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[EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown


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Martijn79
Member
Join Date: Jan 2013
Old 07-07-2013 , 10:42   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #461

Sorry here's the version which includes playerslots! Previous version is without it , if you use l4dtoolz like me download the previous version, if you want l4d_maxplayers to work download this one.

Source hasn't been changed so same source tarball from my earlier post applies to this one.

UNTESTED.
Attached Files
File Type: so left4downtown.ext.2.l4d2.so (342.8 KB, 674 views)

Last edited by Martijn79; 07-07-2013 at 10:45.
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OtterNas3
Senior Member
Join Date: Apr 2009
Old 07-07-2013 , 10:52   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #462

Quote:
Originally Posted by AtomicStryker View Post
Another one. Enough work for today

PHP Code:
            /*
             * CDirector::OnFirstSurvivorLeftSafeArea(CTerrorPlayer *)
             *
             * string "Allowing spawning - %s left safe area\n"
             */
            
"OnFirstSurvivorLeftSafeArea"
            

                
"library" "server"
                "linux" "@_ZN9CDirector27OnFirstSurvivorLeftSafeAreaEP13CTerrorPlayer"
                "windows" "\x55\x8B\xEC\x83\xEC\x2A\x56\x57\x8B\x7D\x2A\x8B\xF1\x8B\x8E\x2A\x2A\x2A\x2A\x57\xE8"
                
/* 55 8B EC 83 EC ? 56 57 8B 7D ? 8B F1 8B 8E ? ? ? ? 57 E8 */
            

I know this is the L4D2 version of Left4Downtown but would it be possible to get these sig for L4D1?

Would be very thankkful!
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Martijn79
Member
Join Date: Jan 2013
Old 07-07-2013 , 10:54   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #463

Quote:
Originally Posted by OtterNas3 View Post
I know this is the L4D2 version of Left4Downtown but would it be possible to get these sig for L4D1?

Would be very thankkful!
Sigs for L4D1 are unchanged, I'm still using downtown on L4D1 without issues.
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Compizfox
Junior Member
Join Date: Jul 2013
Old 07-07-2013 , 11:21   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #464

Quote:
Originally Posted by Martijn79 View Post
Sorry here's the version which includes playerslots! Previous version is without it , if you use l4dtoolz like me download the previous version, if you want l4d_maxplayers to work download this one.

Source hasn't been changed so same source tarball from my earlier post applies to this one.

UNTESTED.
Thanks! I figured out your previous version was did not include the patched playerslots, so I tried to install L4DToolz. However, it still doesn't work. I got my server to show 12 slots with sv_maxplayers 12 but if 8 out of 12 slots are full, I can't join.
Code:
Failed to join session because the session did not have enough open slots.
I use SuperVersus with this btw. What did I do wrong?

I'll uninstall L4DToolz btw and try with your new Left4Downtown2 version that includes playerslots.
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spumer
Senior Member
Join Date: Aug 2011
Old 07-07-2013 , 11:25   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #465

Hmm... guys. Small changes in IsMissionFinalMap. Now value return in al for both platform.
And code in natives.cpp
Quote:
#if defined PLATFORM_WINDOWS
retInfo.size = sizeof(bool); //ret value in al on windows, eax on linux
#else
retInfo.size = sizeof(int); //ret value in al on windows, eax on linux
#endif
should be
Quote:
retInfo.size = sizeof(bool);
If you don't do it, L4D_IsMissionFinalMap return wrong value. Please note that and add changes to repo.
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GaS
Junior Member
Join Date: Jul 2013
Old 07-07-2013 , 11:36   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #466

Hi!
I installed again the server (Linux - Debian 6 amd64), with Metamod:Source version 1.9.3-dev (Build ID: 821:0f0657d5c910-dev) and SourceMod Version: 1.5.0-dev+3849.
L4DToolZ, Left 4 Downtown 2 Extension and SDK Tools is loaded properly, but the SDKHooks does not.

The error message is:

L 07/07/2013 - 17:15:07: [SM] Unable to load extension "sdkhooks.ext": /lib32/libm.so.6: version `GLIBC_2.15' not found (required by bin/libvstdlib.so)

Can u help me?

Last edited by GaS; 07-07-2013 at 11:45.
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Compizfox
Junior Member
Join Date: Jul 2013
Old 07-07-2013 , 12:01   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #467

I still got the same problem. The config I'm using is this:
Code:
//--> Left 4 Downtown / L4DToolZ
l4d_maxplayers 12

//--> SuperVersus
l4d_survivor_limit 6
l4d_infected_limit 6
l4d_supertank 1
l4d_XtraHP 1
But if I try to join when 8 out of 12 slots are occupied, I get the error "Failed to join session because the session did not have enough open slots.".
In-game (via Steam group servers) it says my server has only 8 slots. But in HLSW it shows 12 slots.

What did I do wrong? (My goal is to have a 6vs6 versus server)

Last edited by Compizfox; 07-07-2013 at 12:09.
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worminater
Member
Join Date: Jun 2011
Old 07-07-2013 , 12:03   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #468

Quote:
Originally Posted by GaS View Post
Hi!
I installed again the server (Linux - Debian 6 amd64), with Metamod:Source version 1.9.3-dev (Build ID: 821:0f0657d5c910-dev) and SourceMod Version: 1.5.0-dev+3849.
L4DToolZ, Left 4 Downtown 2 Extension and SDK Tools is loaded properly, but the SDKHooks does not.

The error message is:

L 07/07/2013 - 17:15:07: [SM] Unable to load extension "sdkhooks.ext": /lib32/libm.so.6: version `GLIBC_2.15' not found (required by bin/libvstdlib.so)

Can u help me?
You need to install glib libraries on your linux server. Ask your provider to do so if you aren't sure how or dont have shell access.
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 07-07-2013 , 12:06   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #469

Quote:
Originally Posted by worminater View Post
Thankyou Martin, loads and works for me.

Can't comment on the maxplayers side, but at least I can now slay @infected and @survivors
I made a standalone plugin for this feature ages ago... https://forums.alliedmods.net/showpo...29&postcount=4
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Martijn79
Member
Join Date: Jan 2013
Old 07-07-2013 , 12:29   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #470

Quote:
Originally Posted by GaS View Post
Hi!
I installed again the server (Linux - Debian 6 amd64), with Metamod:Source version 1.9.3-dev (Build ID: 821:0f0657d5c910-dev) and SourceMod Version: 1.5.0-dev+3849.
L4DToolZ, Left 4 Downtown 2 Extension and SDK Tools is loaded properly, but the SDKHooks does not.

The error message is:

L 07/07/2013 - 17:15:07: [SM] Unable to load extension "sdkhooks.ext": /lib32/libm.so.6: version `GLIBC_2.15' not found (required by bin/libvstdlib.so)

Can u help me?
Had that same message on CentOS. CentOS 6.4 comes with glibc 2.12 and there's no way to upgrade it easily, the entire system depends on glibc so even if you manage to update it by manually compile it from source you probably break your entire system.

Best way to solve this is to install Ubuntu 12.04, same OS as Valve compiles their libraries on, it includes glibc 2.15.
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