0NTLINE Send a message via MSN to FR0NTLINE Send a message via Yahoo to FR0NTLINE
DruGzOG
Veteran Member
Join Date: Nov 2007
Location: Unknown
Old 11-07-2008 , 20:42   Re: Weapon Model Replacement
Reply With Quote #426

When you upload new models/sounds, You must create a new folder
So try making it like this:

"models/p_hegrenade.mdl" "models/frontline/p_napalmbrew.mdl"
"models/w_hegrenade.mdl" "models/frontline/w_napalmweiser.mdl"

Make the Folder "Frontline to whatever you want, upload the models their and see if it makes a difference, Same thing with sounds
__________________
DruGzOG is offline
Send a message via AIM to DruGzOG
dballs442
Member
Join Date: Feb 2007
Location: Duarngo CO
Old 11-07-2008 , 22:12   Re: Weapon Model Replacement
Reply With Quote #427

Quote:
Originally Posted by Battousai-sama View Post
thanks. i found that. but i want to keep my plugins to a minimum.
__________________
If you enjoy Goldeneye 64 checkout 72.5.102.38:27015 (cs 1.6) sometime.
dballs442 is offline
Send a message via AIM to dballs442
FR0NTLINE
AlliedModders Donor
Join Date: Apr 2006
Location: Riverside Cali
Old 11-08-2008 , 02:04   Re: Weapon Model Replacement
Reply With Quote #428

yeah bro I have the models uploaded and they work fine the sounds even upload but when i pull that pin off the nade or crack the beer i get no sound at all. My only problem is this sound shit, but i'm thinkin the plugin might not support the nade wav. Will update after i try what you said for the different folder. Thanks
__________________
FR0NTLINE is offline
Send a message via AIM to FR0NTLINE Send a message via MSN to FR0NTLINE Send a message via Yahoo to FR0NTLINE
vittu
SuperHero Moderator
Join Date: Oct 2004
Location: L.A. County, CA
Old 11-10-2008 , 21:30   Re: Weapon Model Replacement
Reply With Quote #429

Quote:
Originally Posted by FR0NTLINE View Post
good read and i also caught that before doing this and it still doesn't work but i will keep tryin lol.


"v_hegrenade.mdl/pinpull.wav" "v_Napalmwiser.mdl/yogafire.wav"
"sound/weapons/pinpull.wav" "sound/weapons/yogafire.wav"
"models/v_hegrenade.mdl" "models/v_Napalmwiser.mdl"


"p_hegrenade.mdl/pinpull.wav" "p_napalmbrew.mdl/yogafire.wav"
"w_hegrenade.mdl/pinpull.wav" "w_napalmweiser.mdl/yogafire.wav"


"models/p_hegrenade.mdl" "models/p_napalmbrew.mdl"
"models/w_hegrenade.mdl" "models/w_napalmweiser.mdl"
You should know better than that mess of folder/file names, I mean where the hell is this "v_hegrenade.mdl/pinpull.wav" (This part of the directions is not literal, syntax: | "old model/sound file" "new model/sound file" ["Team"]. Don't put that in your config)...

This would be proper using your setup:
Code:
"sound/weapons/pinpull.wav" "sound/weapons/yogafire.wav"
"models/p_hegrenade.mdl" "models/p_napalmbrew.mdl"
"models/v_hegrenade.mdl" "models/v_Napalmwiser.mdl"
"models/w_hegrenade.mdl" "models/w_napalmweiser.mdl"
It's not that hard to understand:
"original file" followed by "replacement file"
You just need to include the file location after the mod's folder. ie. if the file is in ".../cstrike/sound/weapons/file.wav" you need to set the original file as "sound/weapons/file.wav"

Just make sure you spelling is exact as on the server and you should be fine.


Though I'm not positive pinpull can be replaced, I don't recall if that is client side.

Quote:
Originally Posted by DruGzOG View Post
When you upload new models/sounds, You must create a new folder
You do not need to it's just cleaner, as long as not exactly the same as the original it will work fine...

Last edited by vittu; 11-10-2008 at 21:33.
vittu is offline
Send a message via AIM to vittu Send a message via MSN to vittu Send a message via Yahoo to vittu
DruGzOG
Veteran Member
Join Date: Nov 2007
Location: Unknown
Old 11-11-2008 , 09:13   Re: Weapon Model Replacement
Reply With Quote #430

I didnt mean to post "Must" but thats what i would suggest due to it being cleaner, easier to find, and easier to compile, as in , making it work
__________________
DruGzOG is offline
Send a message via AIM to DruGzOG
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 05:04.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode