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Subplugin Submission [ZPNM] Zombie Plague Nightmare Mod 2.9.3 + all sub-plugins [Updated on 2018.01.04]


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georgik57
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Old 02-14-2017 , 00:21   Re: [ZPNM] Zombie Plague Nightmare Mod 2.8.6 + all sub-plugins [2017.01.07 Update]
Reply With Quote #101

They're still there, just not rendered anymore. You can still download them.
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Jockey
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Old 02-14-2017 , 09:52   Re: [ZPNM] Zombie Plague Nightmare Mod 2.8.6 + all sub-plugins [2017.01.07 Update]
Reply With Quote #102

There is no way to downlad the html files ^^

Or i just donīt know how.
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georgik57
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Old 02-14-2017 , 22:24   Re: [ZPNM] Zombie Plague Nightmare Mod 2.8.6 + all sub-plugins [2017.01.07 Update]
Reply With Quote #103

Look inside the vip plugin sma and get the files using the links from there.
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georgik57
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Old 03-06-2017 , 13:40   Re: [ZPNM] Zombie Plague Nightmare Mod 2.8.7 + all sub-plugins [2017.03.06 Update]
Reply With Quote #104

Quote:
Originally Posted by georgik57 View Post
Updated. Check the first post for more information.
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Endrit.K
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Location: Kosovo
Old 03-08-2017 , 10:17   Re: [ZPNM] Zombie Plague Nightmare Mod 2.8.7 + all sub-plugins [2017.03.06 Update]
Reply With Quote #105

-I Got a problem with Changing models of Zombie Classes .
For e.x i wanted to change the zpnm_zclass_extra_regeneration model and it would look like this :

Code:
new const zclass_regen_name[] = "Zombi Rigjenerator" // name
new const zclass_regen_info[] = "Rigjeneron Gjak/Health" // description
new const zclass_regen_model[] = "WSS_Sheruesi" // model
new const zclass_regen_clawmodel[] = "zombie_plague/v_heal_knife.mdl" // claw model
-The zombieplaguenightmare.ini would look like this :

Quote:
SAME MODELS FOR ALL = 0
ZOMBIE = zombie_source
HUMAN = urban
-The zpnm_zombieclasses.ini would look like this :

Quote:
[Zombi Rigjenerator]
NAME = Zombi Rigjenerator
INFO = Rigjeneron Gjak/Health
MODELS = WSS_Sheruesi
CLAWMODEL = zombie_plague/v_heal_knife.mdl
-The weird thing is that ,the clawmodel inside the server works , but not the actual model ?
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georgik57
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Old 03-08-2017 , 12:07   Re: [ZPNM] Zombie Plague Nightmare Mod 2.8.7 + all sub-plugins [2017.03.06 Update]
Reply With Quote #106

Quote:
Originally Posted by Endrit.K View Post
-The weird thing is that ,the clawmodel inside the server works , but not the actual model ?
Everything you posted looks fine.
The zpnm_zombieclasses.ini overwrite the original .sma data, so you don't need to worry about the script anymore after the data has been written in the .ini file.

Can you explain or show what you mean by the model not actually working? Thanks for the feedback.
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Endrit.K
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Old 03-08-2017 , 13:18   Re: [ZPNM] Zombie Plague Nightmare Mod 2.8.7 + all sub-plugins [2017.03.06 Update]
Reply With Quote #107

Quote:
Originally Posted by georgik57 View Post
Everything you posted looks fine.
The zpnm_zombieclasses.ini overwrite the original .sma data, so you don't need to worry about the script anymore after the data has been written in the .ini file.

Can you explain or show what you mean by the model not actually working? Thanks for the feedback.
Link : http://prnt.sc/ehjxea

-Clawmodel working , you can see the same class

Link: http://prnt.sc/ehjxw9

-Player model not working , you can see the same class

Link: http://prnt.sc/ehjyk7

-You can see that the actual model is working .
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Last edited by Endrit.K; 03-08-2017 at 13:20.
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georgik57
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Old 03-08-2017 , 14:00   Re: [ZPNM] Zombie Plague Nightmare Mod 2.8.7 + all sub-plugins [2017.03.06 Update]
Reply With Quote #108

Disable (zombie) admin player models from zombieplaguenightmare.cfg.
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Endrit.K
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Old 03-08-2017 , 14:03   Re: [ZPNM] Zombie Plague Nightmare Mod 2.8.7 + all sub-plugins [2017.03.06 Update]
Reply With Quote #109

Quote:
Originally Posted by georgik57 View Post
Disable (zombie) admin player models from zombieplaguenightmare.cfg.
-Same :/

EDITED: Sorry , didnt do it right, now it works , thank you a lot , but how do i add models for admin zombies now :/
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Last edited by Endrit.K; 03-08-2017 at 14:05.
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georgik57
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Old 03-08-2017 , 14:28   Re: [ZPNM] Zombie Plague Nightmare Mod 2.8.7 + all sub-plugins [2017.03.06 Update]
Reply With Quote #110

You can either use the class models or the admin models.

The admin models are the same for all the classes and override the class ones.
You can edit them in zombieplaguenightmare.ini.
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