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PUBNite: BattleRoyale MOD - V2.8 VERSION RELEASED!


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EFFx
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Join Date: Feb 2016
Location: São Paulo, Brasil
Old 08-14-2019 , 10:39   Re: PUBNite: BattleRoyale MOD - RELEASED V2.7 VERSION !
Reply With Quote #471

I already checked before the reply, it works here. Make sure everything is correctly installed and the mod does not print anything.
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SomeOneBaD.
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Join Date: May 2019
Old 08-18-2019 , 08:42   Re: PUBNite: BattleRoyale MOD - RELEASED V2.7 VERSION !
Reply With Quote #472

Quote:
Originally Posted by tainamaina View Post
Don't have anything in error logs, check your plugin or add support for this map "hg_losttown", please.

PM me, I'll make points for ya.
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hsky
Junior Member
Join Date: Feb 2019
Old 09-01-2019 , 14:46   Re: PUBNite: BattleRoyale MOD - RELEASED V2.7 VERSION !
Reply With Quote #473

Can´t compile VehicleLimiter and RedZone, fix it .
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EFFx
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Join Date: Feb 2016
Location: São Paulo, Brasil
Old 09-01-2019 , 16:51   Re: PUBNite: BattleRoyale MOD - RELEASED V2.7 VERSION !
Reply With Quote #474

Ok, I think i'll need to use the power of the human brain to guess why you can not compile those plugins and then fix them for ya, right?
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Currently working on Thanos vs. Avengers: 15%

Last edited by EFFx; 09-01-2019 at 16:51.
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EFFx
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Old 09-04-2019 , 20:28   Re: PUBNite: BattleRoyale MOD - RELEASED V2.7 VERSION !
Reply With Quote #475

Updated the MOD:

- New features

- Now the mp_autoteambalance does not affect the bots.
- Added a new cvar: pubnite_grappler_distance.
- Now the PUBNite_Votemap has another format to start the vote using 'timeleft' format just as the default votemap plugin.
- Now when the redzone level is 3 or more, it changes the safe area to another place just like fortnite storm does, MAKING THE REDZONE MOVE BACKWARDS.

- Changes

- Now the airdrop gets invisible when it's trying to find another place to spawn after it get a invalid point.
- Changed the way to save players' score after the sv_restart.
- Changed the way to detect the smoke grenade throw.
- Changed the format of the message displayment for admins (message from teams).
- Removed and changed some messages from the MOD.
- Removed some unecessary codes from some plugins.
- Now the hud customize's code is smaller and it was transfered to the PUBNite_Main plugin, same as PUBNite_NoScoreReset's code.

- Fixes

- Fixed an issue with the format to check if there's enough players to continue with all formed teams.
- Fixed an issue when players automatically picks the RPG up after touching it with a weapon in hands already.
- Fixed an issue with the supply box when the map's sky is not high enough.
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• BattleRoyale Mod
• Public PugMod
• Furien Mod

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Currently working on Thanos vs. Avengers: 15%
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Old 09-04-2019, 20:58
EFFx
This message has been deleted by EFFx. Reason: lol
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