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round problem


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Usama Ali
Member
Join Date: Apr 2020
Old 05-20-2022 , 00:19   round problem
Reply With Quote #1

Hello Alliedmodders im back again with a new problem

im using zombie escape 2.3 and the problem is that the round does not end neither does the players get killed after the escape is success, also it shows the following error in the console.

L 05/20/2022 - 09:23:58: [AMXX] Displaying debug trace (plugin "zombie_escape_v2.3.amxx")
L 05/20/2022 - 09:23:58: [AMXX] Run time error 10: native error (native "ShowSyncHudMsg")
L 05/20/2022 - 09:23:58: [AMXX] [0] zombie_escape_v2.3.sma::client_PostThink (line 1710)
L 05/20/2022 - 09:23:58: HudSyncObject -1 is invalid

Last edited by Usama Ali; 05-20-2022 at 00:24.
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theqramboq
Junior Member
Join Date: Apr 2021
Old 05-20-2022 , 02:38   Re: round problem
Reply With Quote #2

Where is the sma file?
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Usama Ali
Member
Join Date: Apr 2020
Old 05-20-2022 , 04:20   Re: round problem
Reply With Quote #3

Quote:
Originally Posted by theqramboq View Post
Where is the sma file?
Here
Attached Files
File Type: sma Get Plugin or Get Source (zombie_escape_v2.3.sma - 52 views - 72.2 KB)
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OW3R
Junior Member
Join Date: Sep 2021
Old 05-20-2022 , 10:19   Re: round problem
Reply With Quote #4

Quote:
Originally Posted by Usama Ali View Post
Hello Alliedmodders im back again with a new problem

im using zombie escape 2.3 and the problem is that the round does not end neither does the players get killed after the escape is success, also it shows the following error in the console.

L 05/20/2022 - 09:23:58: [AMXX] Displaying debug trace (plugin "zombie_escape_v2.3.amxx")
L 05/20/2022 - 09:23:58: [AMXX] Run time error 10: native error (native "ShowSyncHudMsg")
L 05/20/2022 - 09:23:58: [AMXX] [0] zombie_escape_v2.3.sma::client_PostThink (line 1710)
L 05/20/2022 - 09:23:58: HudSyncObject -1 is invalid
Try this. If zombies take damage but don't die, it might be related to trigger_hurt. Which map are you using, is it like this in all of them, this mode is a bit old, you can try new zombie escape modes. If I'm not mistaken, there were similar topics on the forum.
Attached Files
File Type: sma Get Plugin or Get Source (zombie_escape_v2.3.sma - 50 views - 72.1 KB)
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Usama Ali
Member
Join Date: Apr 2020
Old 05-20-2022 , 16:03   Re: round problem
Reply With Quote #5

the mod does not starts and still shows this error in console.
HudSyncObject -1 is invalid
L 05/21/2022 - 01:01:19: [AMXX] Run time error 10 (plugin "zombie_escape_v2.3.amxx") (native "ShowSyncHudMsg") - debug not enabled!
L 05/21/2022 - 01:0

i cannot change the mod because i have been using it for years also it works fine on linux, but no player gets any kind of damage.

also im using ze_egypt.

Last edited by Usama Ali; 05-20-2022 at 16:12.
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OciXCrom
Veteran Member
Join Date: Oct 2013
Location: Macedonia
Old 05-20-2022 , 17:42   Re: round problem
Reply With Quote #6

The error is because ShowSyncHudMsg() is used before CreateHudSyncObj().
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Usama Ali
Member
Join Date: Apr 2020
Old 05-20-2022 , 22:42   Re: round problem
Reply With Quote #7

Quote:
Originally Posted by OciXCrom View Post
The error is because ShowSyncHudMsg() is used before CreateHudSyncObj().
and how can this be fixed?
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OciXCrom
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Join Date: Oct 2013
Location: Macedonia
Old 05-21-2022 , 06:20   Re: round problem
Reply With Quote #8

By creating the HUD object before trying to display a message on it.
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Usama Ali
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Join Date: Apr 2020
Old 05-21-2022 , 08:23   Re: round problem
Reply With Quote #9

the object is already there, you can check it.

PS oxicrom i guess you are currently the owner of ls zombie escape anyway i have this other problem when i use this zombie escape 2.3 fix the round does not restarts neither does any player gets damage. the round time ends but it does not restart. also in zombie_escape.ini the [MAIN_CONFIG] MIN_PLAYER = 1 does not work. any solutions?
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OciXCrom
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Join Date: Oct 2013
Location: Macedonia
Old 05-21-2022 , 10:02   Re: round problem
Reply With Quote #10

I do not "own" any Zombie Escape.
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