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Subplugin Submission [ZP 5.0.7] Hazmat class+ extra: flame bullets


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Snaker beatter
Veteran Member
Join Date: Sep 2011
Location: Manila, Philippines
Old 11-06-2011 , 07:23   [ZP 5.0.7] Hazmat class+ extra: flame bullets
Reply With Quote #1

Before you download and report bug, make sure you read the note
This is a remake of this extra and zclass plugin : http://forums.alliedmods.net/showthread.php?t=133426
* ---------------------------------------------------------------------------------------------------------
* ----------------------------[ZP] Zombie Class: Hazmat + Extra Flame bullets------------------------------
* ---------------------------------------------------------------------------------------------------------
* ---------------------------------Author: HsK++Fixer: Snaker-beatter--------------------------------------
* ---------------------------------------------------------------------------------------------------------
* About:
* When i was playing l4d2 i encountered a hazmat and exactly i found a flame bullet gun.
* All zombies get in fire when shooted with this bullet but not on hazmat.
* Then i searched and searched and i found a hazmat + flame bullets but uses a
* unknown native so i converted it to zp50.7...
* ---------------------------------------------------------------------------------------------------------
* Description:
* Well this is another extra item & zombie class for zp 5.0.7 not in older versions.
* All zombie classes can be at fire when get shooted by this flame bullet but not
* on hazmat...
* ---------------------------------------------------------------------------------------------------------
* Credits:
* sk@.@ - original plugin
* Szone32 - Seting on fire code
* SyluxLockjaw100 - hazmat models
* ---------------------------------------------------------------------------------------------------------
* Cvars:
* no cvars...
* ----------------------------------------------------------------------------------------------------------
* Modules:
* xs
* fun
* engine
* fakemeta
* hamsandwich
* -----------------------------------------------------------------------------------------------------------
* Change log:
* 1.0 (Nov 5, 2011)
* {
* Public release
* }
* 1.1 (Nov 6, 2011)(Untested)
* {
* Added hazmat ignores napalm nade
* }
* 1.2 (Nov 8, 2011)
* {
* (best fix) fix error log shown at screen when a zp's modes started
* }
Quote:
NOTE:

[FIXED IN 1.2 VERSION]1. Their are error log show at your console. But don't worry
That error if when bot buy(new round)...
But no effect on me
here is the error:

2. Manage the hazmat's model
Main model: http://forums.alliedmods.net/showpos...postcount=3080
Claws: http://forums.alliedmods.net/showpos...postcount=3113
Attached Files
File Type: zip zp50_l4d2_hazmat_fire_wep(1.1).zip (17.7 KB, 330 views)
File Type: zip zp50_l4d2_hazmat_fire_wep(1.0).zip (17.5 KB, 217 views)
File Type: zip zp50_l4d2_hazmat_fire_wep(1.2).zip (15.9 KB, 676 views)
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Last edited by Snaker beatter; 11-12-2011 at 22:52.
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jc980
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Join Date: Jan 2010
Location: God is with us...
Old 11-06-2011 , 07:26   Re: [ZP 5.0.7] Hazmat class+ extra: flame bullets
Reply With Quote #2

what does the error log says?
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Snaker beatter
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Join Date: Sep 2011
Location: Manila, Philippines
Old 11-06-2011 , 07:29   Re: [ZP 5.0.7] Hazmat class+ extra: flame bullets
Reply With Quote #3

When new round start, the real author added bot buy this extra when round start.

I can't fix it. Try to contact the real author
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styler
Senior Member
Join Date: Oct 2011
Location: Oslo, Norway
Old 11-06-2011 , 08:38   Re: [ZP 5.0.7] Hazmat class+ extra: flame bullets
Reply With Quote #4

Does it work on 5.0.5?
Anyways nice job!
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JoKeR LauGh
Veteran Member
Join Date: May 2011
Location: Malaysia
Old 11-06-2011 , 08:43   Re: [ZP 5.0.7] Hazmat class+ extra: flame bullets
Reply With Quote #5

sk@.@ did it . You should give him credits , even he the one who got idea about this zombie
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Snaker beatter
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Join Date: Sep 2011
Location: Manila, Philippines
Old 11-06-2011 , 08:43   Re: [ZP 5.0.7] Hazmat class+ extra: flame bullets
Reply With Quote #6

@styler

zp 5.0.7 only have the native in use on this plugin

and thanks

@JoKeR LauGh

I forgot, thanks for reminding
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Last edited by Snaker beatter; 11-06-2011 at 08:49.
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jc980
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Join Date: Jan 2010
Location: God is with us...
Old 11-07-2011 , 01:13   Re: [ZP 5.0.7] Hazmat class+ extra: flame bullets
Reply With Quote #7

Quote:
Originally Posted by Snaker beatter View Post
When new round start, the real author added bot buy this extra when round start.

I can't fix it. Try to contact the real author
which line is it?
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Snaker beatter
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Join Date: Sep 2011
Location: Manila, Philippines
Old 11-07-2011 , 04:28   Re: [ZP 5.0.7] Hazmat class+ extra: flame bullets
Reply With Quote #8

Quote:
Originally Posted by jc980 View Post
which line is it?
i remembered it on "set_task" on the bot buy function
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JoKeR LauGh
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Join Date: May 2011
Location: Malaysia
Old 11-07-2011 , 06:04   Re: [ZP 5.0.7] Hazmat class+ extra: flame bullets
Reply With Quote #9

set_task is for time counting ? o.o
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Snaker beatter
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Join Date: Sep 2011
Location: Manila, Philippines
Old 11-07-2011 , 08:31   Re: [ZP 5.0.7] Hazmat class+ extra: flame bullets
Reply With Quote #10

Just find the error, can't play cs for now
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