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[L4D2]Check if SI spawned


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cheewongken
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Join Date: Feb 2009
Old 09-09-2010 , 04:55   [L4D2]Check if SI spawned
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Currently i'm making a plugin that makes some SI spawn that uses
m123645's SI Coop Limit Bypass.

Occasionally when the code executes the game cannot find a place to spawn the bot and the bot never spawns.

how do i run a check if the bot doesn't spawn and forces it to try again until it finally spawns?


Edit: never mind, i got it.

Last edited by cheewongken; 09-09-2010 at 06:56.
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