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Bugblatter Monster (SniperBeamer)


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spode
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Join Date: Sep 2004
Old 11-18-2004 , 22:42  
Reply With Quote #151

Cool, have fun.
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meowmeow
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Join Date: Sep 2004
Old 11-20-2004 , 10:05  
Reply With Quote #152

Can you please tell me what exact files I need to run this plug-in, I run a Linux server so please specify the exact files that I need to run the monster mod.

Because even I'm getting,
Quote:
bbmonster_spawn barney med
Monsters:
And Barney is precached.
(If by precache you mean remove the // then yes that is what I've done)

Any help would be greately appreciated, this is a great plug-in, and I really want it to work on my Linux server so I can enjoy it everyday!
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DoubleTap
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Join Date: Mar 2004
Location: Harker Heights, TX
Old 11-21-2004 , 11:19  
Reply With Quote #153

Quote:
Originally Posted by meowmeow
Can you please tell me what exact files I need to run this plug-in, I run a Linux server so please specify the exact files that I need to run the monster mod.
Are both the module and plugin running properly ? What do your AMX logs say is the error ?

Vic/DT
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spode
Member
Join Date: Sep 2004
Old 11-21-2004 , 13:45  
Reply With Quote #154

Here we go again, read back a few posts. This usually indicates that the module isn't running.
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meowmeow
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Join Date: Sep 2004
Old 11-21-2004 , 16:53  
Reply With Quote #155

Spode - I did read everything in this thread, took me a long time but I did it.

DT - I got all the modules up and running,

Quote:
Currently loaded modules:
name version author
Fun 1.00 AMX Mod X Dev Team
Engine 1.00 AMX Mod X Dev Team
CStrike 1.00 AMX Mod X Dev Team
CSX 1.00 AMX Mod X Dev Team
4
It just shows me this error in console,
Quote:
bbmonster_spawn barney med
Monsters:
Thanks for helpin' me out fellas!
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spode
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Join Date: Sep 2004
Old 11-21-2004 , 20:32  
Reply With Quote #156

What does it show when you type meta list in the console. The reason that I said that was because this is the behavior of the monster plug-in when the metamod plug-in or module isn't running. The plug-in works fine but it has nothing to control.
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meowmeow
Member
Join Date: Sep 2004
Old 11-22-2004 , 11:43  
Reply With Quote #157

Here ya go good sir,

Quote:
Currently running plugins:
[ 1] Adminmod, v2.50.59 (MM), Jan 4 2004, by Alfred Reynolds <[email protected]>, see http://www.adminmod.org/
[ 2] AMX Mod X, v1.00, Nov 15 2004, by AMX Mod X Dev Team, see http://www.amxmodx.org
2 pl
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spode
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Join Date: Sep 2004
Old 11-23-2004 , 03:44  
Reply With Quote #158

Will there is your problem. As with the previous poster you do not have the monster_mm_xxxx.so running. This is the Metamod "Monster" module or plug-in and it actually generates the monsters in CS. It must be installed and running for the AMX plug-in to work. You should have it installed in the plugins.ini found in addons/metamod. Go back over your installation and check the part in the installation instructions titled "Metamod Configuration".
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meowmeow
Member
Join Date: Sep 2004
Old 11-23-2004 , 05:20  
Reply With Quote #159

But there are 4 of monster_mm_xxxx.so so which one do I add to the plugins.ini in the metamod folder ?
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meowmeow
Member
Join Date: Sep 2004
Old 11-23-2004 , 05:37  
Reply With Quote #160

Sorry for the DP, I added all 4, so let me know which one to keep please! and did I do it right ?

Quote:
meta list
Currently running plugins:
[ 1] Adminmod, v2.50.59 (MM), Jan 4 2004, by Alfred Reynolds <[email protected]>, see http://www.adminmod.org/
[ 2] AMX Mod X, v1.00, Nov 15 2004, by AMX Mod X Dev Team, see http://www.amxmodx.org
[ 3] Monster, v3.01.04, 2/1/2003, by botman <[email protected]> / bugblatter <[email protected]>,
[ 4] Monster, v3.00.00, 06/30/2002, by botman <[email protected]>, see http://planethalflife.com/botman/
4 p
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