Raised This Month: $51 Target: $400
 12% 

GunGame AMXX


Post New Thread Closed Thread   
 
Thread Tools Display Modes
aligind4h0us3
Senior Member
Join Date: Sep 2006
Location: Sydney, Australia
Old 01-28-2007 , 01:13   Re: GunGame AMXX 1.13
#641

Quote:
Originally Posted by TooL View Post
Do most of you server admins leave gg_kills_per_lvl set to 1? Just wondering... some of the fun maps seem to be over in a matter of minutes.

Also - any particular reason the awp is excluded from the list of weapons?
I set gg_kills_per_lvl to 5 and I add awp with gg_awp_oneshot to 1.
__________________
~+Karma if I help you.~
aligind4h0us3 is offline
HelllBoy
Member
Join Date: Aug 2006
Location: Romania
Old 01-28-2007 , 06:02   Re: GunGame AMXX 1.13
#642

pls guys i need some help , my server works fine , but i want change some gg sound ex: smb3_powerdown.wav whit some crazy sound .

i change in gungame.cfg that line :
gg_sound_leveldown "gungame/smb3_powerdown.wav"
with :
gg_sound_leveldown "gungame/turmentat.wav"

i add that file turmentat.wav in cstrike/sound/gungame (dosen`t work)

all player when are conected on the server must downlod that file turmentat.wav but the server dont use when a player lose a lvl (use the old sound )

haw can i change the default sound from gungame mod ?

Last edited by HelllBoy; 01-28-2007 at 06:04.
HelllBoy is offline
Guenhwyvar
AMX Mod X Beta Tester
Join Date: Jul 2005
Location: Berlin / Germany
Old 01-28-2007 , 06:29   Re: GunGame AMXX 1.13
#643

@avalanche
Sorry, I can't explain it better. It seems to be a minor bug only affecting a spectator in rare situations.
Another one is (occured two times over some hours to me) the respawning into a spectator-like-mode: Still in the game/alive (scoreboard), but spectating the players (able to switch through them) until rr.

But no serious bugs found until now
Guenhwyvar is offline
aligind4h0us3
Senior Member
Join Date: Sep 2006
Location: Sydney, Australia
Old 01-28-2007 , 06:43   Re: GunGame AMXX 1.13
#644

Quote:
Originally Posted by pl2003 View Post
@avalanche
Sorry, I can't explain it better. It seems to be a minor bug only affecting a spectator in rare situations.
Another one is (occured two times over some hours to me) the respawning into a spectator-like-mode: Still in the game/alive (scoreboard), but spectating the players (able to switch through them) until rr.

But no serious bugs found until now
I'm pretty sure that spectator bug is with Counter-Strike. I've seen it happen often on other servers where it says the person is alive but they are watching everyone else like they dead.
__________________
~+Karma if I help you.~
aligind4h0us3 is offline
aligind4h0us3
Senior Member
Join Date: Sep 2006
Location: Sydney, Australia
Old 01-28-2007 , 06:44   Re: GunGame AMXX 1.13
#645

Quote:
Originally Posted by HelllBoy View Post
pls guys i need some help , my server works fine , but i want change some gg sound ex: smb3_powerdown.wav whit some crazy sound .

i change in gungame.cfg that line :
gg_sound_leveldown "gungame/smb3_powerdown.wav"
with :
gg_sound_leveldown "gungame/turmentat.wav"

i add that file turmentat.wav in cstrike/sound/gungame (dosen`t work)

all player when are conected on the server must downlod that file turmentat.wav but the server dont use when a player lose a lvl (use the old sound )

haw can i change the default sound from gungame mod ?
All I could think of is removing the old sound file from the folder and seeing what the outcome of that is.
__________________
~+Karma if I help you.~
aligind4h0us3 is offline
HelllBoy
Member
Join Date: Aug 2006
Location: Romania
Old 01-28-2007 , 11:58   Re: GunGame AMXX 1.13
#646

hey guys there is a problem with gungame.sma .
when i try to campilate apare an erore in line <fakemeta_util>

i found 2 groups lines in .sma and i belive that is my answear to my question (how can i change default sound) in that line is write

// sound cvars -- DO NOT CHANGE DURING GAMEPLAY
gg_sound_levelup = register_cvar("gg_sound_levelup","gungame/smb3_powerup.wav");
gg_sound_leveldown = register_cvar("gg_sound_leveldown","gungame/smb3_powerdown.wav");
gg_sound_nade = register_cvar("gg_sound_nade","gungame/nade_level.wav");
gg_sound_knife = register_cvar("gg_sound_knife","gungame/knife_level.wav");
gg_sound_welcome = register_cvar("gg_sound_welcome","gungame/gungame2.wav");
gg_sound_triple = register_cvar("gg_sound_triple","gungame/smb_star.wav");
gg_sound_winner = register_cvar("gg_sound_winner","media/Half-Life08.mp3");



// plugin precache
public plugin_precache()
{
precache_sound_by_cvar("gg_sound_levelup","gu ngame/smb3_powerup.wav");
precache_sound_by_cvar("gg_sound_leveldown "gungame/turmentat.wav");
precache_sound_by_cvar("gg_sound_nade","gunga me/nade_level.wav");
precache_sound_by_cvar("gg_sound_knife","gung ame/knife_level.wav");
precache_sound_by_cvar("gg_sound_welcome","gu ngame/gungame2.wav");
precache_sound_by_cvar("gg_sound_triple","gun game/smb_star.wav");
precache_sound_by_cvar("gg_sound_winner","med ia/Half-Life08.mp3");

but that sma is write wrong . pls i need the good sma


after i download gungame.sma i try to compilate but i recive this error :

home/groups/amxmodx/tmp3/phpvIspfr.sma(25) : fatal error 100: cannot read from file: "fakemeta_util"

Compilation aborted.
1 Error.

Last edited by HelllBoy; 01-28-2007 at 12:03.
HelllBoy is offline
HelllBoy
Member
Join Date: Aug 2006
Location: Romania
Old 01-28-2007 , 12:12   Re: GunGame AMXX 1.13
#647

pls who wants to help me to complilate a gungame.sma modificated by me in sound line ?
HelllBoy is offline
polakpolak
Senior Member
Join Date: Mar 2005
Location: Montreal, Canada
Old 01-28-2007 , 13:04   Re: GunGame AMXX 1.13
#648

Seems to be a little bug, since I d\l v1.13,
When someone wins,(nade is teh last lvl) server lags for a sec or too then the score borad appears and then the map changes.

Its maybe just my stupid gsp, Im changing to a better one anyways.

Nothing servious, just pointing it out.

Thanks

P.S The double weapon check works as far as i saw.
__________________
------------------------------------
Server Location: New York
WC3FT Server IP: 69.9.42.144:27015
500Fps www.PolakServers.com
------------------------------------
polakpolak is offline
Send a message via MSN to polakpolak
LaberLu
Junior Member
Join Date: Jan 2007
Old 01-28-2007 , 13:50   Re: GunGame AMXX 1.13
#649

Quote:
Originally Posted by HelllBoy View Post
after i download gungame.sma i try to compilate but i recive this error :

home/groups/amxmodx/tmp3/phpvIspfr.sma(25) : fatal error 100: cannot read from file: "fakemeta_util"

Compilation aborted.
1 Error.
Ich have the same error.
If I try to download the plugin (not source) i get the same error....
LaberLu is offline
XxAvalanchexX
Veteran Member
Join Date: Oct 2004
Location: abort73.com
Old 01-28-2007 , 15:27   Re: GunGame AMXX 1.13
#650

HelllBoy: The wav you are trying to use may not be formatted properly for HL. Additionally, you don't have to change the SMA to change the sounds. Just modify the value in gungame.cfg.

polakpolak: It might have to do with the new score system I added. So, I have two questions: 1. Which score system do you use (gg_stats_mode)? 2. How big is your gungame.stats file?
__________________
No longer around. Thanks your support, everyone! As always:
THIS ONES FOR YOU
3000 PTS
XxAvalanchexX is offline
Closed Thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 20:52.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode