Description:
This plugin allows us to set a different model for zombies when they have taken damage from Napalm (HEGrenade) and/or Molotovs/Incs.
Requirements:
SourceMod 1.11+
Zombie:Reloaded
[ZR] Tools
Installation:
- Put all files from the release folder in your game root folder ("csgo" "cstrike").
- Reload map.
If the plugin(s) are not working as intended, check your logs in addons/sourcemod/logs and report here (if available).
If error logs are not available, report nevertheless.
Configuration:
This plugin, unlike plugins usually do, does not use any .cfg files and is purely configurable via playerclasses.txt.
This means you can change values per playerclass.
PHP Code:
"model_path_burnt" "your/model/path.mdl"
// like "model_path", don't forget to add them to zr/downloads.txt.
// If "napalm_time" of playerclass is 0.0, model will not be changed.
Add this attribute with its value to
all zombie playerclasses you have, anywhere you want.
Changelog: