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Subplugin Submission [ZP43|ZP50] Item: Tripmine (Modified of claudiuhks)


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yokomo
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Join Date: May 2010
Location: Malaysia
Old 04-04-2015 , 14:23   [ZP43|ZP50] Item: Tripmine (Modified of claudiuhks)
Reply With Quote #1

Well this is a modified version of Tripmine plugin by claudiuhks.

Different:
- Add support for ZP50.
- Add auto unstuck feature, no more teleporter, time traveler human.
- Prevent planting tripmine near other tripmines, doors.
- Remove bar progress.
- Change damage done method, now using Ham_TakeDamage.
- Ammopacks given based on damage dealt.
- Can buy tripmine via extra item menu.

Modules:
#include <hamsandwich>
#include <fakemeta>
#include <engine>

Client Chat/Console Commands:
Chat:
/lm , lm -- Buy tripmine.

Console:
CreateLaser , cheer , +setlaser -- Plant tripmine.
TakeLaser -- Take tripmine (owner only).

Credits:
claudiuhks -- Original plugin.
Ramono -- Auto unstuck code.

Screenshots:
Spoiler


ZP Versions:
ZP43 and ZP50

Notes:
- You still can plant tripmine in the air, so this will help you to reach a higher place, camp spot.
- Some features will not working if you are changing tripmine classname. Not recommend to change.
- This plugin may has issue with some bazooka or any other plugin that force "func_breakable" to explode. If you are facaing this issue then please change: #define MINE_CLASSNAME_BASE "func_breakable" to "info_target"
Attached Files
File Type: zip czero.zip (59.2 KB, 502 views)
File Type: sma Get Plugin or Get Source (zp_item_tripmine.sma - 1303 views - 17.2 KB)
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Last edited by yokomo; 04-04-2015 at 14:33. Reason: Update notes.
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wicho
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Join Date: Feb 2012
Location: GuateAmala
Old 04-04-2015 , 14:34   Re: [ZP43|ZP50] Item: Tripmine (Modified of claudiuhks)
Reply With Quote #2

GJ, maybe u can edit the lasermine/tripmine of larp/ARUKARI..

Last edited by wicho; 04-04-2015 at 14:34.
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yokomo
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Join Date: May 2010
Location: Malaysia
Old 04-04-2015 , 15:10   Re: [ZP43|ZP50] Item: Tripmine (Modified of claudiuhks)
Reply With Quote #3

Quote:
Originally Posted by wicho View Post
GJ, maybe u can edit the lasermine/tripmine of larp/ARUKARI..
Nope, lazy already. That lasermine i created is also base on ARUKARI plugin but i changes a lot.

This tripmine is really simple, no laser beam. This will help human to block zombie from reach you in tunnel.
__________________
Team-MMG CS1.6 Servers:
✅ MultiMod -- 103.179.44.152:27016
✅ Zombie Plague -- 103.179.44.152:27015
✅ Zombie Escape -- 103.179.44.152:27017
✅ Klassik Kombat -- 103.179.44.152:27018
✅ Boss-Battle -- 103.179.44.152:27019
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Depresie
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Join Date: Nov 2013
Old 04-16-2015 , 04:43   Re: [ZP43|ZP50] Item: Tripmine (Modified of claudiuhks)
Reply With Quote #4

nice too bad you removed the progress bar, i think it is too OP without it
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yokomo
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Join Date: May 2010
Location: Malaysia
Old 04-16-2015 , 08:21   Re: [ZP43|ZP50] Item: Tripmine (Modified of claudiuhks)
Reply With Quote #5

Quote:
Originally Posted by Depresie View Post
nice too bad you removed the progress bar, i think it is too OP without it
OP? Ova Powaa? it takes 1 second to active tripmine. So this is not so Ova Powaa.
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✅ MultiMod -- 103.179.44.152:27016
✅ Zombie Plague -- 103.179.44.152:27015
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✅ Boss-Battle -- 103.179.44.152:27019
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Depresie
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Join Date: Nov 2013
Old 08-19-2015 , 08:23   Re: [ZP43|ZP50] Item: Tripmine (Modified of claudiuhks)
Reply With Quote #6

mhmm, you mentioned that the trip mine is now taking damage using ham_takedamage, but i can't find anywhere Ham_TakeDamage
also, teammates are allowed to destroy each other's mine ? and why solid_slidebox and not solid_bbox ?

Last edited by Depresie; 08-19-2015 at 08:26.
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