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[CS:GO] Basebuilder v2.2.9


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boomix
Senior Member
Join Date: May 2015
Location: Latvia
Old 01-29-2016 , 09:07   Re: [CS:GO] Basebuilder v2.2.3
Reply With Quote #51

Quote:
Originally Posted by Dviss View Post
Thanks very much, That's what i needed.
P.S. Your bb map is cool)
P.S.S Doesn't 'z' flag include all others?
Sadly no.
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Dviss
Junior Member
Join Date: Jan 2016
Old 01-29-2016 , 13:18   Re: [CS:GO] Basebuilder v2.2.3
Reply With Quote #52

Hi, i wanted to add new zombie model.
I downloaded this plugin https://forums.alliedmods.net/showthread.php?p=602270.
downloaded model, added it to server files. Added its folder to downloads_simple.ini
I wrote it's path in bb_zombies.cfg
But nothing downloaded while connection to server and it shuts down when i try to choose new model.
What am i doing wrong?
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boomix
Senior Member
Join Date: May 2015
Location: Latvia
Old 01-29-2016 , 17:56   Re: [CS:GO] Basebuilder v2.2.3
Reply With Quote #53

Update 2.2.4

Quote:
Fixed lags - removed cl_showpos checker.
I will try to think of better way to check it.


Quote:
Originally Posted by Dviss View Post
Hi, i wanted to add new zombie model.
I downloaded this plugin https://forums.alliedmods.net/showthread.php?p=602270.
downloaded model, added it to server files. Added its folder to downloads_simple.ini
I wrote it's path in bb_zombies.cfg
But nothing downloaded while connection to server and it shuts down when i try to choose new model.
What am i doing wrong?
Hard to say, it should be sm_downloader problem. Just check if you have added right paths.
boomix is offline
Dviss
Junior Member
Join Date: Jan 2016
Old 01-30-2016 , 05:36   Re: [CS:GO] Basebuilder v2.2.3
Reply With Quote #54

Quote:
Originally Posted by boomix View Post
Update 2.2.4
Hard to say, it should be sm_downloader problem. Just check if you have added right paths.
Yeah, i found a mistake in path and now i can choose the new zombie, but it looks like a very very big error box xD
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New.ZM.Life
Veteran Member
Join Date: Sep 2014
Location: Iran
Old 01-30-2016 , 06:28   Re: [CS:GO] Basebuilder v2.2.3
Reply With Quote #55

Quote:
Originally Posted by boomix View Post

you can add custom golden AK model to your mod again, valve crossed that rule.

http://blog.counter-strike.net/index...er_guidelines/


+Suggestion:

add a post to this topic, like your maps post, to add new zombie player/hands models,
it can help to improve your gamemode ;)
__________________
PLUGINS

Zombie Plague 5.0 + New Modes

Added NightCrawler Mode to ZP






Last edited by New.ZM.Life; 01-30-2016 at 06:31.
New.ZM.Life is offline
Lannister
Veteran Member
Join Date: Apr 2015
Old 01-30-2016 , 10:57   Re: [CS:GO] Basebuilder v2.2.3
Reply With Quote #56

Quote:
Originally Posted by New.ZM.Life View Post
you can add custom golden AK model to your mod again, valve crossed that rule.

http://blog.counter-strike.net/index...er_guidelines/


+Suggestion:

add a post to this topic, like your maps post, to add new zombie player/hands models,
it can help to improve your gamemode ;)
Is there an oficial statement that we are abble to use these? because i didn't understand anything of what Valve said
Lannister is offline
boomix
Senior Member
Join Date: May 2015
Location: Latvia
Old 01-30-2016 , 14:28   Re: [CS:GO] Basebuilder v2.2.3
Reply With Quote #57

Quote:
Originally Posted by New.ZM.Life View Post
you can add custom golden AK model to your mod again, valve crossed that rule.

http://blog.counter-strike.net/index...er_guidelines/


+Suggestion:

add a post to this topic, like your maps post, to add new zombie player/hands models,
it can help to improve your gamemode ;)
Quote:
Originally Posted by Lannister View Post
Is there an oficial statement that we are abble to use these? because i didn't understand anything of what Valve said
When this plugin will not be unapproved https://forums.alliedmods.net/showthread.php?t=276697 , I will add it.
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boomix
Senior Member
Join Date: May 2015
Location: Latvia
Old 01-31-2016 , 13:29   Re: [CS:GO] Basebuilder v2.2.4
Reply With Quote #58

One new map added!

https://forums.alliedmods.net/showpo...53&postcount=2
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boomix
Senior Member
Join Date: May 2015
Location: Latvia
Old 01-31-2016 , 15:14   Re: [CS:GO] Basebuilder v2.2.5
Reply With Quote #59

Update 2.2.5

Quote:
Fixed first round lock bug
Added more colors
Updated bb_weapons.sp
https://github.com/boomix/CSGObasebuilder

Last edited by boomix; 01-31-2016 at 15:14.
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Callmenoob
New Member
Join Date: Nov 2015
Old 02-01-2016 , 03:13   Re: [CS:GO] Basebuilder v2.2.5
Reply With Quote #60

Hi man, cuz there is a lot .sp files after update can u tell me if i need to compile any of them? Cuz i was just about to start the basebuilder server exactly from yesterday .
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