Quote:
Originally Posted by plug344
i find two map they are c2m3 and c2m5. even in c2m5 the l4D2 Anti Rush plugin don't also work too, maybe have other map
It seems that it can not be reproduced in single player games and local listen servers, but in dedicated servers (and may be related to there were many players in the server), if it starts from c2m1, when in c2m1, c2m2 and c2m4, plug-in have been working well, but it has failed in the safe room and rescue helicopter of c2m3 and c2m5.
Especially c2m3, I was very impressed because it happened for the second time. And when it happened for the first time, the players in the safe room were forced to wait for a long time.
However, this problem does not occur only in C2, but also occasionally in other maps, but I didn't write down which maps happened, because I thought it happened randomly so didn't connect the reason with the map at that time
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I think I might understand why c2m5 fails
PHP Code:
iBase = area.BaseAttributes;
if(iBase & NAV_MESH_PLAYERCLIP || iBase & NAV_MESH_FLOW_BLOCKED || iBase & NAV_MESH_OUTSIDE_WORLD)
continue;
NAV_MESH_FLOW_BLOCKED This attribute flags excludes all TERROR_NAV_RESCUE_VEHICLE attribute areas on c2m5
Flow in this part of the area will be unlocked after the helicopter arrives.