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[L4D/L4D2]Lux's Model Changer(30/03/2020)


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NoroHime
Veteran Member
Join Date: Aug 2016
Location: bed
Old 12-04-2021 , 19:10   Re: [L4D/L4D2]Lux's Model Changer(30/03/2020)
Reply With Quote #241

idk why my bot survivors always spawn as fallen survivor model, it default ? or my other plugins affected it
update:solved but doesnt known which plugin
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Last edited by NoroHime; 12-10-2021 at 14:24. Reason: solved
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NoroHime
Veteran Member
Join Date: Aug 2016
Location: bed
Old 12-10-2021 , 14:26   Re: [L4D/L4D2]Lux's Model Changer(30/03/2020)
Reply With Quote #242

can you add option to disable from thirdparty map?
i known many map usually crashed using LMC
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Lux
Veteran Member
Join Date: Jan 2015
Location: Cat
Old 12-14-2021 , 11:17   Re: [L4D/L4D2]Lux's Model Changer(30/03/2020)
Reply With Quote #243

Fixed bug in Detach stock thanks silvers.

Quote:
Originally Posted by NoroHime View Post
if survivor turn to other survivor then voice and hand also change,this will be best
Use csm plugin instead this is just for overlay models, or make a model.

Quote:
Originally Posted by NoroHime View Post
idk why my bot survivors always spawn as fallen survivor model, it default ? or my other plugins affected it
update:solved but doesnt known which plugin
remove random spawns moduel.

Quote:
Originally Posted by NoroHime View Post
can you add option to disable from thirdparty map?
i known many map usually crashed using LMC
There is an option to disable specific maps in main post, you are limited to conver max value lengh.
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Last edited by Lux; 12-14-2021 at 11:17.
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weffer
Member
Join Date: Oct 2020
Old 01-19-2022 , 02:46   Re: [L4D/L4D2]Lux's Model Changer(30/03/2020)
Reply With Quote #244

Hi lux:

If I want that when the client disconnects, it doesn't cache the selected model, in this case I want it to save the default model of the client.
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amars464
Member
Join Date: Apr 2010
Old 03-03-2022 , 13:15   Re: [L4D/L4D2]Lux's Model Changer(30/03/2020)
Reply With Quote #245

Does anyone know if there is a way for admins to change the models for other clients? I run a four player co-op server that spawns a 5th survivor bot (It's our Gear Transfer mule) and it would be fun to change the bot's model to other stuff like the Pilot and Jimmy Gibbs and stuff.
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spic
Junior Member
Join Date: Feb 2022
Old 03-07-2022 , 12:18   Re: [L4D/L4D2]Lux's Model Changer(30/03/2020)
Reply With Quote #246

It throws these errors

PHP Code:
//SourceMod Batch Compiler
// by the SourceMod Dev Team


//// LMC_L4D2_Menu_Choosing.sp
//
// C:\L4D2\left4dead2\addons\sourcemod\scripting\include\sdktools_tempents_stocks.inc(275) : warning 219: local variable "ModelIndex" shadows a variable at a preceding level
// C:\L4D2\left4dead2\addons\sourcemod\scripting\include\sdktools_tempents_stocks.inc(316) : warning 219: local variable "ModelIndex" shadows a variable at a preceding level
// C:\L4D2\left4dead2\addons\sourcemod\scripting\include\sdktools_tempents_stocks.inc(355) : warning 219: local variable "ModelIndex" shadows a variable at a preceding level
// C:\L4D2\left4dead2\addons\sourcemod\scripting\include\sdktools_tempents_stocks.inc(393) : warning 219: local variable "ModelIndex" shadows a variable at a preceding level
// C:\L4D2\left4dead2\addons\sourcemod\scripting\include\sdktools_tempents_stocks.inc(427) : warning 219: local variable "ModelIndex" shadows a variable at a preceding level
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(193) : error 047: array sizes do not match, or destination array is too small
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(374) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(379) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(384) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(389) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(389) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(389) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(389) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(393) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(444) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(449) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(454) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(459) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(459) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(459) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(459) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(463) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(629) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(641) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(653) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(665) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(674) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(683) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(695) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
//
// 1 Error.
//
// Compilation Time: 0.44 sec
// ----------------------------------------

Press enter to exit ... 
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VladimirTk
Senior Member
Join Date: Apr 2021
Location: Perú - Latino América
Old 03-07-2022 , 18:55   Re: [L4D/L4D2]Lux's Model Changer(30/03/2020)
Reply With Quote #247

Quote:
Originally Posted by spic View Post
It throws these errors

PHP Code:
//SourceMod Batch Compiler
// by the SourceMod Dev Team


//// LMC_L4D2_Menu_Choosing.sp
//
// C:\L4D2\left4dead2\addons\sourcemod\scripting\include\sdktools_tempents_stocks.inc(275) : warning 219: local variable "ModelIndex" shadows a variable at a preceding level
// C:\L4D2\left4dead2\addons\sourcemod\scripting\include\sdktools_tempents_stocks.inc(316) : warning 219: local variable "ModelIndex" shadows a variable at a preceding level
// C:\L4D2\left4dead2\addons\sourcemod\scripting\include\sdktools_tempents_stocks.inc(355) : warning 219: local variable "ModelIndex" shadows a variable at a preceding level
// C:\L4D2\left4dead2\addons\sourcemod\scripting\include\sdktools_tempents_stocks.inc(393) : warning 219: local variable "ModelIndex" shadows a variable at a preceding level
// C:\L4D2\left4dead2\addons\sourcemod\scripting\include\sdktools_tempents_stocks.inc(427) : warning 219: local variable "ModelIndex" shadows a variable at a preceding level
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(193) : error 047: array sizes do not match, or destination array is too small
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(374) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(379) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(384) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(389) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(389) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(389) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(389) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(393) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(444) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(449) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(454) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(459) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(459) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(459) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(459) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(463) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(629) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(641) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(653) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(665) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(674) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(683) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(695) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
//
// 1 Error.
//
// Compilation Time: 0.44 sec
// ----------------------------------------

Press enter to exit ... 
Download again, the plugin does not have those errors when compiling

PHP Code:
// ----------------------------------------

//// LMC_L4D2_Menu_Choosing.sp
//
// Code size:            34152 bytes
// Data size:            11908 bytes
// Stack/heap size:      16384 bytes
// Total requirements:   62444 bytes
//
// Compilation Time: 0.2 sec
// ---------------------------------------- 
What version of sourcemod are you using?
It seems that you have modified the plugin, if you have added or removed models you must specify the number by which it has been increased or decreased, for example:

PHP Code:
#define CvarIndexes 7

static const char sSharedCvarNames[CvarIndexes][] =
{
    
"lmc_allowtank",
    
"lmc_allowhunter",
    
"lmc_allowsmoker",
    
"lmc_allowboomer",
    
"lmc_allowSurvivors",
    
"lmc_allow_tank_model_use",
    
"lmc_precache_prevent"
}; 

Last edited by VladimirTk; 03-07-2022 at 18:57.
VladimirTk is offline
spic
Junior Member
Join Date: Feb 2022
Old 03-08-2022 , 03:05   Re: [L4D/L4D2]Lux's Model Changer(30/03/2020)
Reply With Quote #248

Surprisingly, I didn't modify it, I'm also using the latest sourcemod

I tried to redownload it again, yet it keeps throwing the same errors again and again.

These are all the LMC files you can check it "No modification has been made":

PHP Code:
//SourceMod Batch Compiler
// by the SourceMod Dev Team


//// LMC_L4D2_Menu_Choosing.sp
//
// C:\L4D2\left4dead2\addons\sourcemod\scripting\include\sdktools_tempents_stocks.inc(275) : warning 219: local variable "ModelIndex" shadows a variable at a preceding level
// C:\L4D2\left4dead2\addons\sourcemod\scripting\include\sdktools_tempents_stocks.inc(316) : warning 219: local variable "ModelIndex" shadows a variable at a preceding level
// C:\L4D2\left4dead2\addons\sourcemod\scripting\include\sdktools_tempents_stocks.inc(355) : warning 219: local variable "ModelIndex" shadows a variable at a preceding level
// C:\L4D2\left4dead2\addons\sourcemod\scripting\include\sdktools_tempents_stocks.inc(393) : warning 219: local variable "ModelIndex" shadows a variable at a preceding level
// C:\L4D2\left4dead2\addons\sourcemod\scripting\include\sdktools_tempents_stocks.inc(427) : warning 219: local variable "ModelIndex" shadows a variable at a preceding level
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(193) : error 047: array sizes do not match, or destination array is too small
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(374) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(379) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(384) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(389) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(389) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(389) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(389) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(393) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(444) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(449) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(454) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(459) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(459) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(459) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(459) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(463) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(629) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(641) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(653) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(665) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(674) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(683) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_Menu_Choosing.sp(695) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
//
// 1 Error.
//
// Compilation Time: 0.08 sec
// ----------------------------------------

//// LMC_L4D2_RandomSpawns.sp
//
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_RandomSpawns.sp(342) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_RandomSpawns.sp(347) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_RandomSpawns.sp(352) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_RandomSpawns.sp(357) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_RandomSpawns.sp(357) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_RandomSpawns.sp(357) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_RandomSpawns.sp(357) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_RandomSpawns.sp(361) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_RandomSpawns.sp(423) : warning 213: tag mismatch (expected "int", got "LMCModelSectionType")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_RandomSpawns.sp(425) : warning 213: tag mismatch (expected "int", got "LMCModelSectionType")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_RandomSpawns.sp(434) : warning 213: tag mismatch (expected "int", got "LMCModelSectionType")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMC_L4D2_RandomSpawns.sp(436) : warning 213: tag mismatch (expected "int", got "LMCModelSectionType")
// Code size:         9848 bytes
// Data size:         6244 bytes
// Stack/heap size:      20552 bytes
// Total requirements:   36644 bytes
//
// 12 Warnings.
//
// Compilation Time: 0.09 sec
// ----------------------------------------

//// LMC_SharedCvars.sp
//
// Code size:         4584 bytes
// Data size:         3176 bytes
// Stack/heap size:      16388 bytes
// Total requirements:   24148 bytes
//
// Compilation Time: 0.08 sec
// ----------------------------------------

//// LMCCore.sp
//
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMCCore.sp(434) : warning 209: function has explicit 'int' tag but does not return a value
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMCCore.sp(527) : warning 209: function has explicit 'int' tag but does not return a value
// Code size:         20828 bytes
// Data size:         30392 bytes
// Stack/heap size:      16704 bytes
// Total requirements:   67924 bytes
//
// 2 Warnings.
//
// Compilation Time: 0.12 sec
// ----------------------------------------

//// LMCEDeathHandler.sp
//
// Code size:         5652 bytes
// Data size:         3024 bytes
// Stack/heap size:      16412 bytes
// Total requirements:   25088 bytes
//
// Compilation Time: 0.09 sec
// ----------------------------------------

//// LMCL4D2CDeathHandler.sp
//
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMCL4D2CDeathHandler.sp(71) : warning 242: function "SpawnHook" should return an explicit value
// Code size:         7776 bytes
// Data size:         20280 bytes
// Stack/heap size:      16668 bytes
// Total requirements:   44724 bytes
//
// 1 Warning.
//
// Compilation Time: 0.09 sec
// ----------------------------------------

//// LMCL4D2SetTransmit.sp
//
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMCL4D2SetTransmit.sp(279) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMCL4D2SetTransmit.sp(287) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMCL4D2SetTransmit.sp(295) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMCL4D2SetTransmit.sp(303) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMCL4D2SetTransmit.sp(311) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMCL4D2SetTransmit.sp(319) : warning 213: tag mismatch (expected "int", got "ZOMBIECLASS")
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMCL4D2SetTransmit.sp(337) : warning 209: function has explicit 'int' tag but does not return a value
// C:\L4D2\left4dead2\addons\sourcemod\scripting\LMCL4D2SetTransmit.sp(337) : warning 209: function has explicit 'int' tag but does not return a value
// Code size:         11984 bytes
// Data size:         11932 bytes
// Stack/heap size:      16392 bytes
// Total requirements:   40308 bytes
//
// 8 Warnings.
//
// Compilation Time: 0.09 sec
// ----------------------------------------

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Last edited by spic; 03-08-2022 at 03:29.
spic is offline
HarryPotter
Veteran Member
Join Date: Sep 2017
Location: Taiwan, Asia
Old 03-08-2022 , 04:35   Re: [L4D/L4D2]Lux's Model Changer(30/03/2020)
Reply With Quote #249

Quote:
Originally Posted by spic View Post
Surprisingly, I didn't modify it, I'm also using the latest sourcemod

I tried to redownload it again, yet it keeps throwing the same errors again and again.

These are all the LMC files you can check it "No modification has been made":
You are using 1.11 compiler.
Wait until Lux fixes these warnings or use 1.10 compiler
__________________

Last edited by HarryPotter; 03-08-2022 at 04:36.
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spic
Junior Member
Join Date: Feb 2022
Old 03-08-2022 , 05:39   Re: [L4D/L4D2]Lux's Model Changer(30/03/2020)
Reply With Quote #250

Ahh Got It Now, Thanks

It worked on 1.10 compiler

Last edited by spic; 03-08-2022 at 05:39.
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