1. I recently bought a Nintendo Switch along with SMM2, so I'm well encouraged to build a similar game (C++/SFML). So far I've coded the physics along with level designing, and what's left is game objects (entities) + sounds and some better textures.
2. A terminal for developer usage, along with it's scripting (unique) + trans-scripting (Visual Basic and/or C++) engine. Similarly to CMD, it can work with internal command as well as external commands (packages). I'm not spending any time on it, because it's very infamous and has some (minor) problems I could fix in milliseconds but just feeling lazy.
3. It's not a big project or neccessary, but well I did end up creating an image translator in C#(image to ASCII text converter) way back in may for something like 20 minutes.
I have tens of projects actually, some maintained and some not. I feel too spooky/spammy to spread them here, but anyone who'd like to see (most of) them then you can see them on my page (click on my username).
And oh, I actually was working on an API for AlliedModders in C# but cancelled it out as it was very redundant. I will look forward in the future to do something with it.
Generally speaking I'm just bored of programming anyhow...