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Suggestion / Subplugin Request ideas for zombie classes


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Zombiezzz
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Join Date: Nov 2009
Location: Nov 2009
Old 01-19-2010 , 17:42   Re: ideas for zombie classes
Reply With Quote #111

this thread is getting lose with all this Spanish talk and agreeing. anyone have a good idea for a zombie class?
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jc980
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Join Date: Jan 2010
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Old 01-22-2010 , 06:32   Re: ideas for zombie classes
Reply With Quote #112

CSO speed Zombie! that will be great! example:
press E to turn invisible for 30 secs
has 300 speed
and 5000 health(with knockback on)
2500 health(with knockback off)
has the ability to regenerate health.

i hope this was a good idea.

oh yeah one thing, can jump high about half the gravity?? and can leap?
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Last edited by jc980; 01-22-2010 at 06:44. Reason: forgot something??
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re333
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Join Date: May 2009
Old 01-22-2010 , 06:35   Re: ideas for zombie classes
Reply With Quote #113

Quote:
Originally Posted by jc980 View Post
CSO speed Zombie! that will be great! example:
press E to turn invisible for 30 secs
has 300 speed
and 5000 health(with knockback on)
2500 health(with knockback off)
has the ability to regenerate health.

i hope this was a good idea.
http://forums.alliedmods.net/showthread.php?t=114488

Is this ur idea ? Except regen health and knockback .
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jc980
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Old 01-22-2010 , 06:40   Re: ideas for zombie classes
Reply With Quote #114

Quote:
Originally Posted by re333 View Post
http://forums.alliedmods.net/showthread.php?t=114488

Is this ur idea ? Except regen health and knockback .
yup, i wanted ZP gameplay like CSO
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Zombiezzz
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Old 01-22-2010 , 10:19   Re: ideas for zombie classes
Reply With Quote #115

I can do you a raptor zombie with raptor models and hands, i can do the invisble for 30 secs and speed but i can't do Regeneration Health.
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NiHiLaNTh
Way Past Expiration
Join Date: May 2009
Location: Latvia
Old 01-22-2010 , 12:59   Re: ideas for zombie classes
Reply With Quote #116

Code:
new const g_zlcass_health = 1500

new Float:g_regendelay [ 33 ]

...

public plugin_init ( )
{
     ...

     register_forward ( FM_PlayerPreThink, "fw_PlayerPreThink" )

     ...
}

...

public fw_PlayerPreThink ( Player )
{
      if ( !is_user_alive ( Player ) || !zp_get_user_zombie ( Player ) )
             return FMRES_IGNORED

      static Float:gametime
      gametime = get_gametime

      static Float:health
      pev ( Player, pev_health, health )
 
      if ( health < g_zclass_health && g_regendelay < gametime )
      {
             set_pev ( Player, pev_health, health + 1.0 )
             g_regendelay = gametime + 1.0
      }
      return FMRES_IGNORED
}
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Zombiezzz
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Join Date: Nov 2009
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Old 01-22-2010 , 18:32   Re: ideas for zombie classes
Reply With Quote #117

thank you ^^ i'll release the calss tommrow.
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Zombiezzz
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Join Date: Nov 2009
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Old 01-22-2010 , 21:02   Re: ideas for zombie classes
Reply With Quote #118

well i added fakemeta and everything else but i cant fix the problems your code brings up.

Code:
zp_zclass_cso_raptor.sma(69 -- 71) : error 076: syntax error in the expression, or invalid function call
zp_zclass_cso_raptor.sma(74) : error 017: undefined symbol "g_zclass_health"
zp_zclass_cso_raptor.sma(77 -- 78) : error 033: array must be indexed (variable "g_regendelay")
zp_zclass_cso_raptor.sma(84) : warning 203: symbol is never used: "g_zlcass_health"

3 Errors.
i tried to fix it but its not working.
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Last edited by Zombiezzz; 01-22-2010 at 21:07.
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NiHiLaNTh
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Join Date: May 2009
Location: Latvia
Old 01-23-2010 , 04:22   Re: ideas for zombie classes
Reply With Quote #119

Oops! I made some mistakes
Code:
get_gametime
--->
Code:
get_gametime ( )
zp_zclass_cso_raptor.sma(74) : error 017: undefined symbol "g_zclass_health"
[/code]
Instead of g_zlcass_health you must use Zombie health variable which is defined
before plugin_precache ( )

and

Code:
g_regendelay
--->
Code:
g_regendelay [ Player ]
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Zombiezzz
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Join Date: Nov 2009
Location: Nov 2009
Old 01-23-2010 , 11:20   Re: ideas for zombie classes
Reply With Quote #120

[ZP] Zclass Rator Zombie

By Zombiezzz and NiHiLaNTh

INFO

- Press "E" to turn invisble for 30 secs (cvar added)
- Gains HP every sec
- Has alien claw and player model
- Has speed
Attached Files
File Type: zip zp_zclass_raptor.zip (449.3 KB, 5426 views)
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Last edited by Zombiezzz; 01-23-2010 at 13:15.
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