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[L4D2] Incapped Crawling with Animation (2.9) [11-Dec-2022]


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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 02-17-2012 , 09:59   Re: [L4D2] Incapped Crawling with Animation (1.29 - 18-Oct-2011)
Reply With Quote #161

Woo thank you very much


Edit: Updated 1.30
- Added Spanish translations (thanks to Januto).
- Added French translations (thanks to John2022).
- Removes clones when the plugin is unloaded.
- Removed logging errors when invalid model.

Edit: Updated 1.31
- Added Russian translations (thanks to disawar1).
- Added cvar "l4d2_crawling_modes" to control which game modes the plugin works in.
- Added cvar "l4d2_crawling_modes_off" same as above.
- Added cvar "l4d2_crawling_modes_tog" same as above.
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Last edited by Silvers; 03-30-2012 at 09:33.
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Chronic1
SourceMod Donor
Join Date: Jun 2011
Old 04-10-2012 , 18:13   Re: [L4D2] Incapped Crawling with Animation (1.31) [30-Mar-2012]
Reply With Quote #162

Noob question here. Whats the difference between this plugin and just using cvars?

sm_cvar survivor_allow_crawling 1
sm_cvar survivor_crawl_speed 75


edit.... wow i cant believe i never noticed there is no animation when using just cvars. Woops.
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Last edited by Chronic1; 04-10-2012 at 19:31.
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Dont Fear The Reaper
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Join Date: Nov 2011
Old 05-17-2012 , 15:22   Re: [L4D2] Incapped Crawling with Animation (1.32) [10-May-2012]
Reply With Quote #163

Translation to german
Attached Files
File Type: txt incappedcrawling.phrases.txt (116 Bytes, 128 views)
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MasterMind420
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Join Date: Nov 2010
Old 09-13-2012 , 01:57   Re: [L4D2] Incapped Crawling with Animation (1.32) [10-May-2012]
Reply With Quote #164

hey Silvers, been awhile, how u been...i've been getting back into L4D2 again and discovered that actually going thirdperson with a script works better than the thirdperson mode in your plugin....if i set the crawling/animation speed too high third person no longer activates, however if i force myself third person it works flawlessly...maybe u could somehow build it into your plugin or combine a third person plugin maybe...I dunno, let me know what u think...
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MasterMind420
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Old 09-13-2012 , 14:12   Re: [L4D2] Incapped Crawling with Animation (1.32) [10-May-2012]
Reply With Quote #165

Ok so this is by far the best and most accurate third person script ive used, if i use it when incap it seems to work better than the defaults from the plugin, I dunno u can see what u can do and maybe it'll work better and maybe it won't...it also allows zooming...

I also have this in my 360controller.cfg

bind "PGUP" "thirdpersonshoulder; togglezoom"

when i'd move using it it would go thirdperson, with the script enabled when i'd stop moving it would go back to 1st person(just as your plugin is suppose to, too bad u couldnt make it possible to shoot while moving???
Attached Files
File Type: cfg thirdperson.cfg (3.8 KB, 192 views)

Last edited by MasterMind420; 09-13-2012 at 14:14.
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Silvers
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Join Date: Aug 2010
Location: SpaceX
Old 09-13-2012 , 18:31   Re: [L4D2] Incapped Crawling with Animation (1.32) [10-May-2012]
Reply With Quote #166

Well for starters you cannot BIND keys from server to client, and secondly the server does not allowed you to send clients the "thirdperson" or "thirdpersonshoulder" commands, so hence why I am doing it like this... and this has been the case for a long time now...
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MasterMind420
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Old 09-13-2012 , 18:46   Re: [L4D2] Incapped Crawling with Animation (1.32) [10-May-2012]
Reply With Quote #167

I know you can't bind KEYS to clients through server. But somehow you manage to get your plugin to make clients third person while incap correct??? is there a way to adjust the thirdperson your plugin imposes, the settings i mean, maybe add some of the settings from my script if its possible...Your plugin imposes thirdperson on clients incapped while moving, how does it do that? Is there any way to adjust the settings? I mean if I have to i'll rip your plugin apart and see if it can be done but, I wanted to ask you first if its possible???
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Silvers
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Join Date: Aug 2010
Location: SpaceX
Old 09-13-2012 , 19:21   Re: [L4D2] Incapped Crawling with Animation (1.32) [10-May-2012]
Reply With Quote #168

No its not possible.
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MasterMind420
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Old 09-13-2012 , 20:21   Re: [L4D2] Incapped Crawling with Animation (1.32) [10-May-2012]
Reply With Quote #169

hmm well thirdperson plugins are possible which do allow clients to use thirdperson so, i dunno i'll figure something out...thanks anyway...
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kwski43
Senior Member
Join Date: Mar 2009
Old 01-13-2014 , 10:07   Re: [L4D2] Incapped Crawling with Animation (1.32) [10-May-2012]
Reply With Quote #170

Seems like recently I'm having errors while using this plugin, for example this one:
Code:
L 01/13/2014 - 10:40:27: [SM] Native "UnhookEvent" reported: Game event "revive_begin" has no active hook
L 01/13/2014 - 10:40:27: [SM] Displaying call stack trace for plugin "l4d2_incapped_crawling.smx":
L 01/13/2014 - 10:40:27: [SM]   [0]  Line 432, /home/groups/alliedmodders/forums/files/8/5/7/7/8/101310.attach::UnhookEvents()
L 01/13/2014 - 10:40:27: [SM]   [1]  Line 331, /home/groups/alliedmodders/forums/files/8/5/7/7/8/101310.attach::IsAllowed()
L 01/13/2014 - 10:40:27: [SM]   [2]  Line 286, /home/groups/alliedmodders/forums/files/8/5/7/7/8/101310.attach::ConVarChanged_Allow()
happens only on modes I set the plugin to be disabled on
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