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[CS:S/CS:GO] SM_Hosties (v2.2.0, 2015-08-15)


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dataviruset
AlliedModders Donor
Join Date: Feb 2009
Location: Hong Kong
Old 01-17-2011 , 14:39   Re: [CSS] SM_Hosties (v1.11)
Reply With Quote #631

Quote:
Originally Posted by bobdole View Post
one thing i noticed when i started setting up a new server. When you open your files you never actually close them.

Gave me a huge headache trying to edit the decal downloads with the server still running because the file was in use..
Oh, snap. Thanks for telling me, I had never noticed that myself if you hadn't.
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thelol182
Junior Member
Join Date: Oct 2010
Old 01-18-2011 , 13:14   Re: [CSS] SM_Hosties (v1.11)
Reply With Quote #632

is there a way to change the mute settings? dont want 30 sec want to costomise it 10-20 sec

Edit: i dont want Ts to become rebel when they attack only when they kill cus its funny when u use usp silenced on someone and they dont know who it was =) plz fix an option like this rebel only when killed a ct

Last edited by thelol182; 01-18-2011 at 13:21.
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databomb
Veteran Member
Join Date: Jun 2009
Location: california
Old 01-18-2011 , 14:38   Re: [CSS] SM_Hosties (v1.11)
Reply With Quote #633

I'd like to add a Race option to your LR plugin.. maybe I can start a separate topic in scripting support too but I thought I'd mention it here.

General idea:
On Selection of Race Partner from LR Menu
- Turn on no block for both contestants
- Teleport CT to T's location
- Generate menu to the T to choose start point
On Selection of Start Point
- Mark starting location spot with entity
- Generate menu to choose end point
On Selection of End Point
- Mark ending location spot with entity
- Teleport players to start location
- Generate trigger_once entity at ending point
(optional: add countdown to when race begins)
On Trigger_Once Entity
- Determine winner, slay loser

I don't have enough experience with the trigger_once entity to make it work but I'll start work on it and see how far I can get.
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namine
SourceMod Donor
Join Date: Jul 2010
Old 01-18-2011 , 18:09   Re: [CSS] SM_Hosties (v1.11)
Reply With Quote #634

Ok, I completely redid sourcemod, I uploaded the plugin multiple times, but this problem keeps happening:
Also, Dodgeball keeps breaking after a while.
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dataviruset
AlliedModders Donor
Join Date: Feb 2009
Location: Hong Kong
Old 01-18-2011 , 18:24   Re: [CSS] SM_Hosties (v1.11)
Reply With Quote #635

Quote:
Originally Posted by namine View Post
Ok, I completely redid sourcemod, I uploaded the plugin multiple times, but this problem keeps happening:
Also, Dodgeball keeps breaking after a while.
Awkward, I don't see anybody else having troubles
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namine
SourceMod Donor
Join Date: Jul 2010
Old 01-18-2011 , 19:17   Re: [CSS] SM_Hosties (v1.11)
Reply With Quote #636

How can I test for bugs?
EDIT: There are no error logs, also.
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databomb
Veteran Member
Join Date: Jun 2009
Location: california
Old 01-19-2011 , 12:05   Re: [CSS] SM_Hosties (v1.11)
Reply With Quote #637

Hey dataviruset, I'm not sure if this is the same problem as others had with the dodgeball but I can confirm there are errors on my server when dodgeball is selected and the T has a bomb.

L 01/19/2011 - 11:03:43: [SM] Native "IsClientInGame" reported: Client index -1 is invalidL 01/19/2011 - 11:03:43: [SM] Displaying call stack trace for plugin "Last_Request.smx":L 01/19/2011 - 11:03:43: [SM] [0] Line 1116, Last_Request.sp::Timer_RemoveFlashbang()
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dataviruset
AlliedModders Donor
Join Date: Feb 2009
Location: Hong Kong
Old 01-22-2011 , 11:34   Re: [CSS] SM_Hosties (v1.11)
Reply With Quote #638

Quote:
Originally Posted by databomb View Post
Hey dataviruset, I'm not sure if this is the same problem as others had with the dodgeball but I can confirm there are errors on my server when dodgeball is selected and the T has a bomb.

L 01/19/2011 - 11:03:43: [SM] Native "IsClientInGame" reported: Client index -1 is invalidL 01/19/2011 - 11:03:43: [SM] Displaying call stack trace for plugin "Last_Request.smx":L 01/19/2011 - 11:03:43: [SM] [0] Line 1116, Last_Request.sp::Timer_RemoveFlashbang()
As far as I can read, you have modified the plugin somehow, line 1116 isn't even inside Timer_RemoveFlashbang().
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databomb
Veteran Member
Join Date: Jun 2009
Location: california
Old 01-22-2011 , 14:01   Re: [CSS] SM_Hosties (v1.11)
Reply With Quote #639

Sorry, meant to delete this before the forum crash. Yes.. very heavily modified. So I can't expect you to support it. It's probably just me with this issue, and it's *NOT* related to when a T has the bomb. I thought it was but it usually occurs when there's not that many people on the server. And actually, the actual dodgeball LR game doesn't glitch even when this error occurs.
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namine
SourceMod Donor
Join Date: Jul 2010
Old 01-23-2011 , 20:05   Re: [CSS] SM_Hosties (v1.11)
Reply With Quote #640

L 01/22/2011 - 23:51:17: [SM] Native "GetEntPropVector" reported: Entity 1163 (1163) is invalid
L 01/22/2011 - 23:51:17: [SM] Displaying call stack trace for plugin "sm_hosties.smx":
L 01/22/2011 - 23:51:17: [SM] [0] Line 613, XXX::GTchecker()
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