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[L4D2] Points System v1.6.9 Beta R1


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McFlurry
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Join Date: Mar 2010
Location: RemoveEdict(0);
Old 07-18-2012 , 13:26   Re: [L4D2] Points System v1.6.8 Beta R3
Reply With Quote #351

If you are playing on a local server, it won't work. Hosting a local server causes your player index to be 0. 0 in the eyes of most plugins is an invalid client.
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lonelydd
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Join Date: Jul 2012
Old 07-18-2012 , 16:05   Re: [L4D2] Points System v1.6.8 Beta R3
Reply With Quote #352

Quote:
Originally Posted by McFlurry View Post
If you are playing on a local server, it won't work. Hosting a local server causes your player index to be 0. 0 in the eyes of most plugins is an invalid client.
finally it's working!! thank you very much
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ZombieKillOfTheWeek
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Join Date: Mar 2011
Old 07-24-2012 , 14:17   Re: [L4D2] Points System v1.6.8 Beta R3
Reply With Quote #353

NEVERMIND.

Disregard this post.

Last edited by ZombieKillOfTheWeek; 07-24-2012 at 14:38.
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Kapeka
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Join Date: Aug 2012
Old 08-04-2012 , 08:59   Re: [L4D2] Points System v1.6.8 Beta R3
Reply With Quote #354

Could you add the machine gun and the mini gun to the buy menu if it's possible? Thanks
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maita1206
Junior Member
Join Date: Mar 2012
Old 08-09-2012 , 14:06   Re: [L4D2] Points System v1.6.8 Beta R3
Reply With Quote #355

In coop is working fine but in versus is not reseting points at the end of campaign,thats sux cuz people start campaign buying tanks... 1 thousand versions of this plugin and all of them are shit

Last edited by maita1206; 08-09-2012 at 14:06.
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BrockLesnar05
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Join Date: Feb 2012
Location: Octagon, UFC
Old 08-10-2012 , 00:18   Re: [L4D2] Points System v1.6.8 Beta R3
Reply With Quote #356

Hello McFlurry,

Your plug-in is really nice and probably the best points system I've ever seen, but I have a suggestion,

You should make this points system work in every game mode, I've noticed it works only in versus,coop and realism, it needs to be added in every game mode please (you can add an option in the cfg file to enable/disable this plugin on some game modes for the people).

Thanks .

Last edited by BrockLesnar05; 08-10-2012 at 00:31.
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McFlurry
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Join Date: Mar 2010
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Old 08-10-2012 , 15:29   Re: [L4D2] Points System v1.6.8 Beta R3
Reply With Quote #357

There is a cvar for controlling game modes: l4d2_points_modes
Also I'm gonna push an update out that incorporates basic spit detection and a few other things, check out main post for the info.
Quickly download new 1.6.9 Beta HERE!
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WolfGang
BANNED
Join Date: Oct 2010
Old 08-10-2012 , 16:24   Re: [L4D2] Points System v1.6.8 Beta R3
Reply With Quote #358

McFlurry, It would be easier if you made a version of the menu into a Panel Menu and still have the way everything is but into a panel.
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BrockLesnar05
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Join Date: Feb 2012
Location: Octagon, UFC
Old 08-11-2012 , 04:22   Re: [L4D2] Points System v1.6.8 Beta R3
Reply With Quote #359

Quote:
Originally Posted by McFlurry View Post
There is a cvar for controlling game modes: l4d2_points_modes
Also I'm gonna push an update out that incorporates basic spit detection and a few other things, check out main post for the info.
Quickly download new 1.6.9 Beta HERE!
Thanks, I will try that.
Quote:
Originally Posted by WolfGang View Post
McFlurry, It would be easier if you made a version of the menu into a Panel Menu and still have the way everything is but into a panel.
Not sure what you mean, but when you type "!buy" or "!usepoints" a panel comes with a list of Upgrades, weapons and health stuff.

Last edited by BrockLesnar05; 08-11-2012 at 04:27.
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WolfGang
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Join Date: Oct 2010
Old 08-11-2012 , 12:38   Re: [L4D2] Points System v1.6.8 Beta R3
Reply With Quote #360

Quote:
Originally Posted by BrockLesnar05 View Post
Thanks, I will try that.


Not sure what you mean, but when you type "!buy" or "!usepoints" a panel comes with a list of Upgrades, weapons and health stuff.
There's different menus, In my opinion I think Panels are more easier to config. I'm not the talking about the in-game menu, btw in-game menu you can add text to the menu meanwhile "Menu" can't, it can but for me i think its a little complicated.
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