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[TF2] Custom Weapons 3 (Beta 2)


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ScrapEngineer
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Old 07-01-2017 , 11:02   Re: [TF2] Custom Weapons 3 (Beta 2)
Reply With Quote #151

Quote:
Originally Posted by zyox123cc View Post
He said those were outdated.
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Fnuxray
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Old 07-23-2017 , 00:29   Re: [TF2] Custom Weapons 3 (Beta 2)
Reply With Quote #152

whenever i tried using the custom weapons mdl, my weapon showed up as an ERROR mdl. how do i fix it. (not downloading the custom weapon to my C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\models because i want other people to download it directly from the server too)

Last edited by Fnuxray; 07-23-2017 at 00:33.
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The Team Ghost
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Old 07-23-2017 , 01:07   Re: [TF2] Custom Weapons 3 (Beta 2)
Reply With Quote #153

Not sure how to fix this, normally the plugin should add this automaticly to the download table. Only reason why this isn't working is because the creator didn't implement this or it isn't working like it should.
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ScrapEngineer
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Old 07-23-2017 , 05:22   Re: [TF2] Custom Weapons 3 (Beta 2)
Reply With Quote #154

Quote:
Originally Posted by Fnuxray View Post
whenever i tried using the custom weapons mdl, my weapon showed up as an ERROR mdl. how do i fix it. (not downloading the custom weapon to my C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\models because i want other people to download it directly from the server too)
If you're the server host, make sure you have a plugin to transfer files, I advise Auto File Loader (Automatic Precaching/Downloads) since, as you can tell by the name, automatically sends clients files such as the .mdl files.
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Last edited by ScrapEngineer; 07-23-2017 at 05:23.
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Fnuxray
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Old 07-24-2017 , 05:25   Re: [TF2] Custom Weapons 3 (Beta 2)
Reply With Quote #155

Quote:
Originally Posted by ScrapEngineer View Post
If you're the server host, make sure you have a plugin to transfer files, I advise Auto File Loader (Automatic Precaching/Downloads) since, as you can tell by the name, automatically sends clients files such as the .mdl files.
Already downloaded, but how should i make it work? if i placed my custom models at the wrong file, then where should it be? (i am terribly sorry if this annoys you for any reasons)
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ScrapEngineer
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Old 07-25-2017 , 04:01   Re: [TF2] Custom Weapons 3 (Beta 2)
Reply With Quote #156

Quote:
Originally Posted by Fnuxray View Post
Already downloaded, but how should i make it work? if i placed my custom models at the wrong file, then where should it be? (i am terribly sorry if this annoys you for any reasons)
Take the materials and models folder, and put it into your tf/ folder, or you could create a folder in tf/custom/ to keep it a bit more organized, then it should work.
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Fnuxray
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Old 07-28-2017 , 07:53   Re: [TF2] Custom Weapons 3 (Beta 2)
Reply With Quote #157

Quote:
Originally Posted by ScrapEngineer View Post
Take the materials and models folder, and put it into your tf/ folder, or you could create a folder in tf/custom/ to keep it a bit more organized, then it should work.
i don't think it is working......
i've placed them on where you told me. it is still showing up the error mdl.
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ScrapEngineer
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Old 07-29-2017 , 02:07   Re: [TF2] Custom Weapons 3 (Beta 2)
Reply With Quote #158

Quote:
Originally Posted by Fnuxray View Post
i don't think it is working......
i've placed them on where you told me. it is still showing up the error mdl.
If you can send me the files, I'll fix them.
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Last edited by ScrapEngineer; 07-29-2017 at 02:08.
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PersonicGuy
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Old 07-30-2017 , 22:20   Re: [TF2] Custom Weapons 3 (Beta 2)
Reply With Quote #159

Weapons for the Spy do not work for me after using this for a while. Previously, custom weapons for the Spy did work on the server. It is the normal error, 'sorry, there are no custom weapons for your class yet'. I even tried the Spy weapons from the customweapons.zip folder, it still shows the same error.
Any help would be appreciated.
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Tomohawks
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Old 08-27-2017 , 15:20   Re: [TF2] Custom Weapons 3 (Beta 2)
Reply With Quote #160

I was messing around with Orion's attributes when I noticed that they look like they require multiple value entries.

EDIT: Found out; The Fragmentation Grenade attribute doesn't work, though.

Last edited by Tomohawks; 08-27-2017 at 20:04.
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