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loranger
Senior Member
Join Date: Jun 2011
Old 02-12-2012 , 00:20   Re: [TF2] VS Saxton Hale Mode
#2721

Quote:
Originally Posted by Unreal1 View Post
Hey Flaming Sarge, can you make it so that the saxton hale jump doesn't only have to work when when he is looking upward? What I'm trying to say, is can you make his super jump something that works more like this?
http://forums.alliedmods.net/showthread.php?p=1470353
I think this would greatly increase the playablity of Saxton and make it more fun to be him.


decl Float:ang[3];
GetClientEyeAngles(Hale, ang);
if ((ang[0] < -45.0) && (HaleCharge > 1))

??
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sideeffect
Junior Member
Join Date: Sep 2011
Old 02-12-2012 , 00:52   Re: [TF2] VS Saxton Hale Mode
#2722

Quote:
Originally Posted by VintageEpicFail View Post
"Plugin failed to compile - Please contact author"

That ^^

Also, do I replace the current files if I already have them?
.sp - click Get source
.smx - not Get plugin, download saxtonhale.smx
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Aggamemnon
SourceMod Donor
Join Date: Dec 2011
Location: Australia
Old 02-13-2012 , 06:26   Re: [TF2] VS Saxton Hale Mode
#2723

Quote:
Originally Posted by Unreal1 View Post
Put hale_stop_music 1 into the server cfg.
Greetings again.

I have put the above hale_stop_music 1 into the server.cfg, but it unfortunately does not stop the hale music from playing?

Is there any other way of achieving this? All I want to be able to do is disable the music from playing at all. Does anyone would know how I could do this?

Regards
Aggamemnon
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rowedahelicon
Senior Member
Join Date: Feb 2011
Location: The Observatory
Old 02-13-2012 , 18:17   Re: [TF2] VS Saxton Hale Mode
#2724

Quote:
Originally Posted by Aggamemnon View Post
Greetings again.

I have put the above hale_stop_music 1 into the server.cfg, but it unfortunately does not stop the hale music from playing?

Is there any other way of achieving this? All I want to be able to do is disable the music from playing at all. Does anyone would know how I could do this?

Regards
Aggamemnon
arena_config.cfg
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Aggamemnon
SourceMod Donor
Join Date: Dec 2011
Location: Australia
Old 02-14-2012 , 02:08   Re: [TF2] VS Saxton Hale Mode
#2725

Quote:
Originally Posted by rowedahelicon View Post
arena_config.cfg
Thanks rowedahelicon

I can not seem to find arena_config.cfg, perhaps it is config_arena.cfg you are meaning?

All that I found in that file was the Server name and the arena_mapcycle call?

Do I put in hale_stop_music 1 in there?

Sorry about this, but I have spent days searching the web trying to find out for myself how to do this. Unfortunately no luck so far.

Regards and Thank you.
Aggamemnon
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loranger
Senior Member
Join Date: Jun 2011
Old 02-14-2012 , 03:01   Re: [TF2] VS Saxton Hale Mode
#2726

Quote:
Originally Posted by Aggamemnon View Post
Thanks rowedahelicon

I can not seem to find arena_config.cfg, perhaps it is config_arena.cfg you are meaning?

All that I found in that file was the Server name and the arena_mapcycle call?

Aggamemnon
/orangebox/tf/cfg/config_arena.cfg
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rowedahelicon
Senior Member
Join Date: Feb 2011
Location: The Observatory
Old 02-14-2012 , 16:00   Re: [TF2] VS Saxton Hale Mode
#2727

My bad XD
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Aggamemnon
SourceMod Donor
Join Date: Dec 2011
Location: Australia
Old 02-15-2012 , 01:55   Re: [TF2] VS Saxton Hale Mode
#2728

Thank you very much for this assistance.

I have just now placed hale_stop_music 1 into the config_arena.cfg.

I will wait for the map to change and then go in to see if this works?

Now if only I could figure out why Saxton Hale is not appearing on vsh_megaman6_b4, vsh_partyisland_v7, vsh Hakurei_Shrine_v3 and a few other VSH maps that I have on the Saxton Hale Server?

Best Regards
Aggamemnon
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loranger
Senior Member
Join Date: Jun 2011
Old 02-15-2012 , 07:10   Re: [TF2] VS Saxton Hale Mode
#2729

Quote:
Originally Posted by Aggamemnon View Post
Thank you very much for this assistance.

I have just now placed hale_stop_music 1 into the config_arena.cfg.

I will wait for the map to change and then go in to see if this works?

Now if only I could figure out why Saxton Hale is not appearing on vsh_megaman6_b4, vsh_partyisland_v7, vsh Hakurei_Shrine_v3 and a few other VSH maps that I have on the Saxton Hale Server?

Best Regards
Aggamemnon

/orangebox/tf/addons/sourcemod/configs/saxton_hale/saxton_hale_maps.cfg

double check you have that wit: vsh_ in it
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FlaminSarge
Veteran Member
Join Date: Jul 2010
Old 02-15-2012 , 07:23   Re: [TF2] VS Saxton Hale Mode
#2730

Clients can turn off music for themselves individually. If you don't want the music to play at all for anybody (:c) I suppose you could just remove the sound files from the download server so they never download. That's not a very good solution though.
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