"abilityX" //Replace X with your last ability number
{
"name" "rage_projectile_X" // replace X with a number from 0 to 9, up to 10 subabilities can be used
"arg1" "tf_projectile_lightningorb" // Projectile Name
"arg2" "1100.0" // Velocity
"plugin_name" "ff2_castprojectile"
}
"abilityX" //Replace X with your last ability number
{
"name" "rage_projectile_X" // replace X with a number from 0 to 9, up to 10 subabilities can be used
"arg1" "tf_projectile_spellfireball" // Projectile Name
"arg2" "1100.0" // Velocity
"plugin_name" "ff2_castprojectile"
}
"abilityX" //Replace X with your last ability number
{
"name" "rage_projectile_X" // replace X with a number from 0 to 9, up to 10 subabilities can be used
"arg1" "tf_projectile_spellpumpkin" // Projectile Name
"arg2" "1100.0" // Velocity
"plugin_name" "ff2_castprojectile"
}
Another Example Config
Code:
"abilityX" //Replace X with your last ability number
{
"name" "rage_projectile_X"
"arg1" "tf_projectile_rocket" // Projectile Name
"arg2" "1100.0" // Velocity
//The following Arguments are only required if Projectile is not spell
"arg3" "30" // Minimum Damage (Proportional to the Damage Bonus of the Weapon Held by the Boss)
"arg4" "33" // Maximum Damage (Proportional to the Damage Bonus of the Weapon Held by the Boss)
"arg5" "freak_fortress_2/myboss/nuclearwarhead.mdl" // Overriden New Projectile Model
"arg6" "1" // Critical Chance; -1:Random Crits, 1:Crit, 0:No Random Crits
// Ability Management System
"arg1001" "0.0" // delay before first use
"arg1002" "10.0" // cooldown
"arg1003" "ROCKET" // name
"arg1004" "American CROCKET!" // description
"arg1005" "20" // rage cost
"arg1006" "2" // index for ability in the AMS menu
"plugin_name" "ff2_castprojectile"
}
Multiple projectile shots have now been removed for innovation. (Maybe it can be added back to the subplugin other new versions)
Ver. 1.2.0
Removed Subplugin Debugging
Summon a Boss functions have been replaced with the most up-to-date versions
Added a new argument determines new projectile model
Min-Max Damage arguments now supports Formula input
The Old Version 1.0.0 (Old version Attached bellow the zip)
Spoiler
Code:
"abilityX"
{
"name" "rage_projectile"
"arg1" "1" //Projectile Type (Listed Bellow)
"arg2" "5" //How many Projectile will be casted?
"arg3" "2.1" //Duration between two casted projectile,(This is also delay after rage usage) Float Value
"arg4" "1105.2" //Projectile speed, Float Value
"arg5" "5" //Crit Chance, Int value (def. %5/0.1)
"arg6" "1" //Min Damage of Projectile (def. 20)
"arg7" "20" //Max Damage of Projectile (def. 80)
"plugin_name" "ff2_castprojectile"
}
Projectile Types
-2 = Random Rocket
-1 = Random Spell
0 = Random From All
1 = Fireball
2 = Swarm of Bats
3 = Lightning Orb
4 = Meteor Shower
5 = Monoculus
6 = Rocket
7 = Sentry Rocket
-All arguments required if youre using Rocket/Random All
-Only first four argument required if youre using spells
Known Issues
Boss's Melee Weapon Multiply Projectile's Damage (Can be Resolved With Rage Timed Weapon. Unless if Boss Using Multiple Weapons)
Argument 2; Also becomes delay before first shoot.
Some of Projectiles Cannont Get Any Crit value (Shot Circuit Energy Ball, Cow Mangler etc)
Argument 5; Crit Value Not That Stable, It Is Recommended Not To Increase The Value Above "8"
Plugin is not DUO Boss Friendly
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Last edited by J0BL3SS; 06-03-2022 at 04:32.
Reason: Update 1.2.0
thank you for creating this plugins JobL3ss wondering next step to add the rest of the projectile adding compatibility with AMS and Bat MVM menu plugins?
also seems to be not working Batfoxkid's version of FF2 (not sure which version you used but seem to simply not activate when i rage)
thank you for creating this plugins JobL3ss wondering next step to add the rest of the projectile adding compatibility with AMS and Bat MVM menu plugins?
also seems to be not working Batfoxkid's version of FF2 (not sure which version you used but seem to simply not activate when i rage)
I Guess its not supporting above Unofficial FF2 1.19.9
__________________
My Steam Profile
My Discord Name: J0BL3SS#5320 | j0bl3ss
I don't really look at steam or alliedmodders, contact me from discord if you need it.