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[L4D2] VScript Director Options Unlocker


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rtokuda
Senior Member
Join Date: Dec 2019
Old 07-26-2020 , 12:31   Re: [L4D2] VScript Director Options Unlocker
Reply With Quote #11

Could you explain to me how I can add two tanks on the final waves of these maps using VScript:

-No Mercy
-Crash Course
-Death Toll
-Dead Air
-Blood Harvest
-The Sacrifice
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Tonblader
Senior Member
Join Date: Jul 2011
Location: Peru
Old 10-24-2020 , 18:23   Re: [L4D2] VScript Director Options Unlocker
Reply With Quote #12

map c14m2_lighthouse

L 10/24/2020 - 17:11:44: [SM] Exception reported: Cannot create new entity when no map is running
L 10/24/2020 - 17:11:44: [SM] Blaming: l4d2_unlock_director.smx
L 10/24/2020 - 17:11:44: [SM] Call stack trace:
L 10/24/2020 - 17:11:44: [SM] [0] CreateEntityByName
L 10/24/2020 - 17:11:44: [SM] [1] Line 158, /home/forums/content/files/2/2/5/2/3/2/164241.attach::L4D2_RunScript
L 10/24/2020 - 17:11:44: [SM] [2] Line 143, /home/forums/content/files/2/2/5/2/3/2/164241.attach::UpdateDirector
L 10/24/2020 - 17:11:44: [SM] [3] Line 50, /home/forums/content/files/2/2/5/2/3/2/164241.attach::ConVarChanged
L 10/24/2020 - 17:11:44: [SM] [5] ConVar.SetString
L 10/24/2020 - 17:11:44: [SM] [6] Line 511, /home/forums/content/files/2/8/2/6/6/7/178802.attach::CheckCfgAnomaly
L 10/24/2020 - 17:11:44: [SM] [7] Line 391, /home/forums/content/files/2/8/2/6/6/7/178802.attach::CompareConfigs2
L 10/24/2020 - 17:11:44: [SM] [8] Line 329, /home/forums/content/files/2/8/2/6/6/7/178802.attach::OnAutoConfigsBuffered
L 10/24/2020 - 17:11:44: [SM] [9] Line 227, /home/forums/content/files/2/8/2/6/6/7/178802.attach::Event_RoundStart
Tonblader is offline
Sharki117
Junior Member
Join Date: Jun 2019
Old 03-25-2021 , 10:11   Re: [L4D2] VScript Director Options Unlocker
Reply With Quote #13

how do you change the amount of special infected spawn in at a time
Sharki117 is offline
jeremyvillanueva
AlliedModders Donor
Join Date: Jan 2021
Location: dcord:Jeremy333#7632
Old 04-23-2021 , 10:51   Re: [L4D2] VScript Director Options Unlocker
Reply With Quote #14

Hi, it's better to use
Silver's VScript Replacer
https://forums.alliedmods.net/showthread.php?t=318024
because you could change a complete vscript

Also, I'm developing documentation for this:
VScript Framework
https://forums.alliedmods.net/showthread.php?t=331310
jeremyvillanueva is offline
KoMiKoZa
Senior Member
Join Date: Dec 2017
Location: Thy old times.
Old 06-19-2021 , 21:18   Re: [L4D2] VScript Director Options Unlocker
Reply With Quote #15

Linux. SM 1.10.
PHP Code:
L 06/20/2021 02:05:50: [SMBlamingl4d2_unlock_director.smx
L 06
/20/2021 02:05:50: [SMCall stack trace:
L 06/20/2021 02:05:50: [SM]   [0CreateEntityByName
L 06
/20/2021 02:05:50: [SM]   [1Line 158, /home/forums/content/files/2/2/5/2/3/2/164241.attach::L4D2_RunScript
L 06
/20/2021 02:05:50: [SM]   [2Line 143, /home/forums/content/files/2/2/5/2/3/2/164241.attach::UpdateDirector
L 06
/20/2021 02:05:50: [SM]   [3Line 50, /home/forums/content/files/2/2/5/2/3/2/164241.attach::ConVarChanged
L 06
/20/2021 02:05:50: [SM]   [5ConVar.SetString
L 06
/20/2021 02:05:50: [SM]   [6Line 511, /home/forums/content/files/2/8/2/6/6/7/178802.attach::CheckCfgAnomaly
L 06
/20/2021 02:05:50: [SM]   [7Line 359, /home/forums/content/files/2/8/2/6/6/7/178802.attach::CompareConfigs2
L 06
/20/2021 02:05:50: [SM]   [8Line 329, /home/forums/content/files/2/8/2/6/6/7/178802.attach::OnAutoConfigsBuffered
L 06
/20/2021 02:05:50: [SM]   [9Line 227, /home/forums/content/files/2/8/2/6/6/7/178802.attach::Event_RoundStart 
KoMiKoZa is offline
SDArt
Member
Join Date: Aug 2019
Old 08-26-2021 , 06:23   Re: [L4D2] VScript Director Options Unlocker
Reply With Quote #16

How do i use "ActiveChallenge=1"? it appears as invalid also this

L 09/01/2021 - 05:57:41: [SM] Exception reported: Cannot create new entity when no map is running
L 09/01/2021 - 05:57:41: [SM] Blaming: l4d2_unlock_director.smx
L 09/01/2021 - 05:57:41: [SM] Call stack trace:
L 09/01/2021 - 05:57:41: [SM] [0] CreateEntityByName
L 09/01/2021 - 05:57:41: [SM] [1] Line 158, /home/forums/content/files/2/2/5/2/3/2/164241.attach::L4D2_RunScript
L 09/01/2021 - 05:57:41: [SM] [2] Line 143, /home/forums/content/files/2/2/5/2/3/2/164241.attach::UpdateDirector
L 09/01/2021 - 05:57:41: [SM] [3] Line 72, /home/forums/content/files/2/2/5/2/3/2/164241.attach::UpdateDirectorTimer
L 09/01/2021 - 05:57:42: [SM] Exception reported: Cannot create new entity when no map is running
L 09/01/2021 - 05:57:42: [SM] Blaming: l4d2_unlock_director.smx
L 09/01/2021 - 05:57:42: [SM] Call stack trace:
L 09/01/2021 - 05:57:42: [SM] [0] CreateEntityByName
L 09/01/2021 - 05:57:42: [SM] [1] Line 158, /home/forums/content/files/2/2/5/2/3/2/164241.attach::L4D2_RunScript
L 09/01/2021 - 05:57:42: [SM] [2] Line 143, /home/forums/content/files/2/2/5/2/3/2/164241.attach::UpdateDirector
L 09/01/2021 - 05:57:42: [SM] [3] Line 72, /home/forums/content/files/2/2/5/2/3/2/164241.attach::UpdateDirectorTimer
L 09/01/2021 - 05:57:42: [SM] Exception reported: Cannot create new entity when no map is running
L 09/01/2021 - 05:57:42: [SM] Blaming: l4d2_unlock_director.smx
L 09/01/2021 - 05:57:42: [SM] Call stack trace:
L 09/01/2021 - 05:57:42: [SM] [0] CreateEntityByName
L 09/01/2021 - 05:57:42: [SM] [1] Line 158, /home/forums/content/files/2/2/5/2/3/2/164241.attach::L4D2_RunScript
L 09/01/2021 - 05:57:42: [SM] [2] Line 143, /home/forums/content/files/2/2/5/2/3/2/164241.attach::UpdateDirector
L 09/01/2021 - 05:57:42: [SM] [3] Line 72, /home/forums/content/files/2/2/5/2/3/2/164241.attach::UpdateDirectorTimer

Last edited by SDArt; 09-02-2021 at 01:51.
SDArt is offline
Arthedains
Junior Member
Join Date: Nov 2016
Location: Europe
Old 03-17-2022 , 09:09   Re: [L4D2] VScript Director Options Unlocker
Reply With Quote #17

Quote:
Originally Posted by Sharki117 View Post
how do you change the amount of special infected spawn in at a time
Here is an example how you could use this plugin. Increase MaxSpecials at your will. Set SpecialRespawnInterval to a very low number to test it and check as an admin in the admin slay menu how many specials spawn. Note that there are special spawn delay commands. For testing purposes, I would reduce these timers as well. No jockeys and chargers will spawn with very few exceptions and it works flawlessly for the most part. For some reason, gas can events tend to spawn jockeys and chargers though.

sm_cvar l4d2_directoroptions_overwrite "HunterLimit=2;BoomerLimit=1;SmokerLimit=2;Jo ckeyLimit=0;ChargerLimit=0;SpitterLimit=1;Max Specials=6;SpecialRespawnInterval=15.0"

I'm not sure why alliedmods added spaces at Jockey and MaxSpecials, but they shouldn't be there.

Last edited by Arthedains; 03-18-2022 at 00:28. Reason: alliedmods adds random spaces
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