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[TF2] Yet Another Dodgeball Plugin (1.0) - 08/05/2010


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serpentine
I don't have a problem
Join Date: Feb 2011
Location: Madison, WI
Old 07-18-2011 , 01:49   Re: [TF2] Yet Another Dodgeball Plugin (1.0) - 08/05/2010
Reply With Quote #81

Hi there, great plugin, my community has been using it for quite some time. I've just started getting into attempting to make maps for this, I've for the most part got the basics down. I have one problem where after the initial first round of play, the rockets start firing during the warmup time between rounds, before the next round starts. If someone could shoot me a PM, reply here, or add me on steam to help me out I would greatly appreciate it.

http://steamcommunity.com/id/serpentine <--- steam page
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dbmiller5
Senior Member
Join Date: Jun 2011
Old 07-18-2011 , 04:15   Re: [TF2] Yet Another Dodgeball Plugin (1.0) - 08/05/2010
Reply With Quote #82

Hey guys,

I have this mod running great on my fun server, however, there is one little problem. The airblast ammo is normal for all flamethrows. Can anyone assist me in fixing this.

Thanks the the help,
Fist
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King John
Junior Member
Join Date: Feb 2010
Old 07-20-2011 , 01:15   Re: [TF2] Yet Another Dodgeball Plugin (1.0) - 08/05/2010
Reply With Quote #83

Double post oops

Last edited by King John; 07-20-2011 at 01:48. Reason: My bad :(
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King John
Junior Member
Join Date: Feb 2010
Old 07-20-2011 , 01:47   Re: [TF2] Yet Another Dodgeball Plugin (1.0) - 08/05/2010
Reply With Quote #84

Hey, for some reason, maps from any place other than that zip file don't work. This is what console has to say:

L 07/20/2011 - 006:22: [TF2_Dodgeball.smx] Executing configuration file addons\sourcemod\configs\dodgeball\general.cf g
L 07/20/2011 - 006:22: [TF2_Dodgeball.smx] Executing configuration file addons\sourcemod\configs\dodgeball\tfdb_baseb all_a3_fix.cfg
L 07/20/2011 - 006:22: [SM] Plugin encountered error 25: Call was aborted
L 07/20/2011 - 006:22: [SM] Native "SetFailState" reported: No spawner class definition for the Red spawners exists in the config file.
L 07/20/2011 - 006:22: [SM] Displaying call stack trace for plugin "TF2_Dodgeball.smx":
L 07/20/2011 - 006:22: [SM] [0] Line 312, C:\Projects\Sourcemod\Plugins\Code\TF2_Dodgeb all.sp::EnableDodgeBall()
L 07/20/2011 - 006:22: [SM] [1] Line 255, C:\Projects\Sourcemod\Plugins\Code\TF2_Dodgeb all.sp::OnConfigsExecuted()

Last edited by King John; 07-20-2011 at 01:56.
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FudgePoly
Senior Member
Join Date: Jul 2011
Old 07-21-2011 , 18:15   Re: [TF2] Yet Another Dodgeball Plugin (1.0) - 08/05/2010
Reply With Quote #85

Is there a way to disable pyro airblasting other players? Also, is there a way to show ALL playernames on mouseover instead of just names of people on your team?
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MaloModo
Veteran Member
Join Date: Aug 2008
Old 07-31-2011 , 17:07   Re: [TF2] Yet Another Dodgeball Plugin (1.0) - 08/05/2010
Reply With Quote #86

Switched to this from ext one...but on some maps the rocket shots straight at the ground. Anyway to fix this with either cvars or something else....tia.
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SmackDaddy
Veteran Member
Join Date: Oct 2009
Old 07-31-2011 , 22:29   Re: [TF2] Yet Another Dodgeball Plugin (1.0) - 08/05/2010
Reply With Quote #87

Quote:
Originally Posted by MaloModo View Post
Switched to this from ext one...but on some maps the rocket shots straight at the ground. Anyway to fix this with either cvars or something else....tia.
We have modified cvars *AND* maps to help with this issue.....the working ones are at the download portion of our forums: www.themadclan.com
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yellowblood
Member
Join Date: May 2010
Old 08-12-2011 , 07:38   Re: [TF2] Yet Another Dodgeball Plugin (1.0) - 08/05/2010
Reply With Quote #88

Is there a config file that makes the rockets and nukes act exactly like Voogru's mod?
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duydangle
Senior Member
Join Date: May 2010
Old 08-14-2011 , 09:54   Re: [TF2] Yet Another Dodgeball Plugin (1.0) - 08/05/2010
Reply With Quote #89

How to block air-blasting people :-s?
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yellowblood
Member
Join Date: May 2010
Old 08-15-2011 , 06:42   Re: [TF2] Yet Another Dodgeball Plugin (1.0) - 08/05/2010
Reply With Quote #90

Hey everyone,

Using my awesome Google skills I managed to find many TFDB maps out there, and I prepared a pack that contains all of them.

The following zip file has 45 tfdb maps in it:
http://www.sendspace.com/file/erz59e

Also, you can download the new version of my FewGoodMen plugin, a team balance plugin for dodgeball. Basically all it does is moving a player from the losing team to the winning team every time the winning team has 2 straight wins and above. It means that the more times a team wins, the less player it will have, so you can have a 4 vs 16 game which is completely balanced because of the players skills.
Anyway, here's the download link. The plugin now also has some friendly messages so players will understand what's going on.
http://www.sendspace.com/file/zm08in (plugin's source included)


Have fun dodgeballers!

Last edited by yellowblood; 08-15-2011 at 06:46.
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