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[L4D] Shove Penalty Unlocker (1.5) [25-Apr-2022]


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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 11-21-2021 , 04:50   Re: [L4D] Shove Penalty Unlocker (1.2) [07-Sep-2021]
Reply With Quote #11

I already replied the last time you asked.

Please use the edit button instead of spamming or bumping threads especially when your post was the last one.
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ZBzibing
Senior Member
Join Date: Dec 2012
Old 11-21-2021 , 04:59   Re: [L4D] Shove Penalty Unlocker (1.2) [07-Sep-2021]
Reply With Quote #12

Quote:
Originally Posted by Silvers View Post
I already replied the last time you asked.

Please use the edit button instead of spamming or bumping threads especially when your post was the last one.
Sorry, I don’t understand the principles of programming. I can only use translation to understand the general meaning of the program. Modify some parameters. If you need to write some code, I may not be able to achieve it for the time being, but thank you. I will continue to study hard
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Please forgive, If I'm not describing it accurately. I use google translate
Functional tests are all from L4D1, and are only keen to solve and fix various bugs of L4D1:
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HarryPotter
Veteran Member
Join Date: Sep 2017
Location: Taiwan, Asia
Old 11-21-2021 , 05:16   Re: [L4D] Shove Penalty Unlocker (1.2) [07-Sep-2021]
Reply With Quote #13

Quote:
Originally Posted by ZBzibing View Post
Modify which codes can be limited to 3 times, the default is 5
I think this is what you looking for ?

https://github.com/fbef0102/L4D1-Com..._shove_penalty

PHP Code:
// **The number of swings before the punch/melee/shove fatigue delay is set in (coop). (Min: 2, Max: 5, default: 5)
z_gun_swing_coop_penalty_time "5" 
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Last edited by HarryPotter; 11-21-2021 at 05:17.
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ZBzibing
Senior Member
Join Date: Dec 2012
Old 11-23-2021 , 01:17   Re: [L4D] Shove Penalty Unlocker (1.2) [07-Sep-2021]
Reply With Quote #14

Quote:
Originally Posted by HarryPotter View Post
I think this is what you looking for ?

https://github.com/fbef0102/L4D1-Com..._shove_penalty

PHP Code:
// **The number of swings before the punch/melee/shove fatigue delay is set in (coop). (Min: 2, Max: 5, default: 5)
z_gun_swing_coop_penalty_time "5" 
Thanks, he has started work
__________________
Please forgive, If I'm not describing it accurately. I use google translate
Functional tests are all from L4D1, and are only keen to solve and fix various bugs of L4D1:
ZBzibing is offline
ZBzibing
Senior Member
Join Date: Dec 2012
Old 12-06-2021 , 08:32   Re: [L4D] Shove Penalty Unlocker (1.2) [07-Sep-2021]
Reply With Quote #15

Quote:
Originally Posted by HarryPotter View Post
I think this is what you looking for ?

https://github.com/fbef0102/L4D1-Com..._shove_penalty

PHP Code:
// **The number of swings before the punch/melee/shove fatigue delay is set in (coop). (Min: 2, Max: 5, default: 5)
z_gun_swing_coop_penalty_time "5" 
in L4D1 Version 1.0.4.0
SM110-6522 MM111-1145

Only load this plug-in for testing. It is found that the game will crash. Right click for times and crash when opening the door
__________________
Please forgive, If I'm not describing it accurately. I use google translate
Functional tests are all from L4D1, and are only keen to solve and fix various bugs of L4D1:
ZBzibing is offline
Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 12-06-2021 , 10:38   Re: [L4D] Shove Penalty Unlocker (1.2a) [06-Dec-2021]
Reply With Quote #16

I'm guessing for Linux?

Try this version.

Code:
1.2a (06-Dec-2021)
    - GameData update: Changed patch count to fix crashing. Thanks to "ZBzibing" for reporting.
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ZBzibing
Senior Member
Join Date: Dec 2012
Old 12-06-2021 , 15:41   Re: [L4D] Shove Penalty Unlocker (1.2a) [06-Dec-2021]
Reply With Quote #17

Quote:
Originally Posted by Silvers View Post
I'm guessing for Linux?

Try this version.

Code:
1.2a (06-Dec-2021)
    - GameData update: Changed patch count to fix crashing. Thanks to "ZBzibing" for reporting.
Thank you for your update
WINDOWS 11 21H2
After testing, everything works now
__________________
Please forgive, If I'm not describing it accurately. I use google translate
Functional tests are all from L4D1, and are only keen to solve and fix various bugs of L4D1:
ZBzibing is offline
ReCreator
Member
Join Date: Nov 2017
Location: Ukraine,Kyiv
Old 02-01-2022 , 17:14   Re: [L4D] Shove Penalty Unlocker (1.2) [07-Sep-2021]
Reply With Quote #18

Spoiler


It seems to me that signature is broken in Linux L4D1 1041 update.
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Sorry for my pure English...

Last edited by ReCreator; 02-01-2022 at 17:15.
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 02-02-2022 , 09:15   Re: [L4D] Shove Penalty Unlocker (1.2) [07-Sep-2021]
Reply With Quote #19

Quote:
Originally Posted by ReCreator View Post

It seems to me that signature is broken in Linux L4D1 1041 update.
Signature is fine, seems offset. Please post error log next time.

Edit: The code is the same but the way it's compiled changed, so must use a different method. Currently in testing. Will upload next few days when a working version is realized.

Code:
1.3 (03-Jan-2022)
    - Added cvar "z_gun_swing_coop_penalty_time" to set the number of swings before melee fatigue delay. Thanks to "HarryPotter" for writing.
    - Changes to work with the latest Linux update. Thanks to "HarryPotter" for testing.
    - Plugin and GameData updated.
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Last edited by Silvers; 02-03-2022 at 01:05.
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Orinuse
Junior Member
Join Date: Aug 2021
Old 02-18-2022 , 12:28   Re: [L4D] Shove Penalty Unlocker (1.3) [03-Jan-2022]
Reply With Quote #20

Minor plugin oddity:
Inside the .SP file are functions that evaluates if plugin should run in current gamemode, but there aren't any relevant cvars to configure that.
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