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new gamedata working


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peteanbe
SourceMod Donor
Join Date: Mar 2007
Location: Norway
Old 11-12-2011 , 06:16   Re: new gamedata working
Reply With Quote #81

Is it the same for Zombie:Riot?
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pillepallus
Senior Member
Join Date: Oct 2011
Old 11-12-2011 , 08:40   Re: new gamedata working
Reply With Quote #82

Quote:
Originally Posted by peteanbe View Post
Is it the same for Zombie:Riot?
plugin.zombiereloaded.txt for zombie riot contains no offset details.
ye i think zombie riot is using file engine.ep2v.txt too.

Last edited by pillepallus; 11-12-2011 at 13:01.
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KyleS
SourceMod Plugin Approver
Join Date: Jul 2009
Location: Segmentation Fault.
Old 11-28-2011 , 00:42   Re: new gamedata working
Reply With Quote #83

Sorry to bump this topic. However, is anyone using the actual SM updater shipped gamedata? Overrides still aren't working for me so I'm curious if it's unique to my almost vanilla setups or not.

(Almost Vanilla means SM + SDKHooks).

Last edited by KyleS; 11-28-2011 at 00:43. Reason: Clarification of what Almost Vanilla means.
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pillepallus
Senior Member
Join Date: Oct 2011
Old 11-29-2011 , 13:20   Re: new gamedata working
Reply With Quote #84

Quote:
Originally Posted by KyleS View Post
Sorry to bump this topic. However, is anyone using the actual SM updater shipped gamedata? Overrides still aren't working for me so I'm curious if it's unique to my almost vanilla setups or not.

(Almost Vanilla means SM + SDKHooks).
confirmed and threat changed.
hmm after SM update is done gamedata contains still old offset details... curious but its still working fine also without custom folder.

thank you! i forgot to add some informations to the threat (sorry for that)... since i've enabled the autoupate i'm working with the custom folder.

Last edited by pillepallus; 11-29-2011 at 13:32.
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daleGEND
AlliedModders Donor
Join Date: Feb 2005
Location: USA
Old 11-29-2011 , 16:35   Re: new gamedata working
Reply With Quote #85

Sorry, I'm confused. Can we go back to using the stable releases of SourceMod and Metamod now? Or do we need to continue to use dev builds?
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pillepallus
Senior Member
Join Date: Oct 2011
Old 11-29-2011 , 17:41   Re: new gamedata working
Reply With Quote #86

Quote:
Originally Posted by daleGEND View Post
Sorry, I'm confused. Can we go back to using the stable releases of SourceMod and Metamod now? Or do we need to continue to use dev builds?
stable branch is working but u need to install the latest snapshots
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KyleS
SourceMod Plugin Approver
Join Date: Jul 2009
Location: Segmentation Fault.
Old 11-29-2011 , 18:49   Re: new gamedata working
Reply With Quote #87

Quote:
Originally Posted by daleGEND View Post
Sorry, I'm confused. Can we go back to using the stable releases of SourceMod and Metamod now? Or do we need to continue to use dev builds?
I don't think you ever needed to use Dev builds. The only time you'd need to do so is when interfaces change, and that hasn't happened for a couple updates now.
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