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uq_jumpstats v2.42


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wAyz
Senior Member
Join Date: Feb 2010
Location: Germany
Old 08-15-2012 , 14:25   Re: uq_jumpstats v2.42
Reply With Quote #501

I don't know if it noticed anyone yet, but sometimes the longjump & jumpoff stats are not shown.
Well, it happens not that often, but it happens everyday to me. Any way to fix that?
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dasha
Senior Member
Join Date: Apr 2012
Location: \%STEAM -> $_SESSION
Old 08-16-2012 , 00:34   Re: uq_jumpstats v2.42
Reply With Quote #502

Quote:
Originally Posted by wAyz View Post
I don't know if it noticed anyone yet, but sometimes the longjump & jumpoff stats are not shown.
Well, it happens not that often, but it happens everyday to me. Any way to fix that?
+
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wAyz
Senior Member
Join Date: Feb 2010
Location: Germany
Old 08-23-2012 , 15:35   Re: uq_jumpstats v2.42
Reply With Quote #503

btw is there any way to turn on /jof by default?
There is not such an option in uq_jumpstats/config.cfg!

Last edited by wAyz; 08-23-2012 at 15:36.
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slLent
Member
Join Date: Apr 2010
Location: Tomsk, Russia
Old 09-04-2012 , 03:24   Re: uq_jumpstats v2.42
Reply With Quote #504

Personally found a bug, Technique DaskBhop as weapons AWP,

When you do sit and bhop, and make PRE jump and sharply mouse2 pres, or +attack2, nominated zoom, and sound like I'm a professional, although the jump distance was 80-90, and it is not a professional leap.



As you can see, did AWP veapons zoom in, and shows God Jump.
Although 96 units must to this Good Jump.

p.s Sorry for bad English.

Last edited by slLent; 09-04-2012 at 03:32.
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m4m3ts
Senior Member
Join Date: Jun 2012
Old 10-07-2012 , 09:32   Re: uq_jumpstats v2.42
Reply With Quote #505

Which cvar that can disable this plugin ?

kz_uq_connect 0

is that true ???
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Ex3cuTioN
Member
Join Date: May 2010
Old 02-05-2013 , 13:00   Re: uq_jumpstats v2.42
Reply With Quote #506

please READ THIS ISSUE and FIX IT!

For Counter Strike 1.6 LINUX!

fps_max 101 -> fps_max 100.

https://github.com/ValveSoftware/ste...ux/issues/1267

Last edited by Ex3cuTioN; 02-05-2013 at 13:00.
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12345
Senior Member
Join Date: Dec 2004
Old 02-11-2013 , 18:57   Re: uq_jumpstats v2.42
Reply With Quote #507

With the newest valve's update, they changed game's psyhics which totally broke the plugin functionality! Plugin works fine, but its impossible to do any jumps at all! http://steamcommunity.com/games/70/announcements
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Fr33m@n
Veteran Member
Join Date: May 2008
Location: France Marne
Old 02-14-2013 , 18:51   Re: uq_jumpstats v2.42
Reply With Quote #508

put kz_uq_fps to 0 in your cfg.
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SquaLL
New Member
Join Date: Dec 2012
Location: Sweden
Old 02-24-2013 , 10:57   Re: uq_jumpstats v2.42
Reply With Quote #509

Ahm, Can i have help to download it?,
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wAyz
Senior Member
Join Date: Feb 2010
Location: Germany
Old 04-05-2013 , 13:39   Re: uq_jumpstats v2.42
Reply With Quote #510

Any idea how to add the number of strafes into the colorchat?
I've tried myself with:

Code:
Color_Chat_Lang(ids, GREY,"^x04[%s] ^x03%s jumped %.3f units with %s!!y%s%s%s",prefix, g_playername[id], distance[id],Jtype[id],block_str,weapon_name,pre_type[id],airacel[id]);
changing to

Code:
Color_Chat_Lang(ids, GREY,"^x04[%s] ^x03%s jumped %.3f units with %s!!y%s%s%s%s",prefix, g_playername[id], distance[id],Jtype[id],block_str,weapon_name,pre_type[id],airacel[id],strafe_num[id]);
but it doesn't seem to work. Btw I've disabled multilingual myself cuz I had problems with it, so everything I have to edit is in the *.sma file.

Last edited by wAyz; 04-05-2013 at 13:40.
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