Hi!
I have now begin to make my Axis Models new. I download a new version and i will do all from first.
So i have now this original mdldecompiler.qc
Code:
$cd "C:\Users\Mathias\Documents\123"
$modelname "player\german_admin.mdl"
$model "body" "german_admin_reference.smd"
$lod 15
{
replacemodel "german_admin_reference" "lod1_german_admin_reference"
}
$lod 25
{
replacemodel "german_admin_reference" "lod2_german_admin_reference"
}
$lod 45
{
replacemodel "german_admin_reference" "lod3_german_admin_reference"
}
$lod 60
{
replacemodel "german_admin_reference" "lod4_german_admin_reference"
}
$shadowlod
{
replacemodel "german_admin_reference" "lod5_german_admin_reference"
}
$model "helmet" "german_helmet_reference.smd"
$lod 15
{
replacemodel "german_helmet_reference" "lod1_german_helmet_reference"
}
$lod 25
{
replacemodel "german_helmet_reference" "lod2_german_helmet_reference"
}
$lod 45
{
replacemodel "german_helmet_reference" "lod3_german_helmet_reference"
}
$lod 60
{
replacemodel "german_helmet_reference" "lod4_german_helmet_reference"
}
$shadowlod
{
replacemodel "german_helmet_reference" "lod5_german_helmet_reference"
}
$model "helmet" "includes/null.smd"
$poseparameter body_pitch -45.00 45.00
$poseparameter body_yaw -45.00 45.00
$poseparameter body_height 28.00 58.00
$cdmaterials "models\player\german\"
$hboxset "dod"
$hbox 2 "ValveBiped.Bip01_Pelvis" -7.750 -3.000 -6.600 7.750 3.000 4.900
$hbox 6 "ValveBiped.Bip01_L_Thigh" 3.500 -3.900 -3.900 19.500 3.100 3.100
$hbox 6 "ValveBiped.Bip01_L_Calf" 1.520 -3.370 -3.250 16.510 3.630 3.250
$hbox 6 "ValveBiped.Bip01_L_Foot" -1.000 -1.300 -2.000 5.000 2.700 2.000
$hbox 6 "ValveBiped.Bip01_L_Toe0" -3.200 -1.450 -2.000 3.800 1.050 2.000
$hbox 7 "ValveBiped.Bip01_R_Thigh" 3.500 -3.900 -3.100 19.500 3.100 3.900
$hbox 7 "ValveBiped.Bip01_R_Calf" 1.520 -3.370 -3.250 16.510 3.630 3.250
$hbox 7 "ValveBiped.Bip01_R_Foot" -1.000 -1.300 -2.000 5.000 2.700 2.000
$hbox 7 "ValveBiped.Bip01_R_Toe0" -3.200 -1.450 -2.000 3.800 1.050 2.000
$hbox 2 "ValveBiped.Bip01_Spine" -0.450 -3.000 -7.000 4.050 7.000 7.000
$hbox 2 "ValveBiped.Bip01_Spine1" -0.900 -3.000 -7.000 4.100 8.000 7.000
$hbox 2 "ValveBiped.Bip01_Spine2" -0.500 -3.900 -7.500 7.500 7.100 7.500
$hbox 2 "ValveBiped.Bip01_Spine4" -0.200 -2.800 -7.500 3.800 5.200 7.500
$hbox 1 "ValveBiped.Bip01_Neck1" 0.500 -3.700 -2.500 3.500 1.300 2.500
$hbox 1 "ValveBiped.Bip01_Head1" -1.300 -5.150 -3.000 7.700 3.150 3.000
$hbox 4 "ValveBiped.Bip01_L_UpperArm" -3.000 -2.050 -2.450 13.000 2.450 2.050
$hbox 4 "ValveBiped.Bip01_L_Forearm" -0.400 -2.000 -2.800 11.200 2.200 1.800
$hbox 4 "ValveBiped.Bip01_L_Hand" 0.000 -1.650 -1.450 5.000 0.350 2.050
$hbox 5 "ValveBiped.Bip01_R_UpperArm" -3.000 -2.050 -2.050 13.000 2.450 2.450
$hbox 5 "ValveBiped.Bip01_R_Forearm" -0.400 -1.900 -1.800 11.200 2.100 2.400
$hbox 5 "ValveBiped.Bip01_R_Hand" 0.000 -1.650 -2.050 5.000 0.350 1.450
$hboxset "dod_no_arms"
$hbox 2 "ValveBiped.Bip01_Pelvis" -7.750 -3.000 -6.600 7.750 3.000 4.900
$hbox 6 "ValveBiped.Bip01_L_Thigh" 3.500 -3.900 -3.900 19.500 3.100 3.100
$hbox 6 "ValveBiped.Bip01_L_Calf" 1.520 -3.370 -3.250 16.510 3.630 3.250
$hbox 6 "ValveBiped.Bip01_L_Foot" -1.000 -1.300 -2.000 5.000 2.700 2.000
$hbox 6 "ValveBiped.Bip01_L_Toe0" -3.200 -1.450 -2.000 3.800 1.050 2.000
$hbox 7 "ValveBiped.Bip01_R_Thigh" 3.500 -3.900 -3.100 19.500 3.100 3.900
$hbox 7 "ValveBiped.Bip01_R_Calf" 1.520 -3.370 -3.250 16.510 3.630 3.250
$hbox 7 "ValveBiped.Bip01_R_Foot" -1.000 -1.300 -2.000 5.000 2.700 2.000
$hbox 7 "ValveBiped.Bip01_R_Toe0" -3.200 -1.450 -2.000 3.800 1.050 2.000
$hbox 2 "ValveBiped.Bip01_Spine" -0.450 -3.000 -7.000 4.050 7.000 7.000
$hbox 2 "ValveBiped.Bip01_Spine1" -0.900 -3.000 -7.000 4.100 8.000 7.000
$hbox 2 "ValveBiped.Bip01_Spine2" -0.500 -3.900 -7.500 7.500 7.100 7.500
$hbox 2 "ValveBiped.Bip01_Spine4" -0.200 -2.800 -7.500 3.800 5.200 7.500
$hbox 1 "ValveBiped.Bip01_Neck1" 0.500 -3.700 -2.500 3.500 1.300 2.500
$hbox 1 "ValveBiped.Bip01_Head1" -1.300 -5.150 -3.000 7.700 3.150 3.000
$attachment "weapon_bone" "ValveBiped.weapon_bone" 0.00 0.00 0.00 rotate -0.00 0.00 -0.00
$attachment "weapon_bone_left" "ValveBiped.weapon_bone_left" 0.00 -0.00 0.00 rotate 0.00 0.00 -0.00
$attachment "2" "ValveBiped.Bip01_Head1" 0.00 0.00 0.00 rotate -0.00 0.00 0.00
$attachment "head" "ValveBiped.Bip01_Head1" 0.00 0.00 0.00 rotate -0.00 0.00 0.00
$includemodel "player/dod_player_shared.mdl"
$surfaceprop "flesh"
$illumposition -0.000 -1.497 36.013
$sequence ragdoll "ragdoll" ACT_DIERAGDOLL 1 fps 30.00
$ikchain rhand ValveBiped.Bip01_R_Hand knee 0.707 0.707 0.000
$ikchain lhand ValveBiped.Bip01_L_Hand knee 0.707 0.707 0.000
$ikchain rfoot ValveBiped.Bip01_R_Foot knee 0.707 -0.707 0.000
$ikchain lfoot ValveBiped.Bip01_L_Foot knee 0.707 -0.707 0.000
But i must change it because i use an other path, this is my changed file:
Code:
$cd "C:\Users\Mathias\Documents\123"
$modelname "player\fsb\german_admin.mdl"
$model "body" "german_admin_reference.smd"
$lod 15
{
replacemodel "german_admin_reference" "lod1_german_admin_reference"
replacemodel "german_helmet_reference" "lod1_german_helmet_reference"
}
$lod 25
{
replacemodel "german_admin_reference" "lod2_german_admin_reference"
replacemodel "german_helmet_reference" "lod2_german_helmet_reference"
}
$lod 45
{
replacemodel "german_admin_reference" "lod3_german_admin_reference"
replacemodel "german_helmet_reference" "lod3_german_helmet_reference"
}
$lod 60
{
replacemodel "german_admin_reference" "lod4_german_admin_reference"
replacemodel "german_helmet_reference" "lod4_german_helmet_reference"
}
$shadowlod
{
replacemodel "german_admin_reference" "lod5_german_admin_reference"
replacemodel "german_helmet_reference" "lod5_german_helmet_reference"
}
$model "helmet" "german_helmet_reference.smd"
$poseparameter body_pitch -45.00 45.00
$poseparameter body_yaw -45.00 45.00
$poseparameter body_height 28.00 58.00
$cdmaterials "models\player\fsb\german\"
$hboxset "dod"
$hbox 2 "ValveBiped.Bip01_Pelvis" -7.750 -3.000 -6.600 7.750 3.000 4.900
$hbox 6 "ValveBiped.Bip01_L_Thigh" 3.500 -3.900 -3.900 19.500 3.100 3.100
$hbox 6 "ValveBiped.Bip01_L_Calf" 1.520 -3.370 -3.250 16.510 3.630 3.250
$hbox 6 "ValveBiped.Bip01_L_Foot" -1.000 -1.300 -2.000 5.000 2.700 2.000
$hbox 6 "ValveBiped.Bip01_L_Toe0" -3.200 -1.450 -2.000 3.800 1.050 2.000
$hbox 7 "ValveBiped.Bip01_R_Thigh" 3.500 -3.900 -3.100 19.500 3.100 3.900
$hbox 7 "ValveBiped.Bip01_R_Calf" 1.520 -3.370 -3.250 16.510 3.630 3.250
$hbox 7 "ValveBiped.Bip01_R_Foot" -1.000 -1.300 -2.000 5.000 2.700 2.000
$hbox 7 "ValveBiped.Bip01_R_Toe0" -3.200 -1.450 -2.000 3.800 1.050 2.000
$hbox 2 "ValveBiped.Bip01_Spine" -0.450 -3.000 -7.000 4.050 7.000 7.000
$hbox 2 "ValveBiped.Bip01_Spine1" -0.900 -3.000 -7.000 4.100 8.000 7.000
$hbox 2 "ValveBiped.Bip01_Spine2" -0.500 -3.900 -7.500 7.500 7.100 7.500
$hbox 2 "ValveBiped.Bip01_Spine4" -0.200 -2.800 -7.500 3.800 5.200 7.500
$hbox 1 "ValveBiped.Bip01_Neck1" 0.500 -3.700 -2.500 3.500 1.300 2.500
$hbox 1 "ValveBiped.Bip01_Head1" -1.300 -5.150 -3.000 7.700 3.150 3.000
$hbox 4 "ValveBiped.Bip01_L_UpperArm" -3.000 -2.050 -2.450 13.000 2.450 2.050
$hbox 4 "ValveBiped.Bip01_L_Forearm" -0.400 -2.000 -2.800 11.200 2.200 1.800
$hbox 4 "ValveBiped.Bip01_L_Hand" 0.000 -1.650 -1.450 5.000 0.350 2.050
$hbox 5 "ValveBiped.Bip01_R_UpperArm" -3.000 -2.050 -2.050 13.000 2.450 2.450
$hbox 5 "ValveBiped.Bip01_R_Forearm" -0.400 -1.900 -1.800 11.200 2.100 2.400
$hbox 5 "ValveBiped.Bip01_R_Hand" 0.000 -1.650 -2.050 5.000 0.350 1.450
$hboxset "dod_no_arms"
$hbox 2 "ValveBiped.Bip01_Pelvis" -7.750 -3.000 -6.600 7.750 3.000 4.900
$hbox 6 "ValveBiped.Bip01_L_Thigh" 3.500 -3.900 -3.900 19.500 3.100 3.100
$hbox 6 "ValveBiped.Bip01_L_Calf" 1.520 -3.370 -3.250 16.510 3.630 3.250
$hbox 6 "ValveBiped.Bip01_L_Foot" -1.000 -1.300 -2.000 5.000 2.700 2.000
$hbox 6 "ValveBiped.Bip01_L_Toe0" -3.200 -1.450 -2.000 3.800 1.050 2.000
$hbox 7 "ValveBiped.Bip01_R_Thigh" 3.500 -3.900 -3.100 19.500 3.100 3.900
$hbox 7 "ValveBiped.Bip01_R_Calf" 1.520 -3.370 -3.250 16.510 3.630 3.250
$hbox 7 "ValveBiped.Bip01_R_Foot" -1.000 -1.300 -2.000 5.000 2.700 2.000
$hbox 7 "ValveBiped.Bip01_R_Toe0" -3.200 -1.450 -2.000 3.800 1.050 2.000
$hbox 2 "ValveBiped.Bip01_Spine" -0.450 -3.000 -7.000 4.050 7.000 7.000
$hbox 2 "ValveBiped.Bip01_Spine1" -0.900 -3.000 -7.000 4.100 8.000 7.000
$hbox 2 "ValveBiped.Bip01_Spine2" -0.500 -3.900 -7.500 7.500 7.100 7.500
$hbox 2 "ValveBiped.Bip01_Spine4" -0.200 -2.800 -7.500 3.800 5.200 7.500
$hbox 1 "ValveBiped.Bip01_Neck1" 0.500 -3.700 -2.500 3.500 1.300 2.500
$hbox 1 "ValveBiped.Bip01_Head1" -1.300 -5.150 -3.000 7.700 3.150 3.000
$attachment "weapon_bone" "ValveBiped.weapon_bone" 0.00 0.00 0.00 rotate -0.00 0.00 -0.00
$attachment "weapon_bone_left" "ValveBiped.weapon_bone_left" 0.00 -0.00 0.00 rotate 0.00 0.00 -0.00
$attachment "2" "ValveBiped.Bip01_Head1" 0.00 0.00 0.00 rotate -0.00 0.00 0.00
$attachment "head" "ValveBiped.Bip01_Head1" 0.00 0.00 0.00 rotate -0.00 0.00 0.00
$includemodel "player/dod_player_shared.mdl"
$surfaceprop "flesh"
$illumposition -0.000 -1.497 36.013
$sequence ragdoll "ragdoll" ACT_DIERAGDOLL 1 fps 30.00
$ikchain rhand ValveBiped.Bip01_R_Hand knee 0.707 0.707 0.000
$ikchain lhand ValveBiped.Bip01_L_Hand knee 0.707 0.707 0.000
$ikchain rfoot ValveBiped.Bip01_R_Foot knee 0.707 -0.707 0.000
$ikchain lfoot ValveBiped.Bip01_L_Foot knee 0.707 -0.707 0.000
The big markers are my change because using other path. I do all right?
Thanks
MainMan