Hello people,
I would like to check if a point is in
nothing
so
PHP Code:
//new Float:my_point[3]
if(PointContents(my_point) == CONTENTS_EMPTY)
but if the point is in water or a trigger map entity
it returns false
so
PHP Code:
if(PointContents(my_point) != CONTENTS_SOLID)
but this return true when the point is in player or in door or pushable thing ....
I just want to know if the point is in the worldspawn/entity(like door, pushable thing, water, or in the map (in water)
so what I should use ?
Thanks for reading