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[L4D2]Check if SI spawned
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cheewongken
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Join Date: Feb 2009
09-09-2010 , 04:55 [L4D2]Check if SI spawned
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Currently i'm making a plugin that makes some SI spawn that uses
m123645's SI Coop Limit Bypass.
Occasionally when the code executes the game cannot find a place to spawn the bot and the bot never spawns.
how do i run a check if the bot doesn't spawn and forces it to try again until it finally spawns?
Edit: never mind, i got it.
Last edited by cheewongken; 09-09-2010 at
06:56
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