Originally Posted by AeroAcrobat
the Gift box if now an ammo pack.
Have not tested every effect but will do.
if someone could please do a temp fix
that would be very nice.
Originally Posted by VsX
As AeroAcrobat said - now it's ammo pack
// Presents are actually small ammopacks! The more you know...
present = CreateEntityByName("item_ammopack_small");
// Make it look like a present
(and yes, that comment about ammopacks is in the source code)
At a guess, Pyroland is interfering with the presents model, as Pyroland changes models around for ammo boxes and health kits... I mean, look what it did to the Sandvich when you throw it! It turns either into a healthkit (non-Pyroland) or cake (Pyroland)...
Here's hoping Valve fixes this soon.