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MetamodX 1.17X3


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BAILOPAN
Join Date: Jan 2004
Old 03-25-2004 , 10:47  
#11

XAD: Sure, just PM me
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egg
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cgountanis
Guest
Old 03-25-2004 , 13:17  
#12

source?
EKS
Veteran Member
Join Date: Mar 2004
Location: Norway
Old 03-25-2004 , 13:29  
#13

on the cvs offcourse
http://www.tcwonline.org/cgi-bin/viewcvs.cgi/metamodx/
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cgountanis
Guest
Old 03-25-2004 , 13:31  
#14

i was hopin for a one time dl zip for c++.net 2003 but i guess i can dl all sep


NM download tarball
azure
Member
Join Date: Mar 2004
Old 03-25-2004 , 17:22  
#15

Is there any advantage to upgrading to this version on a regular CS server? I am using plain old 1.17 right now with no problems that I am aware of.
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BAILOPAN
Join Date: Jan 2004
Old 03-25-2004 , 17:55  
#16

yes. on linux metamodx is patched for stability problems with engine differences
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furax44
Junior Member
Join Date: Mar 2004
Location: France
Old 03-28-2004 , 03:27   Where are my players?
#17

Hello,

I suspect MetaModX of not to take account players connections on Day of Defeat
This one goods saw by DoD 1.1 but AmxX does not index them.
I use Strurmbot 1.6 and all the bots are detected, but sometimes
new players connections are squeezed by AmxX
Quote:
WIN2000 SP4 AMD XP2000 512Mo
_____________________________________________ ___________________________________
VERSION
Protocol version 47
Exe version 1.1.2.4 (dod)
Exe build: 14:57:43 Mar 21 2004 (2705)
_____________________________________________ ___________________________________
META VERSION
Metamodx v1.17X3 2004/03/23
by David 'BAILOPAN' Anderson
http://www.metamod.org/
compiled: Mar 24 2004, 1262 Eastern (msc optimized)
_____________________________________________ ___________________________________
META LIST
Currently loaded plugins:
description stat pend file vers src load unlod
[ 1] AMX Mod X RUN - amxx_mm.dll v0.16 ini ANY ANY
[ 2] Fun RUN - fun_amx.dll v0.16 cmd ANY ANY
[ 3] ENGINE RUN - engine_amx.dll v0.16 cmd ANY ANY
3 plugins, 3 running
_____________________________________________ ___________________________________
AMXX MODULES
Currently loaded modules:
name type version author status
[ 1] Fun amx&mm 0.16 AMX Mod X Dev Team running
[ 2] ENGINE amx&mm 0.16 AMX Mod X Dev Team running
2 modules, 2 correct
_____________________________________________ ___________________________________
AMXX PLUGINS
Currently loaded plugins:
name version author file status
[ 1] Admin Base 0.16 AMXX Dev Team admin.amx running
[ 2] Admin Commands 0.16 AMXX Dev Team admincmd.amx running
[ 3] Admin Help 0.16 AMXX Dev Team adminhelp.amx running
[ 4] Slots Reservation 0.16 AMXX Dev Team adminslots.amx running
[ 5] Menus Front-End 0.1 AMXX Dev Team menufront-DoD.a running
[ 6] Commands Menu 0.16 AMXX Dev Team cmdmenu.amx running
[ 7] Players Menu 0.1 AMXX Dev Team plmenu-DoD.amx running
[ 8] Teleport Menu 0.16 AMXX Dev Team telemenu.amx running
[ 9] Maps Menu 0.16 AMXX Dev Team mapsmenu.amx running
[ 10] Anti Flood 0.16 AMXX Dev Team antiflood.amx running
[ 11] Admin Chat 0.16 AMXX Dev Team adminchat.amx running
[ 12] Admin Votes 0.16 AMXX Dev Team adminvote.amx running
[ 13] NextMap 0.16 AMXX Dev Team nextmap.amx running
[ 14] TimeLeft 0.16 AMXX Dev Team timeleft.amx running
[ 15] Nextmap Chooser 0.16 AMXX Dev Team mapchooser.amx running
[ 16] Info. Messages 0.16 AMXX Dev Team imessage.amx running
[ 17] Pause Plugins 0.16 AMXX Dev Team pausecfg.amx running
[ 18] SturmBot Manage 0.4.0 furax44 tbsb-4.amx running
18 plugins, 18 running
_____________________________________________ ___________________________________
AMX_WHO
Clients on server:
# nick authid userid imm res access
1 [aGmV]Fortune BOT 13 no no z
2 [aGmV]Perkin BOT 21 no no z
3 [aGmV]Steines BOT 22 no no z
4 [aGmV]Dear BOT 23 no no z
7 Spei ovt STEAM_0:0:2250610 18 no no z
8 [aGmV]Starbuck BOT 30 no no z
9 [aGmV]Morris BOT 29 no no z
10 [aGmV]Schulz BOT 25 no no z
11 [aGmV]Hancock BOT 26 no no z
12 [aGmV]Meyers BOT 27 no no z
Total 10
L 03/27/2004 - 19:51:00: [admincmd.amx] Cmd: "GromoV DoD v1.1 Training Camp 1<0><>
_____________________________________________ ___________________________________
STATUS
hostname: GromoV DoD v1.1 Training Camp 1
version : 47/1.1.2.4 2705 insecure
tcp/ip : 192.168.0.2:27015
map : dod_flash at: 0 x, 0 y, 0 z
players : 12 active (15 max)

# name userid uniqueid frag time ping loss adr
# 1 "[aGmV]Fortune" 13 UNKNOWN 19 31:57 0 0 00000000:000000000000:0
# 2 "[aGmV]Perkin" 21 UNKNOWN 44 31:57 0 0 00000000:000000000000:0
# 3 "[aGmV]Steines" 22 UNKNOWN 30 31:57 0 0 00000000:000000000000:0
# 4 "[aGmV]Dear" 23 UNKNOWN 31 31:57 0 0 00000000:000000000000:0
# 5 "[GromoV]FURAX44" 14 STEAM_0:0:207162 0 241 25 0 192.168.0.3:27005
# 6 "Kay(GER)" 16 STEAM_0:1:807196 17 14:59 113 0 80.138.64.76:27005
# 7 "Spei ovt" 18 STEAM_0:0:2250610 16 140 164 0 68.253.180.232:65063
# 8 "[aGmV]Starbuck" 30 UNKNOWN 10 31:57 0 0 00000000:000000000000:0
# 9 "[aGmV]Morris" 29 UNKNOWN 16 31:57 0 0 00000000:000000000000:0
#10 "[aGmV]Schulz" 25 UNKNOWN 7 31:57 0 0 00000000:000000000000:0
#11 "[aGmV]Hancock" 26 UNKNOWN 14 31:57 0 0 00000000:000000000000:0
#12 "[aGmV]Meyers" 27 UNKNOWN 3 31:57 0 0 00000000:000000000000:0
12 users
_____________________________________________ ___________________________________
You ca see i loose 2 players . I try to desactivate Slots Reservation, sv_visiblemaxplayers, the problem perssiste.
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KilledWithStyle
Senior Member
Join Date: Apr 2004
Old 04-06-2004 , 11:23  
#18

This MetamodX is awesome. It seems to be much faster loading, less crap to load, and it completely removed ALL lag changeing from metamod to this metamodX.

*scuse me if this sounds stupid*
I think I saw a similar project. It was a metamod that DOESNT have to hardcode the diffrent mods into the code. I was wondering if I was seeing this ahead of time.
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Sonic
Junior Member
Join Date: Feb 2004
Location: Germany
Old 04-06-2004 , 16:35   Re: MetamodX 1.17X3
#19

Quote:
Originally Posted by BAILOPAN
Because of a bug in hlds I will no longer be supplying an i686 build, and I did not have access to an Opteron machine for an amd64 build. These builds are for Steam only.
change the file name

metamod.i686.so or metamod-i686.so -> ok

metamod_i686.so -> Bad Load
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BAILOPAN
Join Date: Jan 2004
Old 04-06-2004 , 16:40  
#20

Please don't use the i686 metamod binaries yet.
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