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[ANY] SourceComms (0.9.266 - 22/11/2014)


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jpwanabe
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Join Date: Mar 2010
Old 10-08-2013 , 19:24   Re: [ANY] SourceComms (0.9.256 - 06/10/2013)
Reply With Quote #211

I am getting an error when I try to import the text file for the database.

#1064 - You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near ') ENGINE=MyISAM DEFAULT CHARSET=utf8' at line 24\

Help please?

EDIT: I got it to work. The file for download is different then the one in the main post. Should look into that.
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Last edited by jpwanabe; 10-08-2013 at 19:40.
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jpwanabe
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Old 10-10-2013 , 06:45   Re: [ANY] SourceComms (0.9.256 - 06/10/2013)
Reply With Quote #212

A new problem, a new post. I muted some one on one of my servers for an hour. After it expired he rejoined later and was muted with the reason of "Muted through BaseComm natives"
What does this mean, and how do I stop it?

BTW I have SourceSleuth installed if that might be causing this problem.

Edit: Now random players are getting blocked for the same reason. Help please?
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Last edited by jpwanabe; 10-11-2013 at 00:01.
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reji
Junior Member
Join Date: Aug 2013
Location: Russia
Old 10-11-2013 , 10:27   Re: [ANY] SourceComms (0.9.256 - 06/10/2013)
Reply With Quote #213

There is a typo at line #430 of sourcecomms.sp. LogToFile creates a file literally named "%s is gagged from web" with this text:
Code:
L 10/09/2013 - 21:51:12: [sourcecomms.smx] STEAM_0:1:12345678
Perhaps LogMessage should be used.
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rh0381
Junior Member
Join Date: Dec 2012
Old 10-14-2013 , 12:49   Re: [ANY] SourceComms (0.9.256 - 06/10/2013)
Reply With Quote #214

I keep getting this error in-game when trying to unmute players

"[SourceComms] You lack the permission to unblocking with DB errors."

I have full permissions in game and ive repaired the db about 5 times with phpmyadmin and I havnt had any luck, anyone know how to fix it?
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ppalex
Senior Member
Join Date: Nov 2012
Location: Russia, near the Moscow
Old 10-15-2013 , 14:38   Re: [ANY] SourceComms (0.9.256 - 06/10/2013)
Reply With Quote #215

Quote:
Originally Posted by reji View Post
The link to web demo is not working due to wrong redirection on the web server:
The right link is http://test-bans.tf2news.ru/index.php?p=commslist.
Fixed link and old redirect. Thanks
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ppalex
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Join Date: Nov 2012
Location: Russia, near the Moscow
Old 10-15-2013 , 14:44   Re: [ANY] SourceComms (0.9.256 - 06/10/2013)
Reply With Quote #216

Quote:
Originally Posted by jpwanabe View Post
EDIT: I got it to work. The file for download is different then the one in the main post. Should look into that.
What file did you mean?
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ppalex
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Join Date: Nov 2012
Location: Russia, near the Moscow
Old 10-15-2013 , 14:50   Re: [ANY] SourceComms (0.9.256 - 06/10/2013)
Reply With Quote #217

Quote:
Originally Posted by reji View Post
There is a typo at line #430 of sourcecomms.sp. LogToFile creates a file literally named "%s is gagged from web" with this text:
Many thanks! I will update files at this week.
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ppalex
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Join Date: Nov 2012
Location: Russia, near the Moscow
Old 10-15-2013 , 14:52   Re: [ANY] SourceComms (0.9.256 - 06/10/2013)
Reply With Quote #218

Quote:
Originally Posted by rh0381 View Post
I keep getting this error in-game when trying to unmute players

"[SourceComms] You lack the permission to unblocking with DB errors."

I have full permissions in game and ive repaired the db about 5 times with phpmyadmin and I havnt had any luck, anyone know how to fix it?
What kind of mute player has? Temporary, permanent, time? What immunity level and admin flags you have? What is the immunity level of admin which muted this player?
Does you change any settings in plugin config?
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ppalex
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Join Date: Nov 2012
Location: Russia, near the Moscow
Old 10-15-2013 , 15:01   Re: [ANY] SourceComms (0.9.256 - 06/10/2013)
Reply With Quote #219

Quote:
Originally Posted by jpwanabe View Post
A new problem, a new post. I muted some one on one of my servers for an hour. After it expired he rejoined later and was muted with the reason of "Muted through BaseComm natives"
What does this mean, and how do I stop it?

BTW I have SourceSleuth installed if that might be causing this problem.

Edit: Now random players are getting blocked for the same reason. Help please?
This reason ("Muted through BaseComm natives") indicates that another plugin (it could be AdminMenu of orignial BaseComm plugin) mutes player. Check sourcemod logs (maybe another admin mutes player via menu?) or your plugins list for another plugins, which can mute players.Maybe you post link to your sourcebans and attach sourcemod logs for promblem period (L**** and errors)

SourceSleuth plugin is not guilty.
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Last edited by ppalex; 10-15-2013 at 15:02.
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jpwanabe
Veteran Member
Join Date: Mar 2010
Old 10-17-2013 , 06:26   Re: [ANY] SourceComms (0.9.256 - 06/10/2013)
Reply With Quote #220

Quote:
Originally Posted by ppalex View Post
This reason ("Muted through BaseComm natives") indicates that another plugin (it could be AdminMenu of orignial BaseComm plugin) mutes player. Check sourcemod logs (maybe another admin mutes player via menu?) or your plugins list for another plugins, which can mute players.Maybe you post link to your sourcebans and attach sourcemod logs for promblem period (L**** and errors)

SourceSleuth plugin is not guilty.
You were right. It was vote mutes and admin mutes. Now if I could just get the plugin I am using to vote mute to do a 30 min mute instead of a session mute. I have DefaultTime set to 30 btw.
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My sig changes with each load! Refresh to see my other servers!

Last edited by jpwanabe; 10-17-2013 at 06:29.
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