Quote:
Originally Posted by CowGod
That detection method is for triggerbot, it's had no false positives to date. We have spent hours on end testing and attempting false positives with none ever happening. Also it's running on tons of servers currently with no issues with that detection. As I said previously give me an example of a better way to do it and we can make changes, until then it will stay and work perfectly the way it is.
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It seems to me, it will be enough that I will point out to you the weaknesses and inaccuracies in the work of your anti-cheat.
You have to find solutions for yourself, otherwise - you will only make a clone of what you managed to do to me.
Positive feedback from server administrators - lull vigilance and do not give an objective assessment of your product.
This evaluation will only be obtained if you are talking on cheating forums, where you will be given an objective assessment.
I have a similar experience and will try to help you with advice, pointing to your weak points.
You need to abandon such a simplified approach to solving problems and make your code more optimal, since in this form it consumes a huge amount of server processor resources.