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[CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 4-Jul-2022)


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Nanozke
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Join Date: Apr 2016
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Old 04-13-2016 , 09:55   Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
Reply With Quote #91

I can't even get the plugin to show up haha.

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Franc1sco
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Location: Spain (Madrid)
Old 04-13-2016 , 12:55   Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
Reply With Quote #92

Quote:
Originally Posted by daleGEND View Post
Is there a way to change the velocity (player speed) for weapons? Right now it seems like the speed is capped at 250 for everything.
What velocity you want for what weapons? give more details if you want that I could help you.

Quote:
Originally Posted by natrios View Post
Today appeared problem, this happens every couple of rounds.
Mother zombies are not teleport to spawn, i have everything set up properly.
I remember that bug and is caused by some plugin that cause conflict. Post your plugin list and maybe I could help you.

Quote:
Originally Posted by Nanozke View Post
I can't even get the plugin to show up haha.
Check error logs. You have something wrong in your configuration. Or maybe you dont use the correct .smx file.
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Last edited by Franc1sco; 04-13-2016 at 13:08.
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daleGEND
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Join Date: Feb 2005
Location: USA
Old 04-14-2016 , 07:25   Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
Reply With Quote #93

Quote:
Originally Posted by Franc1sco View Post
What velocity you want for what weapons? give more details if you want that I could help you.
In the past with CS:S you had the scout with a higher run speed than say the knife and things like that. I wanted to adjust the run speed for the weapons. I know that's handled by the game engine, but can a plugin or something adjust that depending on the weapon you have?
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Join Date: Mar 2016
Old 05-18-2016 , 02:37   Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
Reply With Quote #94

delete this
sorry><

Last edited by [email protected]; 05-18-2016 at 04:25.
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mazdarx8
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Join Date: Aug 2014
Old 05-18-2016 , 14:16   Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
Reply With Quote #95

Can you tell me where to edit the weapons in the !guns menu in this version?
thanks.
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Franc1sco
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Old 05-18-2016 , 14:27   Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
Reply With Quote #96

Quote:
Originally Posted by mazdarx8 View Post
Can you tell me where to edit the weapons in the !guns menu in this version?
thanks.
In this plugin thread https://forums.alliedmods.net/showthread.php?p=2358999
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mazdarx8
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Old 05-19-2016 , 04:09   Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
Reply With Quote #97

Quote:
Originally Posted by Franc1sco View Post

Yea, but the weird thing is, if I disable this plugin it still exist (!guns).. + after Server restart.
If I disable zombiereloaded its not working anylonger (!guns)
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rhelgeby
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Join Date: Oct 2008
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Old 05-19-2016 , 08:55   Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
Reply With Quote #98

Hi.

It's nice to see that you and gubka (and others of course) continue writing zombie-related code. I have to admit I don't have the capacity to keep up and that sadly kills my motivation. I'm still motivated to discuss coding and architectures in general, though.

Anyways, the existing ZR code is free (as in freedom) in contrast to another zombie plugin developer who wants $100 for his previous work (I wonder if it still compiles without major fixes?). I don't mean that hard work doesn't justify payment, but just look which code that continues to live without the original developers.

As long as all of you comply with the GPL license, grab and tweak all the code in ZR you want.
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mazdarx8
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Old 05-19-2016 , 11:42   Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
Reply With Quote #99

Quote:
Originally Posted by rhelgeby View Post
Hi.

It's nice to see that you and gubka (and others of course) continue writing zombie-related code. I have to admit I don't have the capacity to keep up and that sadly kills my motivation. I'm still motivated to discuss coding and architectures in general, though.

Anyways, the existing ZR code is free (as in freedom) in contrast to another zombie plugin developer who wants $100 for his previous work (I wonder if it still compiles without major fixes?). I don't mean that hard work doesn't justify payment, but just look which code that continues to live without the original developers.

As long as all of you comply with the GPL license, grab and tweak all the code in ZR you want.
Which other zombiemod is it?
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weas
Senior Member
Join Date: Dec 2012
Old 05-21-2016 , 09:49   Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
Reply With Quote #100

Quote:
Originally Posted by mazdarx8 View Post
Which other zombiemod is it?

Zombie Plague! New Zombie plugin! By gubka!

Revive ZP https://forums.alliedmods.net/showthread.php?t=272546

ZR good bye!

Last edited by weas; 05-21-2016 at 09:57.
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