Raised This Month: $12 Target: $400
 3% 

[L4D1/2] Check if entity is inside map transition trigger?


Post New Thread Reply   
 
Thread Tools Display Modes
Author Message
Shadowysn
Senior Member
Join Date: Sep 2015
Location: Location:
Old 12-21-2019 , 01:08   [L4D1/2] Check if entity is inside map transition trigger?
Reply With Quote #1

I want to manage the numbers of first aid kits available according to the survivor count every time a map starts.

I've decided the best way to do it is to count the number of first aid kits inside the transition trigger once the map transition starts, check if it's too low, then create the rest of the missing medkits on a position of one of the available medkits, or, if not available, a player.

But how do I check whether the medkits are able to transition to the next map?
__________________
ragdoll spam, that is all

Steam profile, where I game, obviously.
Youtube channel, where I do Stick Death Maze animations and some other stuff.
no plugin requests, sorry


My Plugins:
-search list-
Modified Plugins:
1 | 2 | 3 | 4

Last edited by Shadowysn; 12-21-2019 at 06:56.
Shadowysn is offline
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 16:13.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode