Raised This Month: $12 Target: $400
 3% 

[EXTENSION] [L4D2] Defibrillator Bug Fix (on servers higher than 8 players) [1.0.1]


Post New Thread Reply   
 
Thread Tools Display Modes
Spirit_12
Veteran Member
Join Date: Dec 2012
Location: Toronto, CA
Old 07-20-2018 , 13:11   Re: [EXTENSION] [L4D2] Defibrillator Bug Fix (on servers higher than 8 players) [1.0.
Reply With Quote #241

Quote:
Originally Posted by mikaelangelis View Post
does not work. still player teleport to clone when revives.
Error logs?
__________________
Spirit_12 is online now
Lux
Veteran Member
Join Date: Jan 2015
Location: Cat
Old 07-20-2018 , 14:32   Re: [EXTENSION] [L4D2] Defibrillator Bug Fix (on servers higher than 8 players) [1.0.
Reply With Quote #242

Quote:
Originally Posted by mikaelangelis View Post
does not work. still player teleport to clone when revives.
The extension does not fix that bug, only fixes reviving people with clones.
Still revive alive people (present in vanilla gameplay)
I think mikaelangelis is talking about people dying and teleporting to the same survivor char they are.
__________________
Connect
My Plugins: KlickME
[My GitHub]

Commission me for L4D
Lux is offline
mikaelangelis
Senior Member
Join Date: Oct 2017
Old 07-20-2018 , 16:09   Re: [EXTENSION] [L4D2] Defibrillator Bug Fix (on servers higher than 8 players) [1.0.
Reply With Quote #243

Quote:
Originally Posted by Lux View Post
The extension does not fix that bug, only fixes reviving people with clones.
Still revive alive people (present in vanilla gameplay)
I think mikaelangelis is talking about people dying and teleporting to the same survivor char they are.
yes yes that's what I mean. When I use along with survivor mourn fix. Any idea how to fix it?
mikaelangelis is offline
jking
AlliedModders Donor
Join Date: Jan 2012
Old 07-30-2018 , 09:54   Re: [EXTENSION] [L4D2] Defibrillator Bug Fix (on servers higher than 8 players) [1.0.
Reply With Quote #244

Quote:
Originally Posted by mikaelangelis View Post
does not work. still player teleport to clone when revives.
confirm anyone? what is the most current form (fixed for crrent SM v1.9.0.6247) of this to use, no disrespect to anyone but it gets tiring to go chase down this and that file from multiple users to complete the package, my thanks to everyone's work.

Last edited by jking; 07-30-2018 at 09:55.
jking is offline
jking
AlliedModders Donor
Join Date: Jan 2012
Old 07-30-2018 , 11:03   Re: [EXTENSION] [L4D2] Defibrillator Bug Fix (on servers higher than 8 players) [1.0.
Reply With Quote #245

Ok, this is what happens when I load up Accelerator74's version:



Code:
L 07/30/2018 - 08:49:49: SourceMod error session started
L 07/30/2018 - 08:49:49: Info (map "c5m1_waterfront") (file "errors_20180730.log")
L 07/30/2018 - 08:49:49: [SM] Unable to load extension "defibfix.ext": %1 is not a valid Win32 application.


L 07/30/2018 - 08:49:53: Error log file session closed.
not listed here due to the error:

Code:
meta list
Listing 7 plugins:
  [01] L4D2 fps_max unlocker (1.0.0.0) by Nuclearfallout Enterprises, Inc.
  [02] L4DToolZ (1.0.0.9h-unknown) by Ivailosp
  [03] SourceMod (1.9.0.6247) by AlliedModders LLC
  [04] Left 4 Downtown 2 Extension (0.5.4.2) by Igor "Downtown1" Smirnov / Andrew "XBetaAlpha" Burrows / AtomicStryker / Michael "ProdigySim" Busby
  [05] SDK Tools (1.9.0.6247) by AlliedModders LLC
  [06] SDK Hooks (1.9.0.6247) by AlliedModders LLC
  [07] DHooks (2.2.0) by Dr!fter
Using files from the OP and using Spirit_12's gamedata file does not yield the error popup in the image posted above, however results in this error:

Code:
L 07/30/2018 - 09:37:09: SourceMod error session started
L 07/30/2018 - 09:37:09: Info (map "c5m1_waterfront") (file "errors_20180730.log")
L 07/30/2018 - 09:37:09: [SM] Error parsing gameconfig file "d:\l4d2\left4dead2\addons\sourcemod\gamedata\defibfix.txt":
L 07/30/2018 - 09:37:09: [SM] Error 11 on line 7, col 16: A property was declared outside of a section
L 07/30/2018 - 09:37:09: [SM] Unable to load extension "defibfix.ext": Could not read defibfix.txt: A property was declared outside of a section
L 07/30/2018 - 09:37:16: Error log file session closed.
using OP gamedata file:

Code:
L 07/30/2018 - 10:01:28: SourceMod error session started
L 07/30/2018 - 10:01:28: Info (map "c5m1_waterfront") (file "errors_20180730.log")
L 07/30/2018 - 10:01:28: [DefibFix] Sigscan for DefibrillatorOnStartAction failed - Disabling detour to prevent crashes
L 07/30/2018 - 10:01:28: [SM] Unable to load extension "defibfix.ext": Cannot SetupHooks or GetOffset.
L 07/30/2018 - 10:01:32: Error log file session closed.

Last edited by jking; 07-30-2018 at 12:03.
jking is offline
Spirit_12
Veteran Member
Join Date: Dec 2012
Location: Toronto, CA
Old 07-30-2018 , 16:26   Re: [EXTENSION] [L4D2] Defibrillator Bug Fix (on servers higher than 8 players) [1.0.
Reply With Quote #246

Quote:
Originally Posted by jking View Post
confirm anyone? what is the most current form (fixed for crrent SM v1.9.0.6247) of this to use, no disrespect to anyone but it gets tiring to go chase down this and that file from multiple users to complete the package, my thanks to everyone's work.
You can always find my work from my repo linked in my signature.

https://github.com/Satanic-Spirit

Try this attachment. It is currently working on my end, so you shouldn't have any issues.
Attached Files
File Type: zip defibfix.zip (256.8 KB, 1019 views)
__________________
Spirit_12 is online now
jking
AlliedModders Donor
Join Date: Jan 2012
Old 07-30-2018 , 17:51   Re: [EXTENSION] [L4D2] Defibrillator Bug Fix (on servers higher than 8 players) [1.0.
Reply With Quote #247

Quote:
Originally Posted by Spirit_12 View Post
You can always find my work from my repo linked in my signature.

https://github.com/Satanic-Spirit

Try this attachment. It is currently working on my end, so you shouldn't have any issues.
Spirit_12, thanks so much I'll give this a shot. I'm starting fresh with a new server downloaded, I don't mind and love tinkering with this game.

Update: Spirit_12, this works now for me, many thanks.

Last edited by jking; 07-30-2018 at 20:02.
jking is offline
GuStAvOS
Member
Join Date: Mar 2018
Old 12-29-2018 , 13:37   Re: [EXTENSION] [L4D2] Defibrillator Bug Fix (on servers higher than 8 players) [1.0.
Reply With Quote #248

Hello
I have players who revive more than 10 and when the round ends, the server crashes.
there will be some plugin to put limit to revive or some fix to be able to revive more than 10 and that the score will not crashee the server.

because when they revive to 14 in the score it appears 4 and when changing the map it no longer loads and the server restarts ...

Thanks in advance
__________________
GuStAvOS is offline
sonic155
Senior Member
Join Date: Mar 2019
Old 12-31-2019 , 05:50   Re: [EXTENSION] [L4D2] Defibrillator Bug Fix (on servers higher than 8 players) [1.0.
Reply With Quote #249

whats the newest V of this extension that doesnt remove bodys on death ?
sonic155 is offline
canadianjeff
BANNED
Join Date: Sep 2016
Old 10-21-2020 , 23:42   Re: [EXTENSION] [L4D2] Defibrillator Bug Fix (on servers higher than 8 players) [1.0.
Reply With Quote #250

does this extension need a gamedata update to keep working?
canadianjeff is offline
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 14:46.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode