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mode agent Smith


  
 
 
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 12-08-2008 , 05:28   Re: mode agent Smith
#11

Ca sent la vieille version de Amxx.
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nikos
Junior Member
Join Date: Dec 2008
Old 12-08-2008 , 07:52   Re: mode agent Smith
#12

bonjour voila se que j'ai trouver dans ma consol

L 12/08/2008 - 13:454: Invalid CVAR pointer
L 12/08/2008 - 13:454: [AMXX] Displaying debug trace (plugin "smith.amxx")
L 12/08/2008 - 13:454: [AMXX] Run time error 10: native error (native "get_pcvar_num")
L 12/08/2008 - 13:454: [AMXX] [0] smith.sma::client_disconnect (line 80)
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steve139
Senior Member
Join Date: May 2007
Location: here
Old 12-08-2008 , 11:07   Re: mode agent Smith
#13

mmmmmmoaui il y a rien de mauvais a la ligne la


tape meta list et amxx modules dans la console de ton serveur
et donne le résultat
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ConnorMcLeod
Veteran Member
Join Date: Jul 2006
Location: France (95)
Old 12-08-2008 , 12:13   Re: mode agent Smith
#14

Ouais ça pue l'amxx 1.60 voire plus vieux
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- my plugins -
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nikos
Junior Member
Join Date: Dec 2008
Old 12-08-2008 , 14:17   Re: mode agent Smith
#15

meta list
Currently loaded plugins:
description stat pend file vers src load unlod
[ 1] AMX Mod X RUN - amxmodx_mm.dll v1.8.1.3 ini Start ANY
[ 2] Booster RUN - booster_mm.dll v2.40 ini Chlvl Pause
[ 3] Fun RUN - fun_amxx.dll v1.8.1.3 pl1 ANY ANY
[ 4] Engine RUN - engine_amxx.dll v1.8.1.3 pl1 ANY ANY
[ 5] FakeMeta RUN - fakemeta_amxx.dl v1.8.1.3 pl1 ANY ANY
[ 6] CStrike RUN - cstrike_amxx.dll v1.8.1.3 pl1 ANY ANY
[ 7] CSX RUN - csx_amxx.dll v1.8.1.3 pl1 ANY ANY
7 plugins, 7 running


Currently loaded modules:
name version author status
[ 1] Fun 1.8.1.3746 AMX Mod X Dev Team running
[ 2] Engine 1.8.1.3746 AMX Mod X Dev Team running
[ 3] FakeMeta 1.8.1.3746 AMX Mod X Dev Team running
[ 4] GeoIP 1.8.1.3746 AMX Mod X Dev Team running
[ 5] Sockets 1.8.1.3746 HLSW Dev Team running
[ 6] RegEx 1.8.1.3746 AMX Mod X Dev Team running
[ 7] nVault 1.8.1.3746 AMX Mod X Dev Team running
[ 8] CStrike 1.8.1.3746 AMX Mod X Dev Team running
[ 9] CSX 1.8.1.3746 AMX Mod X Dev Team running
9 modules, 9 correct
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ConnorMcLeod
Veteran Member
Join Date: Jul 2006
Location: France (95)
Old 12-09-2008 , 00:21   Re: mode agent Smith
#16

Bizarre, le pointeur a pourtant l'air valide.
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nikos
Junior Member
Join Date: Dec 2008
Old 12-10-2008 , 13:03   Re: mode agent Smith
#17

C quoi qui vas pas s'il vous plaire ?

PHP Code:
/* AMX Mod Plugin
*
* (c) Copyright 2007, DokTor
* This file is provided as is (no warranties).
*
*/

/*
* Credits
* Riedel for the original plugin
* AssKicR for the NVG code
*
*/

#define KING_MODEL "smith"

#include <amxmodx>
#include <cstrike>
#include <fun>

#define MAX_PLAYERS 32

new bool:g_RestartAttempt[MAX_PLAYERS+1]
new 
g_msgNVGToggle
new the_king
new knife_speedknife_invis
new king_enabledking_healthking_speedking_gravityking_foot_stepsking_modelking_glowking_nvg

public plugin_precache() {
new 
precachedfile[128]
format(precachedfile127"models/player/%s/%s.mdl"KING_MODELKING_MODEL)
if(!
file_exists(precachedfile)) {
set_pcvar_num(king_model,0)
return
}
precache_model(precachedfile)
}

public 
plugin_init() {
register_plugin("King of The Hill 2","0.1","DokTor")

register_event("HLTV""eNewRound""a""1=0""2=0")
register_logevent("eRoundStart"2"1=Round_Start")
register_event("TextMsg""eRestartAttempt""a""2=#Game_will_restart_in")
register_event("ResetHUD""eResetHUD""be")
register_event("CurWeapon""eCurWeapon""b""1=1")
register_event("DeathMsg","eDeathMsg","a")

register_clcmd("fullupdate""fullupdateCmd")
register_clcmd("nightvision","nightvisionCmd" )

king_enabled register_cvar("amx_king","1")
king_health register_cvar("amx_king_health","0.85")
king_speed register_cvar("amx_king_speed","3.4")
king_gravity register_cvar("amx_king_gravity","0.275")
king_foot_steps register_cvar("amx_king_foot_steps","1")
king_glow register_cvar("amx_king_glow","1")
king_nvg register_cvar("amx_king_nvg","0")
king_model register_cvar("amx_king_model","1")
knife_speed register_cvar("knife_speed","2.25"//(250 * 2.0 = 500)
knife_invis register_cvar("knife_invis","50"//0-255

g_msgNVGToggle get_user_msgid("NVGToggle")

set_task(15.0,"load_settings")
}

public 
load_settings() {
set_cvar_num("sv_maxspeed"350)
}

/* public client_connect(id) {
client_cmd(id, "cl_forwardspeed 375")
client_cmd(id, "cl_backspeed 375")
client_cmd(id, "cl_sidespeed 375")
} */

public client_disconnect(id)
{
if(
get_pcvar_num(king_enabled)) {
new 
name[32]
if(
id == the_king) {
the_king 0
get_user_name
(idname31)
set_hudmessage(25510000.050.5020.14.00.020.0210)
show_hudmessage(0," Smith %s nous a quitte."name)
eRoundStart()
}
}
}

public 
fullupdateCmd() {
return 
PLUGIN_HANDLED_MAIN
}

public 
nightvisionCmd(id) {
if(
the_king == id){
return 
PLUGIN_HANDLED
}
return 
PLUGIN_CONTINUE
}

public 
eRestartAttempt() {
new 
players[32], num
get_players
(playersnum"a")
for (new 
inum; ++i)
g_RestartAttempt[players[i]] = true
}

public 
eResetHUD(id) {
if (
g_RestartAttempt[id]) {
g_RestartAttempt[id] = false
return
}
ePlayerSpawn(id)
}

public 
ePlayerSpawn(id) {
if(
id == the_king && get_pcvar_num(king_enabled)) {
king_settings(id)
}
}

public 
king_settings(id) {
if(
id <= 0)
return 
PLUGIN_HANDLED
new health get_user_health(id)
new 
new_health floatround(get_pcvar_float(king_health) * health)
set_user_health(idnew_health)
set_user_gravity(idget_pcvar_float(king_gravity))
if(
get_pcvar_num(king_glow)) {
new 
redgreenblue
if(get_user_team(id) == 1)
red 255
else if(get_user_team(id) == 2)
blue 255
set_user_rendering
(id,kRenderFxGlowShell,redgreen,blue,kRenderNormal,16)
}
if(
get_pcvar_num(king_model)) {
cs_set_user_model(idKING_MODEL)
}
if(
get_pcvar_num(king_nvg)) {
StartNVG(id)
}
set_user_footsteps(idget_pcvar_num(king_foot_steps))
return 
PLUGIN_HANDLED
}

public 
king_stop_settings(id) {
if(
id <= 0)
return 
PLUGIN_HANDLED
set_user_gravity
(id)
set_user_footsteps(id)
set_user_rendering(idkRenderFxNone000kRenderNormal0)
cs_reset_user_model(id)
if(
get_pcvar_num(king_nvg)) {
StopNVG(id)
}
return 
PLUGIN_HANDLED
}

public 
eCurWeapon(id) {
if(
the_king == id && get_pcvar_float(king_speed) > 1.0 && get_pcvar_num(king_enabled)) {
new 
Float:speed get_user_maxspeed(id)
set_user_maxspeed(idspeed get_pcvar_float(king_speed))
}
else if(
read_data(2) == 29) {
new 
Float:speed get_user_maxspeed(id)
set_user_maxspeed(idspeed get_pcvar_float(knife_speed))
set_user_rendering(id,kRenderFxGlowShell,0,00,kRenderTransAlpha,get_pcvar_num(knife_invis))
}
else {
set_user_rendering(idkRenderFxNone000kRenderNormal0)
}
}

public 
eDeathMsg() {
if(!
get_pcvar_num(king_enabled))
return 
PLUGIN_CONTINUE
new victim read_data(2)
if(
the_king != victim) {
return 
PLUGIN_CONTINUE
}
new 
killer read_data(1)
king_stop_settings(victim)
new 
v_name[32]
get_user_name(victimv_name 31)
if(!
killer || victim == killer){
set_hudmessage(25510000.050.5020.14.00.020.0210)
show_hudmessage(0,"L'agent Smith %s vient de mourir.."v_name)
the_king 0
random_king
()
}
else {
the_king killer
king_settings
(killer)
new 
k_name[32]
get_user_name(killerk_name31)
set_hudmessage(25510000.050.5020.14.00.020.0210)
show_hudmessage(0,"%s a ownZ %s devient Smith!"k_namev_name)
}
return 
PLUGIN_CONTINUE
}

public 
eRoundStart() {
if(!
get_pcvar_num(king_enabled))
return 
PLUGIN_CONTINUE
if(the_king <= 0) {
if(
task_exists(1111111))
remove_task(1111111)
random_king()
}
else {
announce()
}
return 
PLUGIN_CONTINUE
}

public 
announce() {
remove_task(1111111)
if(
the_king != 0) {
new 
name[32]
get_user_name(the_kingname31)
set_hudmessage(25510000.050.5020.14.00.020.0210)
show_hudmessage(0,"%s est Smith! Tues-le devient Smith.."name)
}
else {
random_king()
}
}

public 
random_king() {
set_task(1.0,"choose_a_king",1111111,_,_,"b")
}

public 
choose_a_king() {
new 
team random_num(1,2)
new 
players[32], inum
get_players
(playersinum"aeh",team=="TERRORIST" "CT")
new 
num random_num(1,inum)
the_king players[num]
king_settings(the_king)
announce()
}


public 
StartNVG(id)
{
message_begin(MSG_ONEg_msgNVGToggle_id)
write_byte(1)
message_end()
}


public 
StopNVG(id)
{
message_begin(MSG_ONEg_msgNVGToggle_id)
write_byte(0)
message_end()

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steve139
Senior Member
Join Date: May 2007
Location: here
Old 12-11-2008 , 07:37   Re: mode agent Smith
#18

rien

il faudrait que quelqu'un d'autre l'éssaye sur son serveur CS (j'ai pas de serveur cs )
et puis meme je vois pas se qui ne fonctionne pas tout le truc est bon




essaye de reupload le plugin tu t'ai peut être trompé de fichier a envoyé

http://www.amxmodx.org/plcompiler_vb.cgi?file_id=34386 pour le télécharger
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nikos
Junior Member
Join Date: Dec 2008
Old 12-13-2008 , 14:32   Re: mode agent Smith
#19

je suis navré de vous déranger

toujours rien sur les deux serveurs.
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scofield73
Junior Member
Join Date: Dec 2008
Old 12-21-2008 , 09:07   Re: mode agent Smith
#20

bonjour!
je vien de l'essayer mais rie ne ce passe non plus sur mon serveur cs (j'ai amxx mod v1.
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