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[CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)


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Afternova
Junior Member
Join Date: Sep 2015
Location: Riga, Latvia
Old 01-06-2016 , 09:27   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.5, 09/12/2015)
Reply With Quote #1911

Thanks for this amazing plugin, works fantastic.

Im totally new in CSGO and i have question: It's a FFA mode when CT can kill CT and T can kill T?
How to disable this mode?

Thanks!

EDIT:
I found, sorry
"mp_teammates_are_enemies" "0"

Last edited by Afternova; 01-06-2016 at 09:31.
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L33TGaming
Senior Member
Join Date: Jun 2014
Old 01-06-2016 , 09:49   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.5, 09/12/2015)
Reply With Quote #1912

It works! Thanks H3bus
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h3bus
AlliedModders Donor
Join Date: Nov 2013
Old 01-06-2016 , 14:23   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.5, 09/12/2015)
Reply With Quote #1913

Good!

I'll release this with ena/disable cvars this week-end.
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h3bus
AlliedModders Donor
Join Date: Nov 2013
Old 01-09-2016 , 05:41   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.6, 09/01/2016)
Reply With Quote #1914

Quote:
v0.13.6 (09/01/2016):
-Added AimPunch filtering with convars dm_filter_friendly_aimpunch and dm_filter_all_aimpunch
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h3bus
AlliedModders Donor
Join Date: Nov 2013
Old 01-09-2016 , 11:30   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.7, 09/01/2016)
Reply With Quote #1915

Today is a good day for releases
Quote:
v0.13.7 (09/01/2016):
-Updated weapon equip scheme to bypass loadout on USP/P2000
-Weapons SkinTeam is now deprecated
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Untitled86
New Member
Join Date: Jan 2016
Old 01-09-2016 , 11:51   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.7, 09/01/2016)
Reply With Quote #1916

Any way to disable the weapon menu for gungame?
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h3bus
AlliedModders Donor
Join Date: Nov 2013
Old 01-09-2016 , 12:40   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.7, 09/01/2016)
Reply With Quote #1917

dm_gun_menu_mode = 2
But I hope you know what you are doing, this plugin might screw up your gungame...

Last edited by h3bus; 01-09-2016 at 12:40.
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Untitled86
New Member
Join Date: Jan 2016
Old 01-09-2016 , 14:10   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.7, 09/01/2016)
Reply With Quote #1918

lol you sir, are correct. Crashed it once I tried that before seeing your post, ha.
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h3bus
AlliedModders Donor
Join Date: Nov 2013
Old 01-10-2016 , 04:47   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.7, 09/01/2016)
Reply With Quote #1919

Setting dm_weapons_allow_3rd_party to 1 should help with crashes
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L33TGaming
Senior Member
Join Date: Jun 2014
Old 01-12-2016 , 23:05   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.7, 09/01/2016)
Reply With Quote #1920

Is there anyway to have AK skins when on CT side?

If you choose an T-side specific weapon, like AK, and join the CT side, your AK is default even though you have set a skin on the AK.

Same goes CT-side weapons like M4.
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