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Knife Management v3.3 by Jon


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Jon
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Join Date: Dec 2007
Old 08-16-2009 , 14:35   Re: Knife Management v3.1 by Jon
Reply With Quote #21

Adding ML system, link to translations thread in main post.
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KadiR
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Join Date: Aug 2008
Location: Zürich / Switzerland
Old 08-16-2009 , 15:02   Re: Knife Management v3.1 by Jon
Reply With Quote #22

nice

tested & works perfect!!
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Jon
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Join Date: Dec 2007
Old 08-24-2009 , 16:24   Re: Knife Management v3.2 by Jon
Reply With Quote #23

3.1 -> 3.2
- Added ghostchat feature
- Added different respawn method, you now respawn by pressing your attack1 button (normally left mousebutton).
- Added removal of existing guns on maps

ML will be added in next version.

3.2 -> 3.21
- Fixed ghostchat bug

Last edited by Jon; 08-30-2009 at 05:12.
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grimvh2
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Join Date: Nov 2007
Location: Fishdot Nation
Old 09-06-2009 , 13:44   Re: Knife Management v3.21 by Jon
Reply With Quote #24

hehe, good job but ...

The first freehit was by me (crap but still)
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Jon
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Join Date: Dec 2007
Old 09-06-2009 , 17:25   Re: Knife Management v3.21 by Jon
Reply With Quote #25

true, credits added.

3.21 -> 3.22
- Removed a useless variable
- Added cstrike for team retriving

Last edited by Jon; 09-06-2009 at 17:33.
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tuty
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Join Date: Jul 2008
Location: UK
Old 09-06-2009 , 20:02   Re: Knife Management v3.22 by Jon
Reply With Quote #26

and

PHP Code:
#define MENU_KEYS ( 1<<0 | 1<<1 ) 
to MENU_KEY_0 MENU_KEY_1
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Jon
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Join Date: Dec 2007
Old 09-07-2009 , 02:13   Re: Knife Management v3.22 by Jon
Reply With Quote #27

because?
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Arkshine
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Join Date: Oct 2005
Old 09-07-2009 , 02:59   Re: Knife Management v3.22 by Jon
Reply With Quote #28

I guess because these defines exist and it doesn't hurt to use them to make the code more readable. ( Though here it's MENU_KEY_1 and MENU_KEY_2 )
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Jon
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Old 09-07-2009 , 09:37   Re: Knife Management v3.22 by Jon
Reply With Quote #29

Oh, didn't know they were written in the inc.
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KadiR
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Join Date: Aug 2008
Location: Zürich / Switzerland
Old 09-08-2009 , 05:05   Re: Knife Management v3.22 by Jon
Reply With Quote #30

jon, can u post only the /cam code pls

I dont want to set the other cvars to 0 and the other cam plugins dont work for me
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