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Sm_Skinchooser


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jeffo818
Junior Member
Join Date: May 2008
Old 04-18-2012 , 20:07   Re: Sm_Skinchooser
Reply With Quote #1061

Hey, Any Help here? I could really use some help.. Maybe teamviewer me.. If you can please help me
Add me on steam (virus2337) Steam name : phone..
Please. I would appreciate it.
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devu4
Member
Join Date: Apr 2012
Old 04-21-2012 , 12:50   Re: Sm_Skinchooser
Reply With Quote #1062

does this work for cs 1.6?
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MainMan
Junior Member
Join Date: Jan 2009
Old 04-23-2012 , 11:38   Re: Sm_Skinchooser
Reply With Quote #1063

Hi!

I get this message when i compile with GUIStudioMDL:

g_path: "mdldecompiler"
Working on "mdldecompiler.qc"
SMD MODEL C:\Users\Mathias\Documents\123/german_admin_reference.smd
SMD MODEL C:\Users\Mathias\Documents\123/lod1_german_admin_reference.smd
ERROR: c:\users\mathias\documents\123\mdldecompiler. qc(: - Unknown replace model 'german_helmet_reference'
ERROR: Aborted Processing on 'player\fsb\german_admin.mdl'

Someone an idea?

Bye
MainMan
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nightrider
SourceMod Donor
Join Date: Dec 2008
Old 04-23-2012 , 19:54   Re: Sm_Skinchooser
Reply With Quote #1064

MainMan,
That is beyond the support for the sm_skinschooser plugin.
That would be a model issue.
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andi67
Veteran Member
Join Date: Mar 2007
Location: Somewhere near you!!!
Old 04-23-2012 , 23:51   Re: Sm_Skinchooser
Reply With Quote #1065

Code:
$model "helmet" "german_helmet_reference.smd"
move this to

Code:
$cd "C:\Users\Mathias\Documents\123"
$modelname "player\german_admin.mdl"
$model "body" "german_admin_reference.smd"

so it becomes

Code:
$cd "C:\Users\Mathias\Documents\123"
$modelname "player\german_admin.mdl"
$model "body" "german_admin_reference.smd"
$model "helmet" "german_helmet_reference.smd"
 
blablabla....
also make all smd´s are there.........
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Waiting for HL3,Day of Defeat3 ,but will it ever come? So I'm gonna play COD WW2.>>>>SM_SKINCHOOSER<<<<
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GBS Ryan
Junior Member
Join Date: Feb 2010
Old 04-25-2012 , 14:35   Re: Sm_Skinchooser
Reply With Quote #1066

Is there a way to make this work with zombiemod? When a zombie spawns, or becomes a zombie their skin stays the same. Id like to keep the human/zombie skins seperate.
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St00ne
Veteran Member
Join Date: Jan 2011
Location: Annecy - France
Old 04-27-2012 , 10:31   Re: Sm_Skinchooser
Reply With Quote #1067

Hi,

Since I installed SM 1.4.2, the skinchooser_playermodels.ini file cannot be created. Maybe they added some protection about that.
Edit: I also updated the server, there had been a cs:s update the same week.
Could you have a look?

Regards,

St00ne.

Last edited by St00ne; 04-28-2012 at 21:24.
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Lost__Alien
Junior Member
Join Date: Apr 2012
Old 04-27-2012 , 11:56   Re: Sm_Skinchooser
Reply With Quote #1068

I'm getting the same error over and over again: "KeyValues Error:" I PM'ed you all you would need to know, I have checked the Wiki and watched a fine tutorial, could you please help?
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Reich
New Member
Join Date: May 2012
Old 05-04-2012 , 19:34   Re: Sm_Skinchooser
Reply With Quote #1069

Ok, so... when i installed this I didnt add any skins as of yet but when it was active I got all these option for skins but when i chose a skin or if i chose no skin everyone would be invisible. Why would everyone be invisible if I havent even added skins yet? I want pple to still be able to use regular models just have it to where admins can use special ones. What have i done wrong?
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dirtyjob
Senior Member
Join Date: Jul 2007
Location: Boston,MA
Old 05-04-2012 , 23:23   Re: Sm_Skinchooser
Reply With Quote #1070

Quote:
Originally Posted by andi67 View Post
sm_skinchooser_forceplayerskin 0 in cfg?
Or if 1 skins correctly setup in the ini´s?

Thanks i will test this now
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