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Junior Member
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08-12-2007
, 01:15
Re: Hitgroup Restrictions
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#15
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heres my server config
Quote:
// YOU MUST RESTART YOUR SERVER AFTER MAKING ANY CHANGES FOR THEM TO BE CHANGED
//////////////////////////// Server Name and Passwords ////////////////////////////
// You must keep quotes around the name and passwords or your server will stop working
// Server Name
hostname "[PwNd]100TICK 24/7 Random Map HEADSHOT ONLY"
// Set the rcon Passsword
rcon_password "********"
// Set Private Password
sv_password ""
///Headshot mod
hgr_enable 1
hgr_hitgroups 1 1 0 0 0 0 0 0 0
//////////////////////////// Game Variables ////////////////////////////
// Sets the amount of minutes players are able to buy
mp_buytime .30
// Sets the amount of starting money, max=16000
mp_startmoney 16000
// Sets the amount of secs before C4 explodes
mp_c4timer 35
// 1 enables dynamic pricing, 0 disables it
mp_dynamicpricing 0
// 1 enables flashlight, 0 disables it
mp_flashlight 1
// 1 enables hearing footsteps, 0 disables it
mp_footsteps 1
// 1 enables falling damage, 0 disables it
mp_falldamage 1
// Sets the number of hostages a player can kill before they are booted from the server. 0 is disabled
mp_hostagepenalty 5
// If enabled, every map change will change the server variables back to the settings in this server.cfg file.
// Remove the slashes in front of the line below to enable this variable.
// mapchangecfgfile "server.cfg"
//Turns all talk on and off
sv_alltalk 1
//////////////////////////// TIME, WIN & ROUND SETTINGS ////////////////////////////
// Timelimit is how many minutes for a map.
mp_timelimit 15
// When a team reaches this amount of wins (before the timelimit or the roundlimit is
// reached), it has won the map. 0=disabled
mp_winlimit 12
// When two teams finish playing this amount of rounds (before the timelimit or the
// winlimit is reached) the map ends. 0=disabled
mp_maxrounds 15
// Round time, in minutes. After this amount of minutes has passed,
// a scenario win is awarded. Min 1, Max 9
mp_roundtime 2.25
// Sets the seconds before players can move in the beginning of a round
mp_freezetime 3
//////////////////////////// TEAMBALANCING ////////////////////////////
// Toggles the forcing of clients to join teams to make it balanced. 1=on and 0=off
mp_autoteambalance 1
// Sets the maximum number of players that one team can have more than the
// other team. Use a setting of '0' to completely disable the team limiting.
mp_limitteams 0
//////////////////////////// FF & TEAMKILL & IDLE ////////////////////////////
// Toggles friendly fire 1=on and 0=off
mp_friendlyfire 1
// Toggles the forcing of a player to sit out the next round if he
// has just killed a teammate. 1=on and 0=off
mp_tkpunish 1
// Kick idle/team-killing players. 1=on and 0=off
mp_autokick 1
// Kick players who team-kill within this many seconds of a round restart.
mp_spawnprotectiontime 2
// After this many seconds without a message from a client, the client is dropped
sv_timeout 65
//////////////////////////// SPECTATORS ////////////////////////////
// Restricts spectatorcamera view for dead players. 1=on and 0=off
mp_forcecamera 0
// toggles whether the server allows spectator mode or not. 1=on and 0=off
mp_allowspectators 1
//////////////////////////// DOWNLOAD ////////////////////////////
// Allow clients to download files
sv_allowdownload 1
// Allow clients to upload customizations files like logospray files
sv_allowupload 1
// Sets the maximum size that a map can be to be automatically downloaded
// Any map under this value can be automatically downloaded by a user
net_maxfilesize 40
//Enable this if you have a fastmap download server.
//sv_downloadurl ""
//////////////////////////// CHEATS & PAUSE ////////////////////////////
// Enables cheats
sv_cheats 0
// disable clients' ability to pause the server
sv_pausable 0
// VOICE disabled, if you want VOICE enabled then change 0 into 1
sv_voiceenable 1
//Enforces Server Consistency. Change to 1 to enable. Provides some cheat protection.
sv_consistency 1
//Pure Settings (Remove // below to enable) 0 = Little or no Cheat Protection, 1 = Medium Protection, 2 = The Most protection
sv_pure 0
//////////////////////////////// Physics ////////////////////////////////
// Some of these variables require sv_cheats to be 1
sv_accelerate 5
sv_airaccelerate 10
sv_gravity 800
sv_maxspeed 320
sv_friction 4
//Determines how fast objects move when shot
sv_turbophysics 0
//This variable determines how an object will fly away from you when shot
phys_pushscale 1
//////////////////////////// OTHER SETTINGS ////////////////////////////
// amount of seconds players can chat after the game is over
mp_chattime 10
// if not 0 then game will restart in the specified number of seconds
mp_restartgame 10
// Enable/Disable LAN mode
sv_lan 0
// 0=US East coast, 1=US West coast, 2= South America, 3=Europe, 4=Asia, 5=Australia, 6=Middle East, 7=Africa and 255=world.
sv_region 1
sv_maxspeed 320
mp_fraglimit 0
mp_playerid 0
/////other
ma_restrict awp 2
ma_restrict g3sg1 2
ma_restrict sg550 2
//ma_restrict m249 0
//ma_restrict flashbang 0
//ma_restrict smokegrenade 0
//ma_restrict hegrenade 0
//ma_restrict flashbang 0
//ma_restrict xm1014 0
//ma_restrict m3 0
//ma_restrict fiveseven 0
//ma_restrict glock 0
//ma_restrict vest 0 // Kevlar
//ma_restrict vesthelm 0 // Kevlar+Helmet
//////////////////////////// Execute Config Files ////////////////////////////
// Exec files on startup
// loads the existing IP-bans to memory
exec banned_ip.cfg
// loads the existing SteamID-bans to memory
exec banned_user.cfg
// writes the SteamID-bans to disk
writeid
// writes the IP-bans to disk
writeip
//Executes Mani configs
exec mani_server.cfg
//Executes Mani Quake Sound configs
exec mani_quake_sounds.cfg
//Executes Custom Bot Configs
//exec bot.cfg
//Enter your own custom config files to execute below this line
autoexec.cfg //mainly for event scripts
//////////////////////////// bandwidth rates/settings ////////////////////////////
// UNLESS YOU REALLY KNOW WHAT YOU ARE DOING
// PLEASE DO NOT CHANGE THESE SETTINGS
// THEY HAVE BEEN SET TO GIVE YOUR SERVER THE BEST RESULTS
// WITH OUT NETWORK. CHANGING THESE SETTINGS MAY CAUSE LAG, CHOKE, OR LOSS.
sv_maxrate 0 //DONT CHANGE
sv_minrate 0 //DONT CHANGE
sv_maxupdaterate 100 //DONT CHANGE
sv_minupdaterate 10 //DONT CHANGE
fps_max 600 //DONT CHANGE
decalfrequency 10 //DONT CHANGE
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