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[L4D2] [Action] InfectedStumble


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Author
BHaType
Great Tester of Whatever
Join Date: Jun 2018
Plugin ID:
8464
Plugin Version:
0.3
Plugin Category:
All
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Add stumble effect to commons
    Old 05-19-2023 , 06:00   [L4D2] [Action] InfectedStumble
    Reply With Quote #1

    Description
    You can shoot common infected legs to stumble them.

    YouTube link

    ConVars
    sm_common_stumble_chance - chance of stumble (default 100)
    sm_common_stumble_speed_min - minimum infected speed to stumble (default 200)
    sm_common_stumble_weapons - what weapons can stumble infected, this is combination of weapon ids (default "6;10")

    Required
    Weapons IDS
    Attached Files
    File Type: smx l4d2_infected_stumble.smx (12.6 KB, 245 views)
    File Type: sp Get Plugin or Get Source (l4d2_infected_stumble.sp - 234 views - 10.2 KB)
    File Type: txt l4d2_infected_stumble.txt (1.2 KB, 278 views)
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    Last edited by BHaType; 05-19-2023 at 17:46.
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    TypicalType
    Member
    Join Date: Mar 2020
    Location: Brazil
    Old 05-19-2023 , 06:07   Re: [L4D2] [Action] InfectedStumble
    Reply With Quote #2

    Can something similar be also made with the Tank? by unlocking the unused run animations but only when you throw an molotov at the Tank.
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    TypicalType
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    Join Date: Mar 2020
    Location: Brazil
    Old 05-19-2023 , 06:50   Re: [L4D2] [Action] InfectedStumble
    Reply With Quote #3

    L 05/19/2023 - 07:16:57: [SM] Exception reported: Entity -1 (-1) is invalid
    L 05/19/2023 - 07:16:57: [SM] Blaming: l4d2_infected_stumble.smx
    L 05/19/2023 - 07:16:57: [SM] Call stack trace:
    L 05/19/2023 - 07:16:57: [SM] [0] GetEntPropString
    L 05/19/2023 - 07:16:57: [SM] [1] Line 768, entity::GetEntityClassname
    L 05/19/2023 - 07:16:57: [SM] [2] Line 155, d:\dev\sourcemod\l4d2_infected_stumble.sp::Ch aseVictim_OnInjured
    L 05/19/2023 - 07:16:57: [SM] [4] SDKHooks_TakeDamage
    L 05/19/2023 - 07:16:57: [SM] [5] Line 638, C:\Servers\L4D2\left4dead2\addons\sourcemod\s cripting\l4d_shove_handler.sp::L4D2_OnEntityS hoved
    L 05/19/2023 - 07:16:57: [SM] [7] Call_Finish
    L 05/19/2023 - 07:16:57: [SM] [8] Line 2739, l4dd\l4dd_forwards.sp:TR_CTerrorWeapon_OnHi t
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    BHaType
    Great Tester of Whatever
    Join Date: Jun 2018
    Old 05-19-2023 , 07:07   Re: [L4D2] [Action] InfectedStumble
    Reply With Quote #4

    Quote:
    Originally Posted by TypicalType View Post
    Can something similar be also made with the Tank? by unlocking the unused run animations but only when you throw an molotov at the Tank.
    Probably, I will test it later


    Quote:
    Originally Posted by TypicalType View Post
    ...
    Fixed
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    Last edited by BHaType; 05-19-2023 at 07:08.
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    noto3
    Member
    Join Date: Jan 2021
    Old 05-19-2023 , 08:45   Re: [L4D2] [Action] InfectedStumble
    Reply With Quote #5

    left4dhooks_stocks.inc(129) : error 021: symbol already defined: "L4D2ZombieClass_Charger"
    (102) : warning 229: index tag mismatch (symbol "ids")
    (116) : error 100: function prototypes do not match
    (118 ) : error 100: function prototypes do not match

    Last edited by noto3; 05-19-2023 at 08:45.
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    TypicalType
    Member
    Join Date: Mar 2020
    Location: Brazil
    Old 05-19-2023 , 09:38   Re: [L4D2] [Action] InfectedStumble
    Reply With Quote #6

    Seems like the L4D2 CI is using an completely different animation instead of using the "stumble" animation, they are using an climb animation which looks weird. I'm not sure if it's one of my plugins but you should check it out.
    TypicalType is offline
    BHaType
    Great Tester of Whatever
    Join Date: Jun 2018
    Old 05-19-2023 , 17:47   Re: [L4D2] [Action] InfectedStumble
    Reply With Quote #7

    Quote:
    Originally Posted by TypicalType View Post
    Seems like the L4D2 CI is using an completely different animation instead of using the "stumble" animation, they are using an climb animation which looks weird. I'm not sure if it's one of my plugins but you should check it out.
    Thanks fixed.


    Updated
    PHP Code:
    Added more accurate check to find appropriate activity
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    Franco20
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    Join Date: Nov 2022
    Old 05-23-2023 , 15:52   Re: [L4D2] [Action] InfectedStumble
    Reply With Quote #8

    This plugin is cool but combine your plugin if the zombie's leg is dismembered there will be a plugin that the zombie's legs or arms are dismembered
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    LedahRiviera
    New Member
    Join Date: Nov 2023
    Old 12-05-2023 , 22:37   Re: [L4D2] [Action] InfectedStumble
    Reply With Quote #9

    Can stumble witch by AWP?
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