Raised This Month: $115 Target: $400
 28% 

Gunxpmod Extra Levels


Post New Thread Reply   
 
Thread Tools Display Modes
Author Message
LukiG
New Member
Join Date: Aug 2019
Old 08-23-2019 , 01:23   Gunxpmod Extra Levels
Reply With Quote #1

I am using gunxpmod and i removed all the unlocks, because i want to be able to add extra levels and add new weapons to the extra levels (Lvl 0:glock, Lvl 1:usp, Lvl 2:p228, Lvl 3:fiveseven, Lvl 4:deagle, Lvl 5:elites, lvl 6:Colt Trooper MK. III.

I also can't change the amount of xp needed to level up. Here is the first part of my gunxpmod.sma file:
#include "gunxpmod.cfg"

#if defined ZOMBIE_BIOHAZARD
#include <biohazard>
#endif
#if defined ZOMBIE_PLAGUE
#include <zombieplague>
#endif

#include <amxmodx>
#include <amxmisc>
#include <fakemeta>
#include <fun>
#include <cstrike>
#include <nvault>
#include <sqlx>
#include <hamsandwich>

#define PLUGIN "Gun Xp Mod"
#define AUTHOR "xbatista"
#define VERSION "2.3"


#define OFFSET_PRIMARYWEAPON 116
#define TASK_SHOW_LEVEL 10113
#define fm_cs_set_user_nobuy(%1) set_pdata_int(%1, 235, get_pdata_int(%1, 235) & ~(1<<0) ) //no weapon buy

new PlayerXp[33];
new PlayerLevel[33];

new g_Vault;
new g_remember_selection[33], g_kills[33], g_remember_selection_pistol[33];
new g_maxplayers, g_msgHudSync1, SayTxT, enable_grenades;
new levelspr, levelspr2, show_level_text, show_rank;
new savexp, save_type, xp_kill, xp_triple, enable_triple, triple_kills, xp_ultra, ultra_kills, enable_ultra, p_Enabled, level_style;
new enable_admin_xp, admin_xp;

/*============================================ ====================================
[MySQLx Vars, other]
============================================= ====================================*/
new Handle:g_hTuple;

new mysqlx_host, mysqlx_user, mysqlx_db, mysqlx_pass;

new const szTables[][] =
{
"CREATE TABLE IF NOT EXISTS `mytable` ( `player_id` varchar(32) NOT NULL,`player_level` int( default NULL,`player_xp` int(16) default NULL,PRIMARY KEY (`player_id`) ) TYPE=MyISAM;"
}

new const WEAPONCONST[MAXLEVEL][] = { "weapon_glock18", "weapon_usp", "weapon_p228", "weapon_fiveseven", "weapon_deagle", "weapon_elite", "weapon_deagle", "weapon_tmp",
"weapon_mac10", "weapon_ump45", "weapon_mp5navy", "weapon_p90", "weapon_scout", "weapon_awp", "weapon_famas", "weapon_galil", "weapon_m3", "weapon_xm1014",
"weapon_ak47", "weapon_m4a1", "weapon_aug", "weapon_sg552", "weapon_sg550", "weapon_g3sg1", "weapon_m249"
}; // Give Weapons

new const WEAPONMDL[MAXLEVEL][] = { "models/w_glock18.mdl", "models/w_usp.mdl", "models/w_p228.mdl", "models/w_fiveseven.mdl", "models/w_deagle.mdl", "models/w_elite.mdl", "models/v_ColtTrooperMKIII.mdl", "models/w_tmp.mdl",
"models/w_mac10.mdl", "models/w_ump45.mdl", "models/w_mp5.mdl", "models/w_p90.mdl", "models/w_scout.mdl", "models/w_awp.mdl", "models/w_famas.mdl", "models/w_galil.mdl", "models/w_m3.mdl", "models/w_xm1014.mdl",
"models/w_ak47.mdl", "models/w_m4a1.mdl", "models/w_aug.mdl", "models/w_sg552.mdl", "models/w_sg550.mdl", "models/w_g3sg1.mdl", "models/w_m249.mdl"
}; // Blocks pick up weapon, don't change!

new const AMMOCONST[MAXLEVEL] = { 17, 16, 1, 11, 26, 10, 23, 7, 12, 19, 30, 3, 18,
15, 14, 21, 5, 28, 22, 8, 27, 13, 24, 20
}; // Weapons ID(CSW) don't change!
LukiG is offline
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 08:56.


Powered by vBulletin®
Copyright ©2000 - 2019, vBulletin Solutions, Inc.
Theme made by Freecode