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[ANY] Store by Zephyrus [1.1 - 03.01.2016]


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inzane23
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Join Date: Apr 2020
Old 04-28-2022 , 17:37   Re: [ANY] Store by Zephyrus [1.1 - 03.01.2016]
Reply With Quote #1961

So my staff team stumbled upon an interesting bug.

When a player has a pet equipped and they are in spectate mode, the pet still appears. Posted below is a pretty hilarious example of a player noclipping in spectate with their bird. Is there any known fix for this issue?

https://medal.tv/games/csgo/clips/jj...EsMTM4Mzc2Nzgs
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paulo_crash
AlliedModders Donor
Join Date: May 2016
Location: Brazil
Old 04-28-2022 , 19:38   Re: [ANY] Store by Zephyrus [1.1 - 03.01.2016]
Reply With Quote #1962

Quote:
Originally Posted by inzane23 View Post
So my staff team stumbled upon an interesting bug.

When a player has a pet equipped and they are in spectate mode, the pet still appears. Posted below is a pretty hilarious example of a player noclipping in spectate with their bird. Is there any known fix for this issue?

https://medal.tv/games/csgo/clips/jj...EsMTM4Mzc2Nzgs
First of all, we can't deny it, it's a very interesting and fun bug.

About the bug, what version of the plugin are you using?

Check this version, most up to date, various new features and bug fixes.

https://github.com/nuclearsilo583/ze...iew-new-syntax

If you already have this version, the best thing would be to report this bug in the project issues.

https://github.com/nuclearsilo583/ze...-syntax/issues
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azalty
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Join Date: Feb 2020
Location: France
Old 05-05-2022 , 09:47   Re: [ANY] Store by Zephyrus [1.1 - 03.01.2016]
Reply With Quote #1963

@paulo_crash thanks for sharing this project's link. I'll try it, and try to discuss with the owner of the repo about changes, since they're not really well documented.

Seems like this version also fixes the exploit where you could duplicate your credits. (As always I won't go into too much details but if your server crashes from time to time, you might be exposed by this exploit. Not much people know about it and I prefer it staying that way for the sake of server owners.)

EDIT 2022-05-28: I confirm this project fixes the exploit. I joined this project and I'll help with the development!
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Last edited by azalty; 05-28-2022 at 10:34.
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Destinyy
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Join Date: Jul 2022
Old 08-30-2022 , 18:23   Re: [ANY] Store by Zephyrus [1.1 - 03.01.2016]
Reply With Quote #1964

Hello, I am trying to make a model available for both teams. I found an answer telling to use "team" "4" but when I set it to that the models don't work at all. They work when I set my team to "2" or "3" though. Any ideas?
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azalty
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Join Date: Feb 2020
Location: France
Old 08-30-2022 , 19:41   Re: [ANY] Store by Zephyrus [1.1 - 03.01.2016]
Reply With Quote #1965

Quote:
Originally Posted by Destinyy View Post
Hello, I am trying to make a model available for both teams. I found an answer telling to use "team" "4" but when I set it to that the models don't work at all. They work when I set my team to "2" or "3" though. Any ideas?
By looking at the code, sorry, there doesn't seem to be a way to do that. You'll have to create 2 different entries (one for each time).

However, "team" "4" works if you use the maintained zephyrus store fork: https://github.com/nuclearsilo583/ze...iew-new-syntax

It fixes a lot of zeph store bugs, adds new features (like temporary items), contains more modules, and is actively maintained. It is compatible with the old database data, but it'll convert your old one to a new scheme, so back it up in case something goes wrong!
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kimonl
Junior Member
Join Date: Nov 2022
Old 11-11-2022 , 22:30   Re: [ANY] Store by Zephyrus [1.1 - 03.01.2016]
Reply With Quote #1966

Is it work for SM 1.11+ ?
kimonl is offline
PC Gamer
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Join Date: Mar 2014
Old 11-12-2022 , 01:04   Re: [ANY] Store by Zephyrus [1.1 - 03.01.2016]
Reply With Quote #1967

Quote:
Originally Posted by kimonl View Post
Is it work for SM 1.11+ ?
It will not compile using SM 1.11 without modification.
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PanDa1337
Junior Member
Join Date: Jul 2017
Old 01-18-2023 , 12:16   Re: [ANY] Store by Zephyrus [1.1 - 03.01.2016]
Reply With Quote #1968

I have a problem. I would like to make a function that will give credits for planting the bomb. If im right for credit rewars for winning the round you need at least 2 players in each team? or how it works ?

Last edited by PanDa1337; 01-18-2023 at 12:16.
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ProffeK
New Member
Join Date: Jan 2022
Old 02-12-2023 , 07:07   Re: [ANY] Store by Zephyrus [1.1 - 03.01.2016]
Reply With Quote #1969

How can i fix tags? i try mby 3 colorsvariables and chat processors but tags dont work stil.
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breezetix
Member
Join Date: Oct 2019
Location: nah
Old 02-23-2023 , 04:35   Re: [ANY] Store by Zephyrus [1.1 - 03.01.2016]
Reply With Quote #1970

How would I make it so that when I give someone a flag, they receive jetpack without buying it or anything?
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