Raised This Month: $51 Target: $400
 12% 

[TF2] maps, maxfilesize & timeout


Post New Thread Reply   
 
Thread Tools Display Modes
Author Message
AeroAcrobat
AlliedModders Donor
Join Date: Apr 2011
Location: lives in a circus
Old 07-10-2013 , 11:54   [TF2] maps, maxfilesize & timeout
Reply With Quote #1

Hey,

I was wondering if a client that is downloading a big map (let's say 100mb) can get disconnected/dropped by the server if he's downloading very long ?
I'm using a fastDL and files are bz2 compressed.

Second question is:
net_maxfilesize, does it affect fastDL or is it only for max. spray file size.

Code:
sv_allowupload 1        // Allow clients to upload customizations files
sv_allowdownload 1        // Allow clients to download files
net_maxfilesize 64        // Maximum allowed file size for uploading in MB
sv_timeout 60            // After this many seconds without a message from a client, the client is dropped
__________________

Last edited by AeroAcrobat; 07-10-2013 at 11:54.
AeroAcrobat is offline
captaindeterprimary
AlliedModders Donor
Join Date: Sep 2012
Old 07-10-2013 , 12:10   Re: [TF2] maps, maxfilesize & timeout
Reply With Quote #2

Quote:
Originally Posted by AeroAcrobat View Post
Hey,

I was wondering if a client that is downloading a big map (let's say 100mb) can get disconnected/dropped by the server if he's downloading very long ?
I'm using a fastDL and files are bz2 compressed.

Second question is:
net_maxfilesize, does it affect fastDL or is it only for max. spray file size.

Code:
sv_allowupload 1        // Allow clients to upload customizations files
sv_allowdownload 1        // Allow clients to download files
net_maxfilesize 64        // Maximum allowed file size for uploading in MB
sv_timeout 60            // After this many seconds without a message from a client, the client is dropped
I honestly don't know. However I know if the server changes map it will stop the current download and download the new one.

net_maxfilesize is only used if sv_downloadurl is not specified. (I was thinking of another cvar.)

sv_timeout 60 maybe change it to 180 (3 minutes)?
__________________
Last edited by ; Today at 08:20 AM. Reason: Get rid of s

Last edited by captaindeterprimary; 07-10-2013 at 12:13.
captaindeterprimary is offline
DJPlaya
Senior Member
Join Date: Nov 2014
Location: Germany
Old 05-30-2017 , 12:22   Re: [TF2] maps, maxfilesize & timeout
Reply With Quote #3

Quote:
Originally Posted by AeroAcrobat View Post
I was wondering if a client that is downloading a big map (let's say 100mb) can get disconnected/dropped by the server if he's downloading very long ?
I'm using a fastDL and files are bz2 compressed.
Nope, but some of them will time out cause the Engine freezes sometimes when downloading Stuff (except for CSGO) when the players try to tab out or similar

Quote:
Originally Posted by AeroAcrobat View Post
Second question is:
net_maxfilesize, does it affect fastDL or is it only for max. spray file size.
- Its the max Filesize the Server sends to the Clients in any way (Maps/Materials/Sprays/...)
__________________
My biggest Projects: Kigen AC Redux, Forlix Floodcheck Redux

Last edited by DJPlaya; 05-30-2017 at 12:24.
DJPlaya is offline
Send a message via Skype™ to DJPlaya
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 04:26.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode