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[L4D2] Super Tanks


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war450
Member
Join Date: Apr 2006
Old 04-18-2012 , 15:46   Re: [L4D2] Super Tanks
Reply With Quote #61

I really would like to see a versus version of this plugin. this is a very interesting plugin
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Elektramode
Senior Member
Join Date: Mar 2010
Old 04-19-2012 , 13:30   Re: [L4D2] Super Tanks
Reply With Quote #62

Quote:
Originally Posted by war450 View Post
I really would like to see a versus version of this plugin. this is a very interesting plugin
Its pretty simple to change it yourself - I got it work for survival. Just add into the document the extra gametype versus. Or if your lazy like me overwrite all instances of the word campaign (Or Realism) and change them all with versus.
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DarkSynergy
Member
Join Date: Jan 2011
Old 04-21-2012 , 13:33   Re: [L4D2] Super Tanks
Reply With Quote #63

Quote:
Originally Posted by Elektramode View Post
Its pretty simple to change it yourself - I got it work for survival. Just add into the document the extra gametype versus. Or if your lazy like me overwrite all instances of the word campaign (Or Realism) and change them all with versus.
There would have to be changes to give human players control over some of the special tank abilities (jump, warp, cobalt charge, etc.) instead of them being automatically activated periodically. That would be a bit more complicated.
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RavenDan29
Veteran Member
Join Date: Sep 2009
Old 04-29-2012 , 09:14   Re: [L4D2] Super Tanks
Reply With Quote #64

Doesnt work complier looks for sdkhooks file and reports an error cant edit .sp file
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disawar1
AlliedModders Donor
Join Date: Aug 2011
Location: Russian
Old 05-23-2012 , 10:23   Re: [L4D2] Super Tanks
Reply With Quote #65

Issue - When the tank died u must mute all emitted sounds. I like u plugin
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BrockLesnar05
Junior Member
Join Date: Feb 2012
Location: Octagon, UFC
Old 08-07-2012 , 07:04   Re: [L4D2] Super Tanks
Reply With Quote #66

Hello.

Very nice and cool plug-in, but it "HAS" to be in other modes, like versus or survival, this will get more people to use this plug-in .

Last edited by BrockLesnar05; 08-07-2012 at 10:04.
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Munch
Senior Member
Join Date: May 2012
Location: Liverpool UK
Old 08-11-2012 , 22:25   Re: [L4D2] Super Tanks
Reply With Quote #67

I know its almost a year since you posted your last update, but i have a sugestion for some cvar's

1. Spawn wieghts to prioritise tank types
2. Ability to disable default tanks

This latter one being especially usefull as I find I rarely get any super tanks, only realy getting them in the finale even though I have set the cvar st_finale_only "0"
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Elektramode
Senior Member
Join Date: Mar 2010
Old 08-12-2012 , 08:54   Re: [L4D2] Super Tanks
Reply With Quote #68

Quote:
Originally Posted by BrockLesnar05 View Post
Hello.

Very nice and cool plug-in, but it "HAS" to be in other modes, like versus or survival, this will get more people to use this plug-in .
Add an extra bracket and add in survival if you want to play it in survival. Thats what I did.
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BrockLesnar05
Junior Member
Join Date: Feb 2012
Location: Octagon, UFC
Old 08-13-2012 , 05:25   Re: [L4D2] Super Tanks
Reply With Quote #69

Quote:
Originally Posted by Elektramode View Post
Add an extra bracket and add in survival if you want to play it in survival. Thats what I did.
Does not work in versus, you can play as a super tank (colored) but you can't do his special abilities, works great in other modes, that's why I suggested to be in all modes because some people don't know how to edit the source.

Last edited by BrockLesnar05; 08-13-2012 at 05:26.
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WinMillion20
Junior Member
Join Date: Aug 2012
Old 09-25-2012 , 21:28   Re: [L4D2] Super Tanks
Reply With Quote #70

hey, can somebody help? whenever a super tank spawn its says it has 0 hp, so it dies in 1 hit
this makes the game way to easy, please help.
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