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[CS:GO] Cow Anti-Cheat (Updated 4/12/2018)


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pkla
Member
Join Date: Oct 2010
Old 02-01-2018 , 13:04   Re: [CS:GO] Cow Anti-Cheat
Reply With Quote #121

Today plugin banned 3 old players server in 1 second for aimbot.
I did not change any settings in cfg.
I do not know at this time what is a legitimate or unauthorized ban and i deleted the plugin.

Last edited by pkla; 02-01-2018 at 13:06.
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CowGod
Senior Member
Join Date: Feb 2015
Old 02-01-2018 , 14:15   Re: [CS:GO] Cow Anti-Cheat
Reply With Quote #122

Quote:
Originally Posted by r3v View Post
Hey, CowGod! I uploaded your AntiCheat in my CS:S server. One player got a ban with this reason:
PHP Code:
[CowACTriggerBot Smooth Aimbot Detected
I have SMAC with Anti Aimbot module, but no logs about aimboting. I watched demo, but nothing suspicious. He was banned, then he gets killed... Is this recommended for CS:S? Is there big difference between these two games, especially aimbot? First time I installed this AntiCheat 1.06 version a few days ago then you release it, now updated to 1.08 and this is first ban with your anticheat today. Here's the cfg:
PHP Code:
// This file was auto-generated by SourceMod (v1.8.0.6040)
// ConVars for plugin "CowAntiCheat.smx"


// Enable aimbot detection (bans) (1 = Yes, 0 = No)
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
ac_aimbot "1"

// Threshold for aimbot ban detection (Default: 5)
// -
// Default: "5"
ac_aimbot_ban_threshold "3"

// Ban time for aimbot detection (Default: 0)
// -
// Default: "0"
ac_aimbot_bantime "0"

// Enable auto-shoot detection (logs to admins) (1 = Yes, 0 = No)
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
ac_autoshoot "1"

// Threshold for auto-shoot log detection (Default: 20)
// -
// Default: "20"
ac_autoshoot_log_threshold "20"

// Enable backtrack elimination (1 = Yes, 0 = No)
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
ac_backtrack "1"

// Enable bhop detection (bans) (1 = Yes, 0 = No)
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
ac_bhop "0"

// Threshold for bhop ban detection (Default: 10)
// -
// Default: "10"
ac_bhop_ban_threshold "10"

// Ban time for bhop detection (Default: 10080)
// -
// Default: "10080"
ac_bhop_bantime "10080"

// Enable instant defuse detection (logs to admins) (1 = Yes, 0 = No)
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
ac_instantdefuse "0"

// Ban time for instant defuse detection (Default: 0)
// -
// Default: "0"
ac_instantdefuse_bantime "0"

// Enable macro detection (logs to admins) (1 = Yes, 0 = No)
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
ac_macro "0"

// Threshold for macro log detection (Default: 20)
// -
// Default: "20"
ac_macro_log_threshold "20"

// Enable perfect strafe detection (bans/logs) (1 = Yes, 0 = No)
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
ac_perfectstrafe "0"

// Threshold for perfect strafe ban detection (Default: 15)
// -
// Default: "15"
ac_perfectstrafe_ban_threshold "15"

// Ban time for perfect strafe detection (Default: 0)
// -
// Default: "0"
ac_perfectstrafe_bantime "0"

// Threshold for perfect strafe log detection (Default: 10)
// -
// Default: "10"
ac_perfectstrafe_log_threshold "10"

// Enable silent-strafe detection (bans) (1 = Yes, 0 = No)
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
ac_silentstrafe "0"

// Threshold for silent-strafe ban detection (Default: 10)
// -
// Default: "10"
ac_silentstrafe_ban_threshold "10"

// Ban time for silent-strafe detection (Default: 0)
// -
// Default: "0"
ac_silentstrafe_bantime "0"

// Enable triggerbot detection (bans/logs) (1 = Yes, 0 = No)
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
ac_triggerbot "1"

// Threshold for triggerbot ban detection (Default: 5)
// -
// Default: "5"
ac_triggerbot_ban_threshold "3"

// Ban time for triggerbot detection (Default: 0)
// -
// Default: "0"
ac_triggerbot_bantime "0"

// Threshold for triggerbot log detection (Default: 3)
// -
// Default: "3"
ac_triggerbot_log_threshold "3" 
It is not at all tested or setup for Counter-Strike source, so honestly it might have a whole bunch of false positives on that game I'm not sure, let me know how testing goes with the threshold reset to their default values
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CowGod
Senior Member
Join Date: Feb 2015
Old 02-01-2018 , 14:16   Re: [CS:GO] Cow Anti-Cheat
Reply With Quote #123

Quote:
Originally Posted by pkla View Post
Today plugin banned 3 old players server in 1 second for aimbot.
I did not change any settings in cfg.
I do not know at this time what is a legitimate or unauthorized ban and i deleted the plugin.
Was it on csgo? Also was it three separate players or just one player that got banned three times?
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pkla
Member
Join Date: Oct 2010
Old 02-01-2018 , 14:46   Re: [CS:GO] Cow Anti-Cheat
Reply With Quote #124

Yes csgo and three separate players.
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CowGod
Senior Member
Join Date: Feb 2015
Old 02-01-2018 , 14:47   Re: [CS:GO] Cow Anti-Cheat
Reply With Quote #125

Quote:
Originally Posted by pkla View Post
Yes csgo and three separate players.
Very strange, thank you for letting me know I will try and get to the bottom of it sometime today.
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thedudeguy1
Senior Member
Join Date: Oct 2014
Location: 127.0.0.1
Old 02-01-2018 , 15:27   Re: [CS:GO] Cow Anti-Cheat
Reply With Quote #126

Quote:
Originally Posted by waylander3 View Post
is there any logs of detections?
also, i have a dream what anticheat manually uploads a demo with ban on SB with lasts 10 minutes of player's gameplay with detection moments.
You can use this plugin to do exactly as you want. The only work you need to do is set up an FTP server so that demos can be uploaded to the demos folder on the server running sourcebans.
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waylander3
Senior Member
Join Date: Sep 2015
Location: Russia, Norilsk
Old 02-01-2018 , 22:18   Re: [CS:GO] Cow Anti-Cheat
Reply With Quote #127

Quote:
Originally Posted by thedudeguy1 View Post
You can use this plugin to do exactly as you want. The only work you need to do is set up an FTP server so that demos can be uploaded to the demos folder on the server running sourcebans.
I know, i just want this feature on this plugin
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CowGod
Senior Member
Join Date: Feb 2015
Old 02-01-2018 , 23:41   Re: [CS:GO] Cow Anti-Cheat
Reply With Quote #128

Quote:
Originally Posted by waylander3 View Post
I know, i just want this feature on this plugin
I do not plan on adding that feature to this plugin, however I can make it forwards for when a player is banned or logged and help you make a plug-in that uses those forwards and gets the demo
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r3v
Senior Member
Join Date: Feb 2016
Location: Lithuania, Vilnius
Old 02-02-2018 , 02:53   Re: [CS:GO] Cow Anti-Cheat
Reply With Quote #129

Quote:
Originally Posted by CowGod View Post
It is not at all tested or setup for Counter-Strike source, so honestly it might have a whole bunch of false positives on that game I'm not sure, let me know how testing goes with the threshold reset to their default values
Okey, threshold are reseted now and i restarted the server. Testing now...
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8guawong
AlliedModders Donor
Join Date: Dec 2013
Location: BlackMarke7
Old 02-02-2018 , 03:15   Re: [CS:GO] Cow Anti-Cheat
Reply With Quote #130

Quote:
Originally Posted by thedudeguy1 View Post
You can use this plugin to do exactly as you want. The only work you need to do is set up an FTP server so that demos can be uploaded to the demos folder on the server running sourcebans.
[WARNING]
GOTV demos lag when stopping with delay on. This can lag your server out for couple of seconds or minor lagspikes. Yes, this will make your server lag whenever someone is banned. I don't recommend you to use it.

^-- from the author of the plugin
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