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[CS:S/CS:GO] SM_Hosties (v2.2.0, 2015-08-15)


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namine
SourceMod Donor
Join Date: Jul 2010
Old 01-26-2011 , 15:59   Re: [CSS] SM_Hosties (v1.11)
Reply With Quote #651

Ok, I'm back and I did every possible thing I could to see if I could fix the problem. I remade my server completely (with a fresh sm and mm), updated all plugins, and the problem is still there. The issue is that when a T becomes a rebel, they are still red the next round. Could you AT LEAST give me a script to remove the color at player spawn if you can't fix it?
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dataviruset
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Join Date: Feb 2009
Location: Hong Kong
Old 01-26-2011 , 17:24   Re: [CSS] SM_Hosties (v1.11)
Reply With Quote #652

Quote:
Originally Posted by namine View Post
Ok, I'm back and I did every possible thing I could to see if I could fix the problem. I remade my server completely (with a fresh sm and mm), updated all plugins, and the problem is still there. The issue is that when a T becomes a rebel, they are still red the next round. Could you AT LEAST give me a script to remove the color at player spawn if you can't fix it?
Updated all plugins means that you have other plugins than the standard SM ones (and SM_Hosties)? I had a problem with the rebel coloring myself once, the cause was the SM_Skinchooser plugin. There must be SOME thing that interferes with SM_Hosties.
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namine
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Old 01-26-2011 , 19:00   Re: [CSS] SM_Hosties (v1.11)
Reply With Quote #653

Well, that would be the problem then! How did you fix the interference with sm_skinchooser?
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dataviruset
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Old 01-27-2011 , 02:10   Re: [CSS] SM_Hosties (v1.11)
Reply With Quote #654

Quote:
Originally Posted by namine View Post
Well, that would be the problem then! How did you fix the interference with sm_skinchooser?
It wasn't the problem you described, but after getting rebel, if you change skin, you get the normal color again.
This was because SM_Skinchooser changes the render type of the player from coloring to normal every time they set a skin even if it's unnecessary.
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madsown1
New Member
Join Date: Apr 2010
Old 01-27-2011 , 09:17   Re: [CSS] SM_Hosties (v1.11)
Reply With Quote #655

I have a HUGE problem... I am setting up Ba_jail servers for many people, but i cant seem to make this plugin work on ANY of them... It doesn't matter which server it is or anything like that, but it is only the sounds, the gun at roundstart and the freekill system which is working... What's wrong? Please help? I followed the instructions on where to place the stuff and all that.
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namine
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Join Date: Jul 2010
Old 01-27-2011 , 14:40   Re: [CSS] SM_Hosties (v1.11)
Reply With Quote #656

Quote:
Originally Posted by namine View Post
Well, that would be the problem then! How did you fix the interference with sm_skinchooser?
Quote:
Originally Posted by dataviruset View Post
It wasn't the problem you described, but after getting rebel, if you change skin, you get the normal color again.
This was because SM_Skinchooser changes the render type of the player from coloring to normal every time they set a skin even if it's unnecessary.
Errrr... Could you give me a more helpful answer please?
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dataviruset
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Old 01-27-2011 , 16:24   Re: [CSS] SM_Hosties (v1.11)
Reply With Quote #657

Quote:
Originally Posted by namine View Post
Errrr... Could you give me a more helpful answer please?
What I meant to say (if I failed ) was that there are plugins that are interfering with SM_Hosties.
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away000
Veteran Member
Join Date: Sep 2010
Old 01-28-2011 , 04:29   Re: [CSS] SM_Hosties (v1.11)
Reply With Quote #658

U can ADD a ADMIN MENU to better control a Hosties Server?

Thanks for ur Hosties.
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namine
SourceMod Donor
Join Date: Jul 2010
Old 01-28-2011 , 13:06   Re: [CSS] SM_Hosties (v1.11)
Reply With Quote #659

Quote:
Originally Posted by dataviruset View Post
What I meant to say (if I failed ) was that there are plugins that are interfering with SM_Hosties.
No, you said that correctly. How did you fix the problem with sm_skinchooser? I have never had a problem with it until 1.11
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dataviruset
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Old 01-28-2011 , 14:24   Re: [CSS] SM_Hosties (v1.11)
Reply With Quote #660

Quote:
Originally Posted by namine View Post
No, you said that correctly. How did you fix the problem with sm_skinchooser? I have never had a problem with it until 1.11
I commented out every SetEntityRenderColor call, because it sets the color of the player, overriding the rebel color if it exists.

PHP Code:
SetEntityModel(param1info);
//SetEntityRenderColor(param1, 255, 255, 255, 255); 
*attaching my version of SM_Skinchooser*
Attached Files
File Type: sp Get Plugin or Get Source (sm_skinchooser.sp - 246 views - 20.9 KB)
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