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Random crashes (Accelerator log)


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Maliwolf
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Join Date: Jul 2015
Old 05-21-2017 , 11:41   Random crashes (Accelerator log)
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I've had at least 7 crashes within the past month with the same reason, but I am unable to find the cause myself. Would anyone be able to point me a direction for cause of these crashes? I would be very grateful for any help.

Here is the latest crash I had: https://crash.limetech.org/u2d36ydcvnac
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Neuro Toxin
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Join Date: Oct 2013
Location: { closing the void; }
Old 05-21-2017 , 18:15   Re: Random crashes (Accelerator log)
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Looks like a plugin hooks +use which uses a raytrace which tries to play an animation.
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Maliwolf
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Old 05-21-2017 , 20:28   Re: Random crashes (Accelerator log)
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Quote:
Originally Posted by Neuro Toxin View Post
Looks like a plugin hooks +use which uses a raytrace which tries to play an animation.
I do have a plugin that makes use of +use and a raytrace, but it has nothing to do with animations. the raytrace simply checks the existence of something and when found displays a hudtext.

Last edited by Maliwolf; 05-21-2017 at 20:29.
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Neuro Toxin
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Old 05-21-2017 , 20:55   Re: Random crashes (Accelerator log)
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Try disable it and see if the crashes stop.
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Maliwolf
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Old 05-21-2017 , 21:27   Re: Random crashes (Accelerator log)
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Quote:
Originally Posted by Neuro Toxin View Post
Try disable it and see if the crashes stop.
Can try to, although it will be a while before i have results on that given the random nature of these crashes. thanks
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 05-22-2017 , 03:19   Re: Random crashes (Accelerator log)
Reply With Quote #6

Quote:
Originally Posted by Neuro Toxin View Post
Looks like a plugin hooks +use which uses a raytrace which tries to play an animation.
There are no plugins involved in that call stack.

Similar common issues have been caused in the past by custom models with faulty physics hulls.
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